Player Matchup

Ymir
Ymir
Aldxsuda
Ymir
Level 5
God Stats
1W - 1L
1,267 SR
Queue Stats
1W - 1L
1,130 Elo+
Party 1
Bellona
Bellona
BlackClown817
Bellona
Level 4
God Stats
2W - 0L
1,716 SR
Queue Stats
3W - 5L
1,413 Elo+
Solo
Neith
Neith
Bombbi
Neith
Level 16
God Stats
18W - 4L
1,717 SR
Queue Stats
50W - 28L
1,460 Elo+
Solo
Anubis
Anubis
CarlosV333
Anubis
Level 28
God Stats
7W - 7L
1,415 SR
Queue Stats
113W - 121L
1,477 Elo+
Solo
Thor
Thor
Esmurf17
Thor
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 32L
1,448 Elo+
Party 1
Team Averages
Level 12
1,523 SR
1,386 Elo+

VS

Team Averages
Level 23
1,525 SR
1,414 Elo+
Artio
Artio
Nieube
Artio
Level 13
God Stats
35W - 26L
1,559 SR
Queue Stats
260W - 242L
1,420 Elo+
Solo
Chiron
Chiron
PisicaruMarcel
Chiron
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 13L
1,500 Elo+
Party 2
Artemis
Artemis
Tark7
Artemis
Level 27
God Stats
21W - 18L
1,431 SR
Queue Stats
113W - 97L
1,483 Elo+
Solo
Osiris
Osiris
fdrop123
Osiris
Level 43
God Stats
1W - 2L
1,747 SR
Queue Stats
14W - 31L
1,250 Elo+
Party 2
Sobek
Sobek
unv1tastehLich
Sobek
Level 18
God Stats
1W - 4L
1,388 SR
Queue Stats
54W - 46L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
8
2 / 1 / 1
5,080
508
1,157
4,579
1,979
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bellona
10
0 / 1 / 1
4,613
461
2,295
5,116
2,808
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
Bombbi
Neith
10
2 / 0 / 4
5,908
591
5,566
4,203
1,206
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Anubis
CarlosV333
Anubis
11
5 / 1 / 5
6,544
654
6,050
5,302
2,832
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Thor
10
5 / 0 / 6
6,131
613
4,818
4,805
1,405
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Nieube
Artio
10
1 / 1 / 0
5,704
570
4,062
6,736
3,986
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

6
0 / 4 / 1
4,188
419
1,715
5,446
1,130
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Artemis
Tark7
Artemis
7
1 / 4 / 0
4,701
470
3,709
6,110
1,482
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Osiris
fdrop123
Osiris
8
1 / 3 / 0
5,069
507
2,390
5,335
3,216
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
0 / 2 / 2
4,786
479
3,197
8,494
3,578
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
6
14
Kills
3
3
Deaths
14
17
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ymir
2
1
1
2.5
W
Bellona
0
1
1
0.5
W
Neith
Bombbi
Neith
2
0
4
4
W
Anubis
CarlosV333
Anubis
5
1
5
7.5
W
Thor
5
0
6
8
L
Artio
Nieube
Artio
1
1
0
1
L
0
4
1
0.13
L
Artemis
Tark7
Artemis
1
4
0
0.25
L
Osiris
fdrop123
Osiris
1
3
0
0.33
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,886
Damage
15,073
24,005
Taken
32,121
10,230
Mitigated
13,392
8,153
Healing
11,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
1,157
192
0
671
4,579
1,979
581
900
3,679
11,430
0
W
Bellona
2,295
657
0
520
5,116
2,808
0
3,791
1,325
0
12,339
W
Neith
Bombbi
Neith
5,566
2,118
0
2,774
4,203
1,206
722
898
3,305
0
31,351
W
Anubis
CarlosV333
Anubis
6,050
968
0
2,988
5,302
2,832
186
1,036
4,266
40,561
0
W
Thor
4,818
2,430
0
1,200
4,805
1,405
0
634
4,171
0
25,031
L
Artio
Nieube
Artio
4,062
186
0
4,012
6,736
3,986
429
0
6,336
31,189
0
L
1,715
804
184
998
5,446
1,130
0
2,588
2,831
0
9,975
L
Artemis
Tark7
Artemis
3,709
1,517
0
1,499
6,110
1,482
0
1,696
4,414
0
17,540
L
Osiris
fdrop123
Osiris
2,390
1,063
0
460
5,335
3,216
0
1,865
3,470
0
25,707
L
3,197
432
0
4,143
8,494
3,578
0
1,058
7,436
14,589
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,276
Gold Earned
24,448
230
Minions Killed
184
0
Camps Cleared
0
909,085
Distance Traveled
865,402
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
5,080
508
19
2
0
180,258
1
W
Bellona
4,613
461
27
3
0
193,199
2
W
Neith
5,908
591
62
6
0
157,041
2
W
Anubis
6,544
654
79
8
0
170,298
2
W
Thor
6,131
613
43
4
0
208,289
1
L
Artio
5,704
570
54
5
0
171,459
2
L
Chiron
4,188
419
18
2
0
151,752
2
L
Artemis
4,701
470
42
4
0
154,896
1
L
Osiris
5,069
507
55
6
0
179,868
0
L
Sobek
4,786
479
15
2
0
207,427
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role