Player Matchup

Skadi
Skadi
ElviraMadigan
Skadi
Level 145
God Stats
11W - 13L
1,757 SR
Queue Stats
777W - 821L
1,492 Elo+
Party 2
Fenrir
Fenrir
Pigi14
Fenrir
Level 86
God Stats
4W - 4L
1,500 SR
Queue Stats
253W - 240L
1,419 Elo+
Solo
Sylvanus
Sylvanus
Taxi Bribri
Sylvanus
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
77W - 67L
1,520 Elo+
Party 4
Hachiman
Hachiman
andersdengrumme
Hachiman
Level 108
God Stats
1W - 2L
1,500 SR
Queue Stats
157W - 169L
1,642 Elo+
Party 2
He Bo
He Bo
imNyGa
He Bo
Level 89
God Stats
0W - 2L
1,500 SR
Queue Stats
69W - 62L
1,520 Elo+
Party 4
Team Averages
Level 99
1,551 SR
1,519 Elo+

VS

Team Averages
Level 79
1,406 SR
1,438 Elo+
Sol
Sol
Mysthle
Sol
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
Rivertemp
Apollo
Level 126
God Stats
1W - 1L
1,298 SR
Queue Stats
1W - 2L
1,288 Elo+
Solo
Chang'e
Chang'e
ShinyDindon
Chang'e
Level 81
God Stats
5W - 8L
1,232 SR
Queue Stats
209W - 206L
1,392 Elo+
Party 1
Ao Kuang
Ao Kuang
Xarly666
Ao Kuang
Level 84
God Stats
3W - 8L
1,500 SR
Queue Stats
193W - 212L
1,507 Elo+
Party 3
Ullr
Ullr
juanjomsp27
Ullr
Level 67
God Stats
1W - 3L
1,500 SR
Queue Stats
244W - 251L
1,502 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 6 / 9
8,243
824
7,552
12,192
5,084
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Fenrir
Pigi14
Fenrir
13
5 / 7 / 9
7,655
766
6,158
12,629
5,554
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Sylvanus
Taxi Bribri
Sylvanus
13
2 / 6 / 12
7,652
765
7,658
14,665
9,003
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hachiman
13
3 / 6 / 11
7,579
758
11,674
11,144
4,603
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

He Bo
imNyGa
He Bo
14
2 / 5 / 13
7,689
769
8,788
10,882
4,706
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
17
4 / 1 / 23
9,737
974
15,698
10,030
3,383
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Apollo
Rivertemp
Apollo
14
4 / 5 / 20
8,966
897
9,164
11,500
4,593
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chang'e
ShinyDindon
Chang'e
16
9 / 5 / 11
9,626
963
15,251
12,283
4,329
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Ao Kuang
Xarly666
Ao Kuang
16
9 / 5 / 20
10,254
1,025
8,558
13,555
5,226
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
4 / 2 / 20
9,371
937
7,431
8,676
3,453
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
124
17
Kills
30
30
Deaths
18
54
Assists
94
Player
Kills
Deaths
Assists
KDA
L
5
6
9
1.58
W
Sol
4
1
23
15.5
L
Fenrir
Pigi14
Fenrir
5
7
9
1.36
W
Apollo
Rivertemp
Apollo
4
5
20
2.8
W
Chang'e
ShinyDindon
Chang'e
9
5
11
2.9
L
Sylvanus
Taxi Bribri
Sylvanus
2
6
12
1.33
W
Ao Kuang
Xarly666
Ao Kuang
9
5
20
3.8
L
Hachiman
3
6
11
1.42
L
He Bo
imNyGa
He Bo
2
5
13
1.7
W
4
2
20
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,830
Damage
56,102
61,512
Taken
56,044
28,950
Mitigated
20,984
17,792
Healing
31,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,552
2,813
502
2,312
12,192
5,084
264
7,705
4,487
0
23,687
W
Sol
15,698
3,460
1,221
4,096
10,030
3,383
1,458
2,990
7,040
28,868
0
L
Fenrir
Pigi14
Fenrir
6,158
2,655
789
1,601
12,629
5,554
0
7,575
5,054
0
12,416
W
Apollo
Rivertemp
Apollo
9,164
2,964
1,758
3,421
11,500
4,593
822
4,512
6,988
0
18,738
W
Chang'e
ShinyDindon
Chang'e
15,251
1,008
6,918
4,980
12,283
4,329
440
2,311
9,972
26,851
0
L
Sylvanus
Taxi Bribri
Sylvanus
7,658
1,710
4,486
2,809
14,665
9,003
102
9,778
4,887
14,424
0
W
Ao Kuang
Xarly666
Ao Kuang
8,558
1,694
1,686
4,117
13,555
5,226
1,539
3,275
10,280
13,385
0
L
Hachiman
11,674
7,305
1,704
922
11,144
4,603
0
7,798
3,346
0
19,478
L
He Bo
imNyGa
He Bo
8,788
429
454
2,213
10,882
4,706
0
6,651
4,231
13,314
0
W
7,431
3,390
1,257
1,654
8,676
3,453
1,221
3,358
5,318
0
21,120

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,818
Gold Earned
47,954
83
Minions Killed
113
0
Camps Cleared
0
814,279
Distance Traveled
950,770
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
8,243
824
39
4
0
162,453
2
W
Sol
9,737
974
28
3
0
184,400
0
L
Fenrir
7,655
766
12
1
0
181,751
0
W
Apollo
8,966
897
26
3
0
192,513
0
W
Chang'e
9,626
963
20
2
0
177,334
0
L
Sylvanus
7,652
765
9
1
0
139,754
0
W
Ao Kuang
10,254
1,025
13
1
0
211,983
0
L
Hachiman
7,579
758
11
1
0
168,951
1
L
He Bo
7,689
769
12
1
0
161,370
0
W
Ullr
9,371
937
26
3
0
184,540
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role