Player Matchup

Bellona
Bellona
Cinain
Bellona
Level 12
God Stats
9W - 4L
1,723 SR
Queue Stats
11W - 10L
1,621 Elo+
Party 1
Anubis
Anubis
Lucaspump200
Anubis
Level 27
God Stats
48W - 47L
1,542 SR
Queue Stats
393W - 519L
1,352 Elo+
Solo
Cabrakan
Cabrakan
Rodrigo04
Cabrakan
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,550 Elo+
Party 1
Izanami
Izanami
Smuko17
Izanami
Level 8
God Stats
3W - 0L
1,713 SR
Queue Stats
9W - 4L
1,551 Elo+
Party 1
Thor
Thor
sKarr22
Thor
Level 14
God Stats
3W - 0L
1,821 SR
Queue Stats
3W - 1L
1,550 Elo+
Party 1
Team Averages
Level 36
1,660 SR
1,525 Elo+

VS

Team Averages
Level 24
1,542 SR
1,514 Elo+
Kuzenbo
Kuzenbo
DiamondCookieBR
Kuzenbo
Level 28
God Stats
6W - 7L
1,372 SR
Queue Stats
71W - 59L
1,522 Elo+
Party 3
Susano
Susano
Moisesabc12YT1v4
Susano
Level 27
God Stats
21W - 38L
1,436 SR
Queue Stats
77W - 89L
1,462 Elo+
Solo
Baron Samedi
Baron Samedi
NokShimo
Baron Samedi
Level 18
God Stats
3W - 4L
1,634 SR
Queue Stats
17W - 22L
1,433 Elo+
Party 2
Skadi
Skadi
juanjpodd123
Skadi
Level 29
God Stats
9W - 6L
1,766 SR
Queue Stats
147W - 145L
1,581 Elo+
Party 2
Chaac
Chaac
xPsychoBR
Chaac
Level 20
God Stats
1W - 2L
1,500 SR
Queue Stats
32W - 31L
1,574 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Cinain
Bellona
20
10 / 6 / 9
14,748
509
16,460
27,315
26,754
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anubis
19
5 / 9 / 9
13,529
467
21,753
20,388
9,459
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Cabrakan
Rodrigo04
Cabrakan
19
2 / 5 / 20
13,808
476
10,399
25,364
40,622
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
Smuko17
Izanami
20
15 / 4 / 13
15,678
541
47,893
27,575
11,671
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Thor
sKarr22
Thor
19
4 / 10 / 20
13,834
477
17,403
26,469
11,669
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 6 / 14
13,168
454
19,057
35,399
57,805
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
6 / 4 / 7
13,703
473
20,880
25,886
16,951
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
NokShimo
Baron Samedi
19
5 / 10 / 8
13,777
475
20,614
23,104
11,365
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

19
12 / 7 / 7
13,847
477
20,930
26,186
11,508
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
xPsychoBR
Chaac
18
6 / 9 / 8
12,652
436
14,433
29,811
25,195
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
78
36
Kills
34
34
Deaths
36
71
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Bellona
Cinain
Bellona
10
6
9
2.42
L
5
6
14
2
W
Anubis
5
9
9
1.06
L
6
4
7
2.38
L
Baron Samedi
NokShimo
Baron Samedi
5
10
8
0.9
W
Cabrakan
Rodrigo04
Cabrakan
2
5
20
2.4
W
Izanami
Smuko17
Izanami
15
4
13
5.38
L
12
7
7
2.21
W
Thor
sKarr22
Thor
4
10
20
1.4
L
Chaac
xPsychoBR
Chaac
6
9
8
1.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

113,908
Damage
95,914
127,111
Taken
140,386
100,175
Mitigated
122,824
36,511
Healing
27,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Cinain
Bellona
16,460
5,186
0
6,377
27,315
26,754
2,468
7,532
19,668
0
76,426
L
19,057
6,958
1,466
3,111
35,399
57,805
540
6,832
28,383
33,116
0
W
Anubis
21,753
495
0
6,283
20,388
9,459
1,254
10,619
9,260
71,273
0
L
20,880
2,815
0
4,914
25,886
16,951
254
5,572
20,204
0
113,445
L
Baron Samedi
NokShimo
Baron Samedi
20,614
1,451
2,032
3,935
23,104
11,365
2,617
9,352
13,702
68,410
0
W
Cabrakan
Rodrigo04
Cabrakan
10,399
1,508
0
3,331
25,364
40,622
346
7,426
17,822
31,239
0
W
Izanami
Smuko17
Izanami
47,893
37,063
0
12,907
27,575
11,671
3,511
11,666
15,660
0
151,458
L
20,930
7,993
0
3,878
26,186
11,508
4,210
5,266
20,770
0
66,769
W
Thor
sKarr22
Thor
17,403
5,479
0
7,613
26,469
11,669
9
4,982
21,304
0
72,986
L
Chaac
xPsychoBR
Chaac
14,433
2,922
0
7,908
29,811
25,195
793
5,188
24,298
0
60,244

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,597
Gold Earned
67,147
516
Minions Killed
468
0
Camps Cleared
0
2,470,177
Distance Traveled
2,354,812
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
14,748
509
92
3
0
472,456
1
L
Kuzenbo
13,168
454
18
1
0
497,965
1
W
Anubis
13,529
467
100
3
0
486,624
6
L
Susano
13,703
473
140
5
0
534,405
0
L
Baron Samedi
13,777
475
121
4
0
416,248
2
W
Cabrakan
13,808
476
36
1
0
522,375
0
W
Izanami
15,678
541
197
7
0
526,940
1
L
Skadi
13,847
477
88
3
0
488,131
1
W
Thor
13,834
477
91
3
0
461,782
0
L
Chaac
12,652
436
101
3
0
418,063
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role