Player Matchup

Tsukuyomi
Tsukuyomi
Densetsu-_-otaku
Tsukuyomi
Level 67
God Stats
6W - 5L
1,512 SR
Queue Stats
147W - 149L
1,440 Elo+
Party 1
Danzaburou
Danzaburou
Made95000
Danzaburou
Level 43
God Stats
5W - 14L
1,517 SR
Queue Stats
21W - 41L
1,366 Elo+
Party 3
Ymir
Ymir
Noe Crtt
Ymir
Level 42
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 34L
1,398 Elo+
Party 3
Persephone
Persephone
Ryukami_INF
Persephone
Level 59
God Stats
2W - 7L
1,080 SR
Queue Stats
139W - 159L
1,395 Elo+
Party 1
Heimdallr
Heimdallr
xXKinGSTnD-1337
Heimdallr
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
80W - 69L
1,500 Elo+
Party 1
Team Averages
Level 48
1,422 SR
1,420 Elo+

VS

Team Averages
Level 73
1,420 SR
1,543 Elo+
Artemis
Artemis
NeoxHde
Artemis
Level 39
God Stats
4W - 1L
1,349 SR
Queue Stats
33W - 28L
1,616 Elo+
Party 2
Neith
Neith
Original_Bules
Neith
Level 48
God Stats
47W - 36L
1,522 SR
Queue Stats
243W - 212L
1,464 Elo+
Solo
Ares
Ares
XxEL KIExX13
Ares
Level 37
God Stats
2W - 2L
1,399 SR
Queue Stats
7W - 5L
1,532 Elo+
Party 2
Agni
Agni
andujar 7
Agni
Level 94
God Stats
17W - 9L
1,618 SR
Queue Stats
190W - 147L
1,558 Elo+
Party 2
Hun Batz
Hun Batz
xKiiritox
Hun Batz
Level 147
God Stats
2W - 3L
1,212 SR
Queue Stats
114W - 82L
1,543 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
16
3 / 4 / 4
10,167
508
13,971
13,583
5,195
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
Made95000
Danzaburou
17
3 / 4 / 0
11,087
554
11,340
16,318
8,035
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ymir
12
0 / 6 / 1
8,171
409
6,690
16,574
9,684
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Persephone
Ryukami_INF
Persephone
15
4 / 6 / 3
9,449
472
7,869
11,157
3,916
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heimdallr
xXKinGSTnD-1337
Heimdallr
12
1 / 6 / 0
7,536
377
9,781
12,838
3,967
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
NeoxHde
Artemis
14
7 / 3 / 6
9,230
462
13,213
14,328
5,748
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

19
0 / 3 / 6
11,675
584
10,769
15,555
5,468
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
2 / 1 / 12
9,764
488
6,842
16,073
16,050
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Agni
19
9 / 4 / 4
12,276
614
13,273
9,893
3,622
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hun Batz
xKiiritox
Hun Batz
19
8 / 1 / 5
11,894
595
8,291
13,285
5,237
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
59
11
Kills
26
26
Deaths
12
8
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
3
4
4
1.25
L
Danzaburou
Made95000
Danzaburou
3
4
0
0.75
W
Artemis
NeoxHde
Artemis
7
3
6
3.33
L
Ymir
0
6
1
0.08
W
0
3
6
1
L
Persephone
Ryukami_INF
Persephone
4
6
3
0.92
W
2
1
12
8
W
Agni
9
4
4
2.75
W
Hun Batz
xKiiritox
Hun Batz
8
1
5
10.5
L
Heimdallr
xXKinGSTnD-1337
Heimdallr
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,651
Damage
52,388
70,470
Taken
69,134
30,797
Mitigated
36,125
20,733
Healing
24,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
13,971
3,107
0
4,327
13,583
5,195
611
4,190
9,216
0
74,282
L
Danzaburou
Made95000
Danzaburou
11,340
4,470
0
7,851
16,318
8,035
1,232
834
15,416
0
72,284
W
Artemis
NeoxHde
Artemis
13,213
9,115
243
5,317
14,328
5,748
908
3,279
10,965
0
44,286
L
Ymir
6,690
1,345
875
2,809
16,574
9,684
377
4,921
11,541
34,383
0
W
10,769
4,240
0
9,387
15,555
5,468
3,510
0
15,555
0
90,709
L
Persephone
Ryukami_INF
Persephone
7,869
289
0
1,658
11,157
3,916
569
4,886
5,932
41,087
0
W
6,842
179
0
1,251
16,073
16,050
45
5,184
10,701
19,747
0
W
Agni
13,273
532
240
3,001
9,893
3,622
1,209
4,251
5,294
66,751
0
W
Hun Batz
xKiiritox
Hun Batz
8,291
1,783
0
4,642
13,285
5,237
904
1,155
12,060
0
79,924
L
Heimdallr
xXKinGSTnD-1337
Heimdallr
9,781
3,671
0
3,213
12,838
3,967
741
4,429
8,249
0
32,797

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,410
Gold Earned
54,839
436
Minions Killed
541
0
Camps Cleared
0
1,703,225
Distance Traveled
1,959,020
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
10,167
508
104
5
0
411,970
3
L
Danzaburou
11,087
554
151
8
0
307,305
0
W
Artemis
9,230
462
62
3
0
329,546
2
L
Ymir
8,171
409
43
2
0
333,519
1
W
Neith
11,675
584
162
8
0
343,782
1
L
Persephone
9,449
472
76
4
0
357,333
0
W
Ares
9,764
488
19
1
0
464,969
4
W
Agni
12,276
614
152
8
0
398,554
3
W
Hun Batz
11,894
595
146
7
0
422,169
1
L
Heimdallr
7,536
377
62
3
0
293,098
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role