Player Matchup

Arachne
Arachne
 
Arachne
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
MMegumiii
Aphrodite
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
Viking_RagnarR__
Sol
Level 128
God Stats
7W - 9L
1,262 SR
Queue Stats
314W - 345L
1,531 Elo+
Party 1
Hel
Hel
Wicca8
Hel
Level 41
God Stats
27W - 20L
1,647 SR
Queue Stats
221W - 219L
1,613 Elo+
Solo
Team Averages
Level 88
1,482 SR
1,529 Elo+

VS

Team Averages
Level 83
1,600 SR
1,507 Elo+
Osiris
Osiris
Johnn_Luc
Osiris
Level 27
God Stats
3W - 2L
1,676 SR
Queue Stats
29W - 23L
1,511 Elo+
Party 2
Cupid
Cupid
Schwert-3108
Cupid
Level 107
God Stats
2W - 7L
1,749 SR
Queue Stats
346W - 331L
1,466 Elo+
Party 3
Chang'e
Chang'e
ThyroX22
Chang'e
Level 88
God Stats
2W - 9L
1,821 SR
Queue Stats
680W - 771L
1,483 Elo+
Party 3
Sobek
Sobek
UvaStolas
Sobek
Level 67
God Stats
9W - 14L
1,500 SR
Queue Stats
213W - 199L
1,558 Elo+
Party 3
Ne Zha
Ne Zha
x-PrimPrim-x
Ne Zha
Level 128
God Stats
0W - 1L
1,251 SR
Queue Stats
23W - 19L
1,517 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
19
4 / 5 / 10
11,879
566
13,074
21,475
11,253
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ah Muzen Cab
 
Ah Muzen Cab
18
3 / 4 / 8
11,110
529
16,553
16,944
6,535
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Aphrodite
MMegumiii
Aphrodite
14
0 / 5 / 9
9,562
455
7,420
12,616
12,788
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
11 / 4 / 5
11,862
565
21,694
20,884
7,815
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hel
Wicca8
Hel
19
5 / 3 / 6
11,709
558
9,795
14,609
8,892
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Johnn_Luc
Osiris
14
1 / 6 / 2
8,792
419
9,292
14,511
9,993
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

19
7 / 4 / 2
11,218
534
17,239
18,854
7,989
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Chang'e
ThyroX22
Chang'e
13
6 / 9 / 4
9,432
449
10,137
17,323
7,224
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sobek
UvaStolas
Sobek
14
1 / 2 / 10
9,587
457
11,996
26,009
32,228
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ne Zha
18
6 / 3 / 5
11,156
531
14,589
14,350
5,982
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
44
23
Kills
21
21
Deaths
24
38
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
4
5
10
1.8
W
Ah Muzen Cab
 
Ah Muzen Cab
3
4
8
1.75
L
Osiris
Johnn_Luc
Osiris
1
6
2
0.33
W
Aphrodite
MMegumiii
Aphrodite
0
5
9
0.9
L
7
4
2
2
L
Chang'e
ThyroX22
Chang'e
6
9
4
0.89
L
Sobek
UvaStolas
Sobek
1
2
10
3
W
11
4
5
3.38
W
Hel
Wicca8
Hel
5
3
6
2.67
L
Ne Zha
6
3
5
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,536
Damage
63,253
86,528
Taken
91,047
47,283
Mitigated
63,416
52,460
Healing
29,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
13,074
9,814
0
8,835
21,475
11,253
345
3,502
17,812
0
80,409
W
Ah Muzen Cab
 
Ah Muzen Cab
16,553
11,725
0
8,307
16,944
6,535
2,937
3,799
13,045
0
87,827
L
Osiris
Johnn_Luc
Osiris
9,292
1,352
0
1,897
14,511
9,993
240
9,384
5,127
0
48,174
W
Aphrodite
MMegumiii
Aphrodite
7,420
1,916
5,274
5,643
12,616
12,788
252
5,089
7,292
24,372
0
L
17,239
8,528
405
10,132
18,854
7,989
680
5,256
13,598
0
99,825
L
Chang'e
ThyroX22
Chang'e
10,137
1,078
1,893
3,499
17,323
7,224
270
10,558
6,765
42,074
0
L
Sobek
UvaStolas
Sobek
11,996
456
0
8,784
26,009
32,228
496
10,263
15,746
34,823
0
W
21,694
5,832
0
10,208
20,884
7,815
1,413
7,559
12,922
68,509
0
W
Hel
Wicca8
Hel
9,795
289
5,022
9,171
14,609
8,892
88
1,394
12,474
67,157
0
L
Ne Zha
14,589
3,433
0
2,445
14,350
5,982
0
3,448
10,902
0
84,432

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,122
Gold Earned
50,185
524
Minions Killed
574
0
Camps Cleared
0
2,034,248
Distance Traveled
1,940,649
20
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
11,879
566
114
5
0
433,615
3
W
Ah Muzen Cab
11,110
529
145
7
0
398,299
5
L
Osiris
8,792
419
92
4
0
375,474
8
W
Aphrodite
9,562
455
45
2
0
389,246
3
L
Cupid
11,218
534
195
9
0
332,930
1
L
Chang'e
9,432
449
91
4
0
351,734
10
L
Sobek
9,587
457
57
3
0
433,323
0
W
Sol
11,862
565
104
5
0
410,501
5
W
Hel
11,709
558
116
6
0
402,587
4
L
Ne Zha
11,156
531
139
7
0
447,188
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role