Player Matchup

Hun Batz
Hun Batz
Boon Boon9197
Hun Batz
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 25L
1,457 Elo+
Solo
Sylvanus
Sylvanus
BuutyMeet
Sylvanus
Level 8
God Stats
2W - 3L
1,735 SR
Queue Stats
59W - 39L
1,517 Elo+
Solo
Cerberus
Cerberus
GUERRERO738
Cerberus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,279 Elo+
Party 2
Olorun
Olorun
Lora1103
Olorun
Level 18
God Stats
7W - 3L
1,171 SR
Queue Stats
7W - 4L
1,138 Elo+
Solo
Amaterasu
Amaterasu
NightRaid48
Amaterasu
Level 7
God Stats
6W - 7L
1,500 SR
Queue Stats
13W - 18L
1,453 Elo+
Party 2
Team Averages
Level 12
1,481 SR
1,369 Elo+

VS

Team Averages
Level 15
1,491 SR
1,416 Elo+
Ymir
Ymir
Jenna Teyliah
Ymir
Level 26
God Stats
4W - 1L
1,500 SR
Queue Stats
81W - 74L
1,529 Elo+
Party 1
Arachne
Arachne
LastTimeWalker
Arachne
Level 8
God Stats
9W - 9L
1,500 SR
Queue Stats
32W - 32L
1,224 Elo+
Party 1
Cthulhu
Cthulhu
Pugtato710
Cthulhu
Level 6
God Stats
16W - 15L
1,412 SR
Queue Stats
18W - 20L
1,398 Elo+
Solo
Danzaburou
Danzaburou
Pwhillip
Danzaburou
Level 25
God Stats
44W - 42L
1,541 SR
Queue Stats
91W - 86L
1,473 Elo+
Party 1
Ah Puch
Ah Puch
baxterrazor
Ah Puch
Level 8
God Stats
4W - 2L
1,500 SR
Queue Stats
134W - 101L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Boon Boon9197
Hun Batz
17
4 / 7 / 5
12,004
429
10,363
22,623
9,936
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sylvanus
BuutyMeet
Sylvanus
20
13 / 3 / 2
15,130
540
21,806
26,737
26,855
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cerberus
GUERRERO738
Cerberus
15
1 / 14 / 2
10,071
360
8,816
28,245
12,503
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Olorun
Lora1103
Olorun
17
1 / 12 / 4
11,400
407
10,692
23,816
10,239
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Amaterasu
NightRaid48
Amaterasu
14
0 / 12 / 3
9,305
332
2,317
24,826
16,419
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 5 / 21
14,600
521
13,476
23,521
23,306
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
6 / 4 / 5
14,237
508
8,468
24,745
11,154
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
Pugtato710
Cthulhu
19
2 / 4 / 15
13,288
475
13,420
21,378
24,670
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Danzaburou
Pwhillip
Danzaburou
20
14 / 5 / 8
16,049
573
19,901
19,949
7,658
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ah Puch
baxterrazor
Ah Puch
20
20 / 3 / 11
17,031
608
41,054
15,162
7,385
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
108
19
Kills
48
48
Deaths
21
16
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
Boon Boon9197
Hun Batz
4
7
5
0.93
L
Sylvanus
BuutyMeet
Sylvanus
13
3
2
4.67
L
Cerberus
GUERRERO738
Cerberus
1
14
2
0.14
W
6
5
21
3.3
W
6
4
5
2.13
L
Olorun
Lora1103
Olorun
1
12
4
0.25
L
Amaterasu
NightRaid48
Amaterasu
0
12
3
0.13
W
Cthulhu
Pugtato710
Cthulhu
2
4
15
2.38
W
Danzaburou
Pwhillip
Danzaburou
14
5
8
3.6
W
Ah Puch
baxterrazor
Ah Puch
20
3
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,994
Damage
96,319
126,247
Taken
104,755
75,952
Mitigated
74,173
33,238
Healing
19,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
Boon Boon9197
Hun Batz
10,363
2,651
0
5,986
22,623
9,936
0
9,714
12,834
0
84,379
L
Sylvanus
BuutyMeet
Sylvanus
21,806
6,724
3,368
9,117
26,737
26,855
338
13,647
12,960
66,086
4,893
L
Cerberus
GUERRERO738
Cerberus
8,816
1,220
117
5,391
28,245
12,503
0
14,420
13,697
46,278
0
W
13,476
1,251
0
1,881
23,521
23,306
1,225
11,392
12,129
31,163
0
W
8,468
5,574
0
6,220
24,745
11,154
912
6,317
18,428
0
119,489
L
Olorun
Lora1103
Olorun
10,692
6,151
542
5,473
23,816
10,239
4,121
17,627
6,114
71,838
0
L
Amaterasu
NightRaid48
Amaterasu
2,317
700
0
3,244
24,826
16,419
0
11,957
12,692
0
35,641
W
Cthulhu
Pugtato710
Cthulhu
13,420
745
543
4,057
21,378
24,670
1,378
10,434
10,944
59,198
0
W
Danzaburou
Pwhillip
Danzaburou
19,901
10,234
1,113
3,261
19,949
7,658
5,200
10,329
9,620
0
123,617
W
Ah Puch
baxterrazor
Ah Puch
41,054
2,193
0
2,377
15,162
7,385
2,810
6,317
8,845
112,835
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,910
Gold Earned
75,205
484
Minions Killed
553
0
Camps Cleared
0
1,968,005
Distance Traveled
2,619,860
4
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
12,004
429
129
5
0
370,123
1
L
Sylvanus
15,130
540
103
4
0
463,152
0
L
Cerberus
10,071
360
96
3
0
398,762
0
W
Ymir
14,600
521
32
1
0
455,247
8
W
Arachne
14,237
508
144
5
0
643,578
2
L
Olorun
11,400
407
112
4
0
377,428
0
L
Amaterasu
9,305
332
44
2
0
358,540
3
W
Cthulhu
13,288
475
104
4
0
463,224
3
W
Danzaburou
16,049
573
147
5
0
461,109
3
W
Ah Puch
17,031
608
126
5
0
596,702
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role