Player Matchup

Chaac
Chaac
Silver I
OXY-Nilson
Chaac
Silver I
Level 156
God Stats
3W - 8L
1,360 SR
Queue Stats
62W - 72L
1,377 MMR
Solo
Ymir
Ymir
Gold IV
Tetsuo_Schima
Ymir
Gold IV
Level 46
God Stats
3W - 5L
1,481 SR
Queue Stats
97W - 102L
1,349 MMR
Party 2
Danzaburou
Danzaburou
Gold IV
Triboux
Danzaburou
Gold IV
Level 148
God Stats
6W - 5L
1,342 SR
Queue Stats
52W - 47L
1,497 MMR
Party 2
Kukulkan
Kukulkan
Gold V
WaterMean02
Kukulkan
Gold V
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 77L
1,396 MMR
Solo
Loki
Loki
Bronze III
davidfamily_99
Loki
Bronze III
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 28L
1,372 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 107
1,436 SR
1,398 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 109
1,453 SR
1,400 MMR
Apollo
Apollo
Gold IV
Bragee_
Apollo
Gold IV
Level 119
God Stats
11W - 11L
1,500 SR
Queue Stats
197W - 206L
1,396 MMR
Solo
Arachne
Arachne
Gold IV
FeerfulBlayde666
Arachne
Gold IV
Level 101
God Stats
11W - 4L
1,500 SR
Queue Stats
246W - 242L
1,388 MMR
Solo
Discordia
Discordia
Bronze III
G2-AlvARo_11
Discordia
Bronze III
Level 103
God Stats
2W - 0L
1,263 SR
Queue Stats
103W - 101L
1,368 MMR
Solo
Cerberus
Cerberus
Gold V
slober86
Cerberus
Gold V
Level 114
God Stats
225W - 197L
1,504 SR
Queue Stats
237W - 224L
1,469 MMR
Party 1
Ares
Ares
Silver I
xX_Sharsky_Xx
Ares
Silver I
Level 106
God Stats
47W - 37L
1,500 SR
Queue Stats
211W - 212L
1,377 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
11
1 / 6 / 1
7,533
396
3,474
13,438
7,328
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
2 / 5 / 1
8,758
461
5,135
14,220
8,308
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
Triboux
Danzaburou
16
7 / 9 / 2
10,634
560
16,148
17,387
5,525
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kukulkan
WaterMean02
Kukulkan
14
1 / 10 / 6
8,913
469
9,099
15,179
4,555
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 8 / 2
8,383
441
5,547
12,200
3,239
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bans
JanusTsukuyomiNu WaBakasuraCu Chulainn

VS

Bans
King ArthurCthulhuScyllaNemesisPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Bragee_
Apollo
17
3 / 5 / 4
10,662
561
4,944
15,403
6,178
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
15 / 3 / 7
12,772
672
15,042
14,752
9,529
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Discordia
G2-AlvARo_11
Discordia
15
6 / 5 / 12
10,478
551
11,430
9,851
3,937
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cerberus
slober86
Cerberus
18
7 / 0 / 14
11,237
591
14,382
14,106
16,234
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

15
7 / 1 / 16
10,739
565
8,258
13,810
14,023
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
91
13
Kills
38
38
Deaths
14
12
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Apollo
Bragee_
Apollo
3
5
4
1
W
15
3
7
6.17
W
Discordia
G2-AlvARo_11
Discordia
6
5
12
2.4
L
Chaac
1
6
1
0.25
L
2
5
1
0.5
L
Danzaburou
Triboux
Danzaburou
7
9
2
0.89
L
Kukulkan
WaterMean02
Kukulkan
1
10
6
0.4
L
2
8
2
0.38
W
Cerberus
slober86
Cerberus
7
0
14
14
W
7
1
16
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,403
Damage
54,056
72,424
Taken
67,922
28,955
Mitigated
49,901
11,811
Healing
21,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
Bragee_
Apollo
4,944
3,358
0
6,311
15,403
6,178
2,944
1,573
13,805
0
67,736
W
15,042
9,895
0
6,411
14,752
9,529
1,924
3,048
11,704
0
77,719
W
Discordia
G2-AlvARo_11
Discordia
11,430
1,195
0
1,393
9,851
3,937
943
2,806
7,020
53,963
0
L
Chaac
3,474
328
0
4,498
13,438
7,328
0
6,940
6,148
0
35,364
L
5,135
984
0
1,151
14,220
8,308
0
6,253
7,900
47,102
0
L
Danzaburou
Triboux
Danzaburou
16,148
9,056
0
4,604
17,387
5,525
3,988
6,225
11,112
0
73,895
L
Kukulkan
WaterMean02
Kukulkan
9,099
1,543
0
572
15,179
4,555
0
8,605
6,436
45,776
0
L
5,547
1,352
0
986
12,200
3,239
0
5,368
6,758
0
34,973
W
Cerberus
slober86
Cerberus
14,382
358
0
5,827
14,106
16,234
592
3,087
10,694
71,625
0
W
8,258
502
0
1,902
13,810
14,023
824
3,720
10,065
26,294
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,221
Gold Earned
55,888
416
Minions Killed
523
0
Camps Cleared
0
1,456,872
Distance Traveled
1,722,402
7
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
10,662
561
128
7
0
282,056
2
W
Arachne
12,772
672
118
6
0
387,662
3
W
Discordia
10,478
551
90
5
0
325,175
1
L
Chaac
7,533
396
68
4
0
257,946
0
L
Ymir
8,758
461
77
4
0
262,585
2
L
Danzaburou
10,634
560
123
6
0
315,551
1
L
Kukulkan
8,913
469
94
5
0
303,848
4
L
Loki
8,383
441
54
3
0
316,942
0
W
Cerberus
11,237
591
160
8
0
355,583
5
W
Ares
10,739
565
27
1
0
371,926
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role