Player Matchup

Horus
Horus
Gunaevv95
Horus
Level 83
God Stats
3W - 0L
1,500 SR
Queue Stats
412W - 456L
1,482 Elo+
Solo
Anubis
Anubis
ItIsYeLordRakel
Anubis
Level 126
God Stats
8W - 12L
1,349 SR
Queue Stats
343W - 370L
1,469 Elo+
Party 1
Apollo
Apollo
JarlMikkiReborn
Apollo
Level 105
God Stats
23W - 14L
1,528 SR
Queue Stats
158W - 186L
1,531 Elo+
Party 1
Athena
Athena
Meerkoos
Athena
Level 100
God Stats
22W - 13L
1,500 SR
Queue Stats
233W - 252L
1,462 Elo+
Party 1
Sol
Sol
Paddington90
Sol
Level 160
God Stats
3W - 2L
1,762 SR
Queue Stats
429W - 473L
1,512 Elo+
Party 1
Team Averages
Level 115
1,528 SR
1,491 Elo+

VS

Team Averages
Level 82
1,465 SR
1,366 Elo+
Izanami
Izanami
Hormat
Izanami
Level 66
God Stats
42W - 39L
1,548 SR
Queue Stats
103W - 106L
1,447 Elo+
Solo
Zhong Kui
Zhong Kui
MenteFria91
Zhong Kui
Level 125
God Stats
1W - 2L
1,481 SR
Queue Stats
3W - 6L
1,335 Elo+
Solo
Yemoja
Yemoja
Miresska
Yemoja
Level 89
God Stats
4W - 5L
1,634 SR
Queue Stats
55W - 52L
1,415 Elo+
Solo
Set
Set
RoyzRolls
Set
Level 83
God Stats
15W - 13L
1,415 SR
Queue Stats
844W - 828L
1,480 Elo+
Party 2
Medusa
Medusa
clemsefyu
Medusa
Level 47
God Stats
0W - 2L
1,247 SR
Queue Stats
8W - 35L
1,155 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Gunaevv95
Horus
9
1 / 5 / 2
5,315
532
2,568
8,393
4,746
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

10
0 / 1 / 2
5,356
536
3,026
5,889
2,337
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

14
6 / 1 / 0
7,718
772
5,535
6,135
2,470
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Athena
Meerkoos
Athena
8
1 / 4 / 6
5,633
563
2,271
7,771
3,940
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
4 / 2 / 2
6,277
628
5,341
5,596
1,615
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Hormat
Izanami
7
0 / 1 / 0
4,593
459
925
3,533
819
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Zhong Kui
MenteFria91
Zhong Kui
10
4 / 3 / 4
6,253
625
7,832
8,087
4,321
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Yemoja
Miresska
Yemoja
9
3 / 3 / 1
5,425
543
4,527
6,500
2,755
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
5 / 1 / 1
6,925
693
2,992
5,168
1,637
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Medusa
clemsefyu
Medusa
9
1 / 4 / 3
5,223
522
2,337
5,880
1,786
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
22
12
Kills
13
13
Deaths
12
12
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Horus
Gunaevv95
Horus
1
5
2
0.4
L
Izanami
Hormat
Izanami
0
1
0
0
W
0
1
2
1
W
6
1
0
6
W
Athena
Meerkoos
Athena
1
4
6
1
L
Zhong Kui
MenteFria91
Zhong Kui
4
3
4
2
L
Yemoja
Miresska
Yemoja
3
3
1
1.17
W
4
2
2
2.5
L
5
1
1
5.5
L
Medusa
clemsefyu
Medusa
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,741
Damage
18,613
33,784
Taken
29,168
15,108
Mitigated
11,318
11,848
Healing
7,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
Gunaevv95
Horus
2,568
1,256
244
2,918
8,393
4,746
0
5,316
3,077
0
16,989
L
Izanami
Hormat
Izanami
925
694
0
1,336
3,533
819
0
0
3,533
0
19,390
W
3,026
165
0
2,846
5,889
2,337
0
1,335
4,554
27,575
0
W
5,535
2,871
0
2,443
6,135
2,470
726
274
5,861
0
54,309
W
Athena
Meerkoos
Athena
2,271
1,125
0
922
7,771
3,940
139
3,088
4,683
10,869
0
L
Zhong Kui
MenteFria91
Zhong Kui
7,832
1,512
0
3,367
8,087
4,321
108
2,934
4,853
29,292
0
L
Yemoja
Miresska
Yemoja
4,527
548
654
1,382
6,500
2,755
58
3,764
2,736
18,739
0
W
5,341
1,592
0
2,475
5,596
1,615
744
2,346
3,250
35,650
0
L
2,992
853
0
846
5,168
1,637
0
672
4,446
0
29,512
L
Medusa
clemsefyu
Medusa
2,337
1,376
0
306
5,880
1,786
18
3,268
2,612
0
13,776

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,299
Gold Earned
28,419
280
Minions Killed
211
0
Camps Cleared
0
936,212
Distance Traveled
754,840
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
5,315
532
33
3
0
155,105
0
L
Izanami
4,593
459
47
5
0
100,961
2
W
Anubis
5,356
536
60
6
0
179,668
1
W
Apollo
7,718
772
112
11
0
203,927
5
W
Athena
5,633
563
11
1
0
242,170
0
L
Zhong Kui
6,253
625
44
4
0
155,150
2
L
Yemoja
5,425
543
32
3
0
161,826
0
W
Sol
6,277
628
64
6
0
155,342
1
L
Set
6,925
693
64
6
0
179,854
1
L
Medusa
5,223
522
24
2
0
157,049
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role