Player Matchup

Mercury
Mercury
Cave Cougar
Mercury
Level 48
God Stats
0W - 2L
1,500 SR
Queue Stats
61W - 47L
1,609 Elo+
Solo
Medusa
Medusa
ChasingApexes
Medusa
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Artio
Artio
Gama_FluidPrx
Artio
Level 26
God Stats
10W - 9L
1,598 SR
Queue Stats
20W - 29L
1,415 Elo+
Party 1
Nox
Nox
XedrekKreed
Nox
Level 27
God Stats
5W - 9L
1,520 SR
Queue Stats
26W - 22L
1,513 Elo+
Party 3
Bellona
Bellona
dantezombie115
Bellona
Level 25
God Stats
6W - 2L
1,800 SR
Queue Stats
33W - 30L
1,512 Elo+
Party 1
Team Averages
Level 39
1,584 SR
1,510 Elo+

VS

Team Averages
Level 55
1,588 SR
1,480 Elo+
Osiris
Osiris
Gluigi56
Osiris
Level 17
God Stats
2W - 0L
1,761 SR
Queue Stats
10W - 8L
1,304 Elo+
Solo
Ravana
Ravana
Gompi
Ravana
Level 149
God Stats
6W - 5L
1,681 SR
Queue Stats
155W - 154L
1,590 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Heckingwoke
Ah Muzen Cab
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
64W - 51L
1,445 Elo+
Solo
Hera
Hera
LordeGrimm5690
Hera
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 39L
1,505 Elo+
Solo
Ymir
Ymir
teawrecksxx
Ymir
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 23L
1,555 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Cave Cougar
Mercury
16
7 / 6 / 4
10,378
798
11,768
11,479
5,260
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
4 / 5 / 7
9,759
751
15,005
14,348
5,901
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
0 / 4 / 11
8,645
665
1,544
15,647
10,352
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
5 / 4 / 4
9,501
731
6,466
8,821
3,681
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
1 / 6 / 8
8,429
648
5,113
12,167
10,298
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Gluigi56
Osiris
17
4 / 4 / 14
10,821
832
13,328
15,941
16,928
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ravana
Gompi
Ravana
18
10 / 2 / 11
12,642
972
15,905
9,091
7,984
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ah Muzen Cab
Heckingwoke
Ah Muzen Cab
17
5 / 1 / 12
10,732
826
10,443
6,014
3,499
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

15
1 / 8 / 14
9,241
711
9,440
10,297
3,805
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
5 / 2 / 12
10,598
815
5,827
9,338
9,604
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
88
17
Kills
25
25
Deaths
17
34
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Mercury
Cave Cougar
Mercury
7
6
4
1.5
L
4
5
7
1.5
L
0
4
11
1.38
W
Osiris
Gluigi56
Osiris
4
4
14
2.75
W
Ravana
Gompi
Ravana
10
2
11
7.75
W
Ah Muzen Cab
Heckingwoke
Ah Muzen Cab
5
1
12
11
W
1
8
14
1
L
5
4
4
1.75
L
1
6
8
0.83
W
5
2
12
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,896
Damage
54,943
62,462
Taken
50,681
35,492
Mitigated
41,820
7,506
Healing
4,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Cave Cougar
Mercury
11,768
6,328
0
1,021
11,479
5,260
0
2,692
8,667
0
34,971
L
15,005
6,376
0
1,524
14,348
5,901
0
1,038
13,286
0
40,920
L
1,544
148
1,123
2,281
15,647
10,352
0
4,726
10,693
6,185
0
W
Osiris
Gluigi56
Osiris
13,328
5,295
0
556
15,941
16,928
594
3,732
12,159
0
33,370
W
Ravana
Gompi
Ravana
15,905
6,191
0
857
9,091
7,984
870
295
8,796
0
30,029
W
Ah Muzen Cab
Heckingwoke
Ah Muzen Cab
10,443
4,177
0
1,481
6,014
3,499
1,988
791
5,223
0
45,807
W
9,440
2,133
0
0
10,297
3,805
520
1,783
8,514
26,176
0
L
6,466
604
0
0
8,821
3,681
0
1,857
6,912
21,295
0
L
5,113
1,589
613
944
12,167
10,298
0
4,292
7,637
0
17,596
W
5,827
722
765
1,173
9,338
9,604
253
1,778
7,560
15,073
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,712
Gold Earned
54,034
233
Minions Killed
248
5
Camps Cleared
10
1,149,616
Distance Traveled
1,164,152
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
10,378
798
69
5
2
253,390
4
L
Medusa
9,759
751
75
6
1
209,852
0
L
Artio
8,645
665
12
1
0
232,033
0
W
Osiris
10,821
832
48
4
3
230,231
1
W
Ravana
12,642
972
30
2
3
264,418
3
W
Ah Muzen Cab
10,732
826
93
7
2
239,423
0
W
Hera
9,241
711
48
4
1
191,484
2
L
Nox
9,501
731
43
3
1
219,481
1
L
Bellona
8,429
648
34
3
1
234,860
1
W
Ymir
10,598
815
29
2
1
238,596
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role