Player Matchup

Thanatos
Thanatos
Blackodile
Thanatos
Level 29
God Stats
3W - 1L
1,844 SR
Queue Stats
53W - 36L
1,667 Elo+
Solo
Apollo
Apollo
DuckMilk
Apollo
Level 28
God Stats
2W - 1L
1,323 SR
Queue Stats
161W - 94L
1,699 Elo+
Solo
Heimdallr
Heimdallr
houndteeth
Heimdallr
Level 17
God Stats
3W - 2L
1,621 SR
Queue Stats
55W - 36L
1,607 Elo+
Solo
Agni
Agni
katesmite
Agni
Level 21
God Stats
2W - 1L
1,500 SR
Queue Stats
45W - 42L
1,586 Elo+
Solo
Yemoja
Yemoja
melatoninboy
Yemoja
Level 4
God Stats
4W - 3L
1,932 SR
Queue Stats
4W - 4L
1,847 Elo+
Solo
Team Averages
Level 20
1,644 SR
1,681 Elo+

VS

Team Averages
Level 24
1,593 SR
1,648 Elo+
Raijin
Raijin
ImMrGQ
Raijin
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 21L
1,625 Elo+
Solo
Ganesha
Ganesha
KindBoii
Ganesha
Level 26
God Stats
2W - 3L
1,868 SR
Queue Stats
124W - 97L
1,655 Elo+
Solo
Ullr
Ullr
PallMalls
Ullr
Level 28
God Stats
1W - 1L
1,759 SR
Queue Stats
5W - 4L
1,631 Elo+
Solo
Tyr
Tyr
PeculiarlySticky
Tyr
Level 27
God Stats
3W - 4L
1,353 SR
Queue Stats
165W - 132L
1,601 Elo+
Solo
Serqet
Serqet
TrashJungle
Serqet
Level 26
God Stats
1W - 3L
1,486 SR
Queue Stats
14W - 13L
1,730 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Blackodile
Thanatos
15
8 / 5 / 4
8,911
637
8,472
11,119
4,033
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Apollo
DuckMilk
Apollo
16
3 / 1 / 1
9,212
658
8,205
8,293
3,817
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heimdallr
houndteeth
Heimdallr
12
1 / 2 / 2
6,856
490
3,992
9,636
3,254
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Agni
14
3 / 3 / 4
8,513
608
13,229
7,305
2,407
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Yemoja
11
0 / 0 / 1
6,784
485
2,085
3,347
1,423
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
ImMrGQ
Raijin
13
2 / 3 / 1
7,496
535
1,659
7,854
2,049
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
KindBoii
Ganesha
11
0 / 4 / 6
6,729
481
5,600
12,638
6,865
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ullr
14
2 / 1 / 1
7,760
554
6,030
8,073
2,716
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

12
1 / 5 / 2
7,150
511
7,954
13,889
9,044
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Serqet
13
6 / 2 / 2
8,165
583
4,713
8,907
2,911
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
23
15
Kills
11
11
Deaths
15
12
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Blackodile
Thanatos
8
5
4
2
W
Apollo
DuckMilk
Apollo
3
1
1
3.5
L
Raijin
ImMrGQ
Raijin
2
3
1
0.83
L
Ganesha
KindBoii
Ganesha
0
4
6
0.75
L
Ullr
2
1
1
2.5
L
1
5
2
0.4
L
Serqet
6
2
2
3.5
W
Heimdallr
houndteeth
Heimdallr
1
2
2
1
W
Agni
3
3
4
1.67
W
Yemoja
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,983
Damage
25,956
39,700
Taken
51,361
14,934
Mitigated
23,585
18,705
Healing
17,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Blackodile
Thanatos
8,472
3,125
0
8,094
11,119
4,033
0
2,120
8,706
0
55,883
W
Apollo
DuckMilk
Apollo
8,205
6,335
0
3,066
8,293
3,817
1,691
351
7,754
0
68,471
L
Raijin
ImMrGQ
Raijin
1,659
156
0
1,542
7,854
2,049
0
2,634
5,010
43,783
0
L
Ganesha
KindBoii
Ganesha
5,600
950
0
2,762
12,638
6,865
0
4,510
7,916
18,227
0
L
Ullr
6,030
3,575
0
4,787
8,073
2,716
0
3,176
4,861
0
52,835
L
7,954
809
0
4,324
13,889
9,044
22
1,361
12,456
0
46,393
L
Serqet
4,713
836
0
3,816
8,907
2,911
0
2,903
5,804
0
31,559
W
Heimdallr
houndteeth
Heimdallr
3,992
2,882
0
3,774
9,636
3,254
0
1,278
8,358
0
50,068
W
Agni
13,229
1,516
0
1,469
7,305
2,407
0
1,948
5,125
60,351
0
W
Yemoja
2,085
737
1,177
1,125
3,347
1,423
0
1,346
2,001
10,788
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,276
Gold Earned
37,300
461
Minions Killed
395
0
Camps Cleared
0
1,348,011
Distance Traveled
1,365,207
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
8,911
637
85
6
0
284,631
1
W
Apollo
9,212
658
147
11
0
272,579
3
L
Raijin
7,496
535
112
8
0
263,767
4
L
Ganesha
6,729
481
2
0
0
317,942
2
L
Ullr
7,760
554
125
9
0
253,850
3
L
Tyr
7,150
511
91
7
0
253,293
2
L
Serqet
8,165
583
65
5
0
276,355
2
W
Heimdallr
6,856
490
92
7
0
242,573
4
W
Agni
8,513
608
115
8
0
264,758
5
W
Yemoja
6,784
485
22
2
0
283,470
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role