Player Matchup

Ullr
Ullr
BunnyChamberX2
Ullr
Level 28
God Stats
5W - 6L
1,489 SR
Queue Stats
78W - 58L
1,553 Elo+
Solo
Bellona
Bellona
NaSeYy
Bellona
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 30L
1,637 Elo+
Party 2
Geb
Geb
Skiggity
Geb
Level 8
God Stats
1W - 3L
1,767 SR
Queue Stats
22W - 21L
1,590 Elo+
Party 2
Kukulkan
Kukulkan
SpooKiiLink
Kukulkan
Level 26
God Stats
16W - 14L
1,564 SR
Queue Stats
26W - 22L
1,529 Elo+
Party 2
Nemesis
Nemesis
Strohgi
Nemesis
Level 16
God Stats
37W - 37L
1,496 SR
Queue Stats
115W - 117L
1,486 Elo+
Solo
Team Averages
Level 19
1,563 SR
1,559 Elo+

VS

Team Averages
Level 31
1,548 SR
1,482 Elo+
Apollo
Apollo
BigBabuTang
Apollo
Level 18
God Stats
38W - 43L
1,432 SR
Queue Stats
57W - 75L
1,369 Elo+
Party 1
Bellona
Bellona
LeagueConvert
Bellona
Level 9
God Stats
5W - 3L
1,678 SR
Queue Stats
11W - 12L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
SealsRGnarly
Sun Wukong
Level 17
God Stats
53W - 46L
1,449 SR
Queue Stats
74W - 71L
1,434 Elo+
Party 1
Ymir
Ymir
Shaqlipse
Ymir
Level 4
God Stats
3W - 9L
1,679 SR
Queue Stats
4W - 11L
1,607 Elo+
Party 1
The Morrigan
The Morrigan
Synatrin
The Morrigan
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
94W - 107L
1,501 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 1
5,615
401
3,239
8,487
2,447
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Bellona
NaSeYy
Bellona
12
1 / 2 / 1
7,010
501
6,963
8,785
7,537
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

9
0 / 5 / 1
5,994
428
3,061
9,421
5,509
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kukulkan
SpooKiiLink
Kukulkan
12
2 / 5 / 0
7,088
506
3,208
7,589
2,793
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemesis
Strohgi
Nemesis
9
0 / 1 / 0
5,798
414
1,576
7,446
2,123
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
12
3 / 0 / 8
7,280
520
6,214
5,850
1,706
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
12
6 / 1 / 8
7,917
566
6,845
10,296
6,159
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sun Wukong
SealsRGnarly
Sun Wukong
15
2 / 1 / 1
8,445
603
4,970
9,904
4,742
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ymir
11
0 / 0 / 7
6,724
480
1,189
3,778
1,491
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

The Morrigan
Synatrin
The Morrigan
14
7 / 2 / 2
8,453
604
8,191
4,857
1,818
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
44
3
Kills
18
18
Deaths
4
3
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Apollo
3
0
8
7
L
0
5
1
0.1
W
Bellona
6
1
8
10
L
Bellona
NaSeYy
Bellona
1
2
1
0.75
W
Sun Wukong
SealsRGnarly
Sun Wukong
2
1
1
2.5
W
Ymir
0
0
7
3.5
L
0
5
1
0.1
L
Kukulkan
SpooKiiLink
Kukulkan
2
5
0
0.4
L
Nemesis
Strohgi
Nemesis
0
1
0
0
W
The Morrigan
Synatrin
The Morrigan
7
2
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,047
Damage
27,409
41,728
Taken
34,685
20,409
Mitigated
15,916
8,210
Healing
10,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
6,214
3,691
0
4,280
5,850
1,706
2,745
1,146
4,704
0
35,646
L
3,239
1,496
0
1,853
8,487
2,447
480
1,367
7,112
0
24,959
W
Bellona
6,845
3,000
0
2,302
10,296
6,159
956
1,469
8,670
0
32,868
L
Bellona
NaSeYy
Bellona
6,963
1,937
0
1,156
8,785
7,537
450
793
7,990
258
33,973
W
Sun Wukong
SealsRGnarly
Sun Wukong
4,970
1,142
0
3,291
9,904
4,742
1,430
1,599
7,979
0
49,449
W
Ymir
1,189
307
0
787
3,778
1,491
503
628
3,150
14,173
0
L
3,061
143
0
636
9,421
5,509
234
1,983
7,428
20,210
0
L
Kukulkan
SpooKiiLink
Kukulkan
3,208
193
87
1,206
7,589
2,793
149
4,309
3,272
34,061
0
L
Nemesis
Strohgi
Nemesis
1,576
462
0
3,272
7,446
2,123
0
900
6,546
0
31,368
W
The Morrigan
Synatrin
The Morrigan
8,191
1,754
0
262
4,857
1,818
138
1,371
3,325
53,126
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,505
Gold Earned
38,819
295
Minions Killed
356
0
Camps Cleared
0
1,204,775
Distance Traveled
1,317,093
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
7,280
520
62
4
0
271,845
2
L
Ullr
5,615
401
45
3
0
224,979
3
W
Bellona
7,917
566
58
4
0
252,038
0
L
Bellona
7,010
501
77
6
0
270,488
1
W
Sun Wukong
8,445
603
117
8
0
290,134
4
W
Ymir
6,724
480
28
2
0
270,323
1
L
Geb
5,994
428
29
2
0
287,738
0
L
Kukulkan
7,088
506
78
6
0
216,367
0
L
Nemesis
5,798
414
66
5
0
205,203
0
W
The Morrigan
8,453
604
91
7
0
232,753
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role