Player Matchup

Neith
Neith
StandupFungus35
Neith
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Amaterasu
Amaterasu
cwcjay
Amaterasu
Level 13
God Stats
0W - 2L
1,421 SR
Queue Stats
2W - 4L
1,310 Elo+
Party 1
King Arthur
King Arthur
hatkatinthe
King Arthur
Level 8
God Stats
16W - 11L
1,138 SR
Queue Stats
45W - 51L
1,354 Elo+
Solo
Da Ji
Da Ji
paapiana
Da Ji
Level 13
God Stats
0W - 1L
1,288 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
pvseur
Aphrodite
Level 27
God Stats
0W - 3L
1,482 SR
Queue Stats
6W - 16L
1,310 Elo+
Party 1
Team Averages
Level 13
1,366 SR
1,395 Elo+

VS

Team Averages
Level 20
1,572 SR
1,437 Elo+
Sobek
Sobek
HND CarlosY
Sobek
Level 24
God Stats
5W - 3L
1,788 SR
Queue Stats
13W - 11L
1,478 Elo+
Party 2
Ra
Ra
HND Iverrock
Ra
Level 17
God Stats
12W - 9L
1,558 SR
Queue Stats
34W - 27L
1,464 Elo+
Party 2
Neith
Neith
HND YeyVi
Neith
Level 26
God Stats
11W - 9L
1,514 SR
Queue Stats
25W - 16L
1,428 Elo+
Party 2
Cernunnos
Cernunnos
ScorpioOfRage
Cernunnos
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
266W - 314L
1,363 Elo+
Solo
Pele
Pele
SxpremeJuulPods
Pele
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 17L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 10 / 3
8,878
467
6,943
13,295
3,550
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Amaterasu
cwcjay
Amaterasu
11
0 / 8 / 3
7,359
387
3,715
15,703
9,985
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

King Arthur
hatkatinthe
King Arthur
11
6 / 10 / 2
8,359
440
9,652
22,322
15,304
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Da Ji
paapiana
Da Ji
11
1 / 17 / 1
7,362
387
3,834
16,647
5,132
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Aphrodite
pvseur
Aphrodite
12
1 / 7 / 3
7,868
414
7,306
13,479
5,120
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 2 / 20
10,554
555
6,150
14,993
17,495
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
7 / 3 / 16
10,397
547
11,176
10,555
4,945
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Neith
HND YeyVi
Neith
15
10 / 2 / 19
10,794
568
15,626
8,022
3,366
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cernunnos
ScorpioOfRage
Cernunnos
16
15 / 7 / 4
11,318
596
18,017
12,770
5,133
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
10 / 1 / 16
11,055
582
12,967
15,523
6,790
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
125
13
Kills
50
52
Deaths
15
12
Assists
75
Player
Kills
Deaths
Assists
KDA
W
8
2
20
9
W
7
3
16
5
W
Neith
HND YeyVi
Neith
10
2
19
9.75
W
Cernunnos
ScorpioOfRage
Cernunnos
15
7
4
2.43
L
5
10
3
0.65
W
10
1
16
18
L
Amaterasu
cwcjay
Amaterasu
0
8
3
0.19
L
King Arthur
hatkatinthe
King Arthur
6
10
2
0.7
L
Da Ji
paapiana
Da Ji
1
17
1
0.09
L
Aphrodite
pvseur
Aphrodite
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,450
Damage
63,936
81,446
Taken
61,863
39,091
Mitigated
37,729
9,000
Healing
17,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,150
1,029
0
4,380
14,993
17,495
391
1,059
13,794
17,785
0
W
11,176
1,338
2,306
4,058
10,555
4,945
1,715
2,014
8,305
61,332
0
W
Neith
HND YeyVi
Neith
15,626
9,415
0
2,839
8,022
3,366
2,842
702
7,240
0
62,663
W
Cernunnos
ScorpioOfRage
Cernunnos
18,017
12,470
0
1,357
12,770
5,133
3,366
1,546
11,152
0
58,218
L
6,943
2,941
0
1,463
13,295
3,550
508
2,555
10,740
0
25,556
W
12,967
5,108
0
2,188
15,523
6,790
544
1,331
14,066
0
90,600
L
Amaterasu
cwcjay
Amaterasu
3,715
1,053
0
1,828
15,703
9,985
56
4,129
11,574
0
24,978
L
King Arthur
hatkatinthe
King Arthur
9,652
1,211
0
1,744
22,322
15,304
0
3,583
18,739
0
26,551
L
Da Ji
paapiana
Da Ji
3,834
890
0
224
16,647
5,132
160
4,535
12,112
0
16,455
L
Aphrodite
pvseur
Aphrodite
7,306
840
931
2,810
13,479
5,120
750
2,524
10,955
34,477
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,826
Gold Earned
54,118
187
Minions Killed
424
0
Camps Cleared
0
1,381,103
Distance Traveled
1,760,970
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
10,554
555
16
1
0
396,618
2
W
Ra
10,397
547
91
5
0
324,616
0
W
Neith
10,794
568
100
5
0
359,370
2
W
Cernunnos
11,318
596
95
5
0
280,521
2
L
Neith
8,878
467
37
2
0
286,597
2
W
Pele
11,055
582
122
6
0
399,845
0
L
Amaterasu
7,359
387
39
2
0
293,106
1
L
King Arthur
8,359
440
43
2
0
291,926
0
L
Da Ji
7,362
387
24
1
0
244,075
1
L
Aphrodite
7,868
414
44
2
0
265,399
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role