Player Matchup

Bellona
Bellona
ReserveBellona
Bellona
Level 7
God Stats
25W - 3L
1,981 SR
Queue Stats
174W - 38L
1,929 Elo+
Party 2
Bakasura
Bakasura
Tunde
Bakasura
Level 49
God Stats
9W - 0L
1,758 SR
Queue Stats
190W - 37L
1,956 Elo+
Party 2
Kukulkan
Kukulkan
Wikizky
Kukulkan
Level 29
God Stats
38W - 5L
2,068 SR
Queue Stats
185W - 36L
1,956 Elo+
Party 2
Ymir
Ymir
Zystropia
Ymir
Level 27
God Stats
69W - 10L
1,988 SR
Queue Stats
156W - 29L
1,923 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
isinnami
Ah Muzen Cab
Level 47
God Stats
2W - 1L
1,761 SR
Queue Stats
202W - 49L
1,956 Elo+
Party 2
Team Averages
Level 32
1,911 SR
1,944 Elo+

VS

Team Averages
Level 79
1,717 SR
1,629 Elo+
Janus
Janus
Burritö
Janus
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Kuzenbo
Kuzenbo
Jallepizzaskalle
Kuzenbo
Level 25
God Stats
1W - 1L
1,964 SR
Queue Stats
17W - 8L
1,773 Elo+
Party 1
Skadi
Skadi
Sirmuu
Skadi
Level 87
God Stats
9W - 6L
1,701 SR
Queue Stats
203W - 192L
1,616 Elo+
Solo
Poseidon
Poseidon
Visslarn
Poseidon
Level 159
God Stats
4W - 3L
1,771 SR
Queue Stats
150W - 106L
1,708 Elo+
Party 1
Sun Wukong
Sun Wukong
eterní
Sun Wukong
Level 96
God Stats
2W - 2L
1,647 SR
Queue Stats
71W - 60L
1,547 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 1 / 2
9,146
538
9,388
11,265
10,163
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bakasura
Tunde
Bakasura
16
4 / 4 / 3
9,584
564
5,758
12,561
5,419
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Talisman

Talisman

+75
Health
+15
Magical Protection

Kukulkan
Wikizky
Kukulkan
16
12 / 2 / 4
10,635
626
14,349
6,903
2,685
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ymir
14
2 / 1 / 10
8,767
516
6,209
8,036
6,108
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ah Muzen Cab
isinnami
Ah Muzen Cab
16
7 / 1 / 7
9,540
561
13,990
11,582
4,486
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Burritö
Janus
12
0 / 6 / 0
6,954
409
1,812
7,461
2,532
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
1 / 5 / 3
7,533
443
5,843
15,299
15,909
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Skadi
Sirmuu
Skadi
12
1 / 7 / 1
7,433
437
4,670
11,847
3,532
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Poseidon
Visslarn
Poseidon
16
5 / 6 / 0
9,619
566
12,561
13,620
4,835
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
eterní
Sun Wukong
15
2 / 4 / 0
8,901
524
8,497
15,180
8,957
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
13
28
Kills
9
9
Deaths
28
26
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Janus
Burritö
Janus
0
6
0
0
L
1
5
3
0.5
W
3
1
2
4
L
Skadi
Sirmuu
Skadi
1
7
1
0.21
W
Bakasura
Tunde
Bakasura
4
4
3
1.38
L
Poseidon
Visslarn
Poseidon
5
6
0
0.83
W
Kukulkan
Wikizky
Kukulkan
12
2
4
7
W
Ymir
2
1
10
7
L
Sun Wukong
eterní
Sun Wukong
2
4
0
0.5
W
Ah Muzen Cab
isinnami
Ah Muzen Cab
7
1
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,694
Damage
33,383
50,347
Taken
63,407
28,861
Mitigated
35,765
15,583
Healing
14,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
Burritö
Janus
1,812
243
0
520
7,461
2,532
164
3,723
3,713
34,740
0
L
5,843
2,205
354
2,105
15,299
15,909
0
10,138
5,161
20,622
0
W
9,388
2,518
0
2,268
11,265
10,163
0
1,339
9,926
312
52,848
L
Skadi
Sirmuu
Skadi
4,670
2,509
0
1,997
11,847
3,532
272
2,995
8,852
0
51,536
W
Bakasura
Tunde
Bakasura
5,758
4,670
0
3,109
12,561
5,419
838
5,201
7,360
0
59,742
L
Poseidon
Visslarn
Poseidon
12,561
1,543
0
4,788
13,620
4,835
0
3,440
9,839
76,535
0
W
Kukulkan
Wikizky
Kukulkan
14,349
2,976
0
621
6,903
2,685
280
4,309
2,594
73,781
0
W
Ymir
6,209
1,796
0
1,035
8,036
6,108
136
4,459
3,577
28,991
0
L
Sun Wukong
eterní
Sun Wukong
8,497
2,421
0
4,945
15,180
8,957
0
494
13,571
72
62,143
W
Ah Muzen Cab
isinnami
Ah Muzen Cab
13,990
8,251
0
8,550
11,582
4,486
648
4,954
6,628
0
63,896

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,672
Gold Earned
40,440
530
Minions Killed
489
0
Camps Cleared
0
1,605,722
Distance Traveled
1,455,548
23
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,954
409
79
5
0
281,606
1
L
Kuzenbo
7,533
443
34
2
0
314,725
2
W
Bellona
9,146
538
116
7
0
317,368
4
L
Skadi
7,433
437
112
7
0
232,251
4
W
Bakasura
9,584
564
127
7
0
315,335
4
L
Poseidon
9,619
566
139
8
0
315,634
1
W
Kukulkan
10,635
626
133
8
0
330,559
4
W
Ymir
8,767
516
43
3
0
326,001
9
L
Sun Wukong
8,901
524
125
7
0
311,332
3
W
Ah Muzen Cab
9,540
561
111
7
0
316,459
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role