Player Matchup

Cthulhu
Cthulhu
jajaking
Cthulhu
Level 5
God Stats
2W - 3L
1,706 SR
Queue Stats
4W - 9L
1,719 Elo+
Party 2
Neith
Neith
prodefault
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,273 Elo+
Party 2
Ra
Ra
ricethefirst
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,480 Elo+
Party 2
Team Averages
Level 5
1,569 SR
1,491 Elo+

VS

Team Averages
Level 73
1,520 SR
1,504 Elo+
Anubis
Anubis
DarkDrakon
Anubis
Level 123
God Stats
33W - 8L
1,532 SR
Queue Stats
299W - 228L
1,591 Elo+
Party 1
Ullr
Ullr
Kraysinrandom
Ullr
Level 67
God Stats
21W - 19L
1,510 SR
Queue Stats
263W - 251L
1,493 Elo+
Party 1
Ganesha
Ganesha
Spearton6242
Ganesha
Level 29
God Stats
7W - 6L
1,517 SR
Queue Stats
416W - 396L
1,429 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
jajaking
Cthulhu
9
1 / 6 / 1
7,004
637
3,748
13,766
7,613
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Neith
9
1 / 7 / 1
7,130
648
5,266
8,858
2,017
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

9
0 / 6 / 1
6,374
579
4,216
9,098
2,329
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
DarkDrakon
Anubis
13
13 / 0 / 6
9,892
899
13,006
5,468
2,892
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
6 / 2 / 13
8,796
800
9,167
7,696
3,105
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ganesha
Spearton6242
Ganesha
11
0 / 0 / 16
8,678
789
2,474
7,983
4,499
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
54
2
Kills
19
19
Deaths
2
3
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Anubis
DarkDrakon
Anubis
13
0
6
16
W
6
2
13
6.25
W
Ganesha
Spearton6242
Ganesha
0
0
16
8
L
Cthulhu
jajaking
Cthulhu
1
6
1
0.25
L
Neith
1
7
1
0.21
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,230
Damage
24,647
31,722
Taken
21,147
11,959
Mitigated
10,496
2,831
Healing
8,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
DarkDrakon
Anubis
13,006
743
0
3,128
5,468
2,892
700
1,961
3,507
49,418
0
W
9,167
5,104
0
1,316
7,696
3,105
1,409
1,944
5,752
0
37,240
W
Ganesha
Spearton6242
Ganesha
2,474
248
0
4,157
7,983
4,499
656
4,083
3,900
14,039
0
L
Cthulhu
jajaking
Cthulhu
3,748
326
220
617
13,766
7,613
0
6,295
7,471
8,863
0
L
Neith
5,266
2,536
0
559
8,858
2,017
0
4,715
4,143
0
12,103
L
4,216
432
650
785
9,098
2,329
0
4,498
4,600
27,911
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,508
Gold Earned
27,366
68
Minions Killed
141
0
Camps Cleared
0
540,807
Distance Traveled
588,815
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,892
899
70
6
0
194,435
1
W
Ullr
8,796
800
71
6
0
174,979
2
W
Ganesha
8,678
789
0
0
0
219,401
1
L
Cthulhu
7,004
637
13
1
0
188,823
1
L
Neith
7,130
648
20
2
0
167,948
3
L
Ra
6,374
579
35
3
0
184,036
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role