Player Matchup

Neith
Neith
MoistNsaggy
Neith
Level 45
God Stats
2W - 4L
1,390 SR
Queue Stats
9W - 11L
1,464 Elo+
Party 1
Yemoja
Yemoja
ReyMOONdoe
Yemoja
Level 10
God Stats
3W - 3L
1,446 SR
Queue Stats
5W - 9L
1,331 Elo+
Party 1
Medusa
Medusa
SoccerBoss02144
Medusa
Level 104
God Stats
2W - 0L
1,679 SR
Queue Stats
9W - 12L
1,464 Elo+
Party 1
Vulcan
Vulcan
TheHusster
Vulcan
Level 19
God Stats
6W - 1L
1,721 SR
Queue Stats
7W - 9L
1,415 Elo+
Party 1
Loki
Loki
ToughNuttPluto
Loki
Level 18
God Stats
2W - 2L
1,500 SR
Queue Stats
7W - 11L
1,462 Elo+
Party 1
Team Averages
Level 39
1,547 SR
1,427 Elo+

VS

Team Averages
Level 19
1,574 SR
1,579 Elo+
Nu Wa
Nu Wa
A4MEG0_0
Nu Wa
Level 21
God Stats
7W - 4L
1,749 SR
Queue Stats
101W - 95L
1,494 Elo+
Solo
Pele
Pele
E4S__Sage
Pele
Level 27
God Stats
20W - 15L
1,659 SR
Queue Stats
68W - 58L
1,580 Elo+
Solo
Artemis
Artemis
LS_PumpkinKing
Artemis
Level 27
God Stats
1W - 5L
1,687 SR
Queue Stats
75W - 74L
1,502 Elo+
Solo
King Arthur
King Arthur
ThatSlumped
King Arthur
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,695 Elo+
Solo
Cabrakan
Cabrakan
kgarc211
Cabrakan
Level 3
God Stats
0W - 3L
1,274 SR
Queue Stats
2W - 3L
1,623 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 0 / 2
7,966
569
5,374
6,489
2,499
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Yemoja
ReyMOONdoe
Yemoja
12
1 / 2 / 8
8,270
591
2,103
5,768
2,831
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
9 / 4 / 6
8,590
614
9,658
8,914
2,644
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vulcan
TheHusster
Vulcan
11
7 / 3 / 3
7,741
553
7,956
6,253
2,049
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

10
1 / 1 / 3
6,582
470
2,558
5,258
2,130
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
A4MEG0_0
Nu Wa
3
0 / 1 / 0
4,467
319
1,022
1,827
376
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Pele
13
9 / 3 / 0
8,122
580
12,163
14,902
10,930
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

3
0 / 3 / 0
4,333
310
853
2,320
427
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

King Arthur
ThatSlumped
King Arthur
10
0 / 7 / 8
6,496
464
2,764
11,879
7,040
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cabrakan
kgarc211
Cabrakan
7
0 / 5 / 0
4,975
355
536
7,548
4,721
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
17
19
Kills
9
10
Deaths
19
22
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
A4MEG0_0
Nu Wa
0
1
0
0
L
Pele
9
3
0
3
L
0
3
0
0
W
1
0
2
2
W
Yemoja
ReyMOONdoe
Yemoja
1
2
8
2.5
W
9
4
6
3
L
King Arthur
ThatSlumped
King Arthur
0
7
8
0.57
W
Vulcan
TheHusster
Vulcan
7
3
3
2.83
W
1
1
3
2.5
L
Cabrakan
kgarc211
Cabrakan
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,649
Damage
17,338
32,682
Taken
38,476
12,153
Mitigated
23,494
9,846
Healing
5,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
A4MEG0_0
Nu Wa
1,022
532
0
275
1,827
376
0
740
1,087
3,782
0
L
Pele
12,163
4,092
0
1,870
14,902
10,930
0
2,382
12,520
0
50,093
L
853
317
0
235
2,320
427
0
434
1,886
0
3,534
W
5,374
2,223
207
1,594
6,489
2,499
3,262
388
6,076
0
44,701
W
Yemoja
ReyMOONdoe
Yemoja
2,103
738
1,483
949
5,768
2,831
87
0
5,718
17,474
0
W
9,658
5,506
1,061
2,037
8,914
2,644
3,628
0
8,864
0
38,065
L
King Arthur
ThatSlumped
King Arthur
2,764
543
0
2,325
11,879
7,040
7
2,323
9,556
0
19,543
W
Vulcan
TheHusster
Vulcan
7,956
4,594
414
635
6,253
2,049
1,414
733
5,420
33,666
0
W
2,558
527
0
1,466
5,258
2,130
0
437
4,801
0
21,123
L
Cabrakan
kgarc211
Cabrakan
536
31
0
790
7,548
4,721
0
4,180
3,368
11,910
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,149
Gold Earned
28,393
289
Minions Killed
150
0
Camps Cleared
0
1,314,442
Distance Traveled
828,552
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
4,467
319
10
1
0
92,102
0
L
Pele
8,122
580
70
5
0
253,065
0
L
Artemis
4,333
310
5
0
0
63,292
0
W
Neith
7,966
569
91
7
0
254,229
0
W
Yemoja
8,270
591
36
3
0
254,241
0
W
Medusa
8,590
614
55
4
0
245,299
3
L
King Arthur
6,496
464
36
3
0
218,179
1
W
Vulcan
7,741
553
56
4
0
250,607
1
W
Loki
6,582
470
51
4
0
310,066
0
L
Cabrakan
4,975
355
29
2
0
201,914
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role