Player Matchup

Artemis
Artemis
Glenderbolt
Artemis
Level 27
God Stats
22W - 24L
1,441 SR
Queue Stats
94W - 119L
1,507 Elo+
Solo
Sobek
Sobek
Redbanana80
Sobek
Level 25
God Stats
1W - 0L
1,283 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
imhellazenbro
Baron Samedi
Level 97
God Stats
13W - 7L
1,634 SR
Queue Stats
27W - 17L
1,603 Elo+
Solo
Team Averages
Level 50
1,453 SR
1,537 Elo+

VS

Team Averages
Level 20
1,761 SR
1,505 Elo+
Bellona
Bellona
GuyDudeManPerson
Bellona
Level 17
God Stats
0W - 1L
1,841 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
Venkan987
Danzaburou
Level 37
God Stats
18W - 21L
1,684 SR
Queue Stats
122W - 142L
1,532 Elo+
Solo
Hel
Hel
lvgodvl
Hel
Level 7
God Stats
1W - 2L
1,758 SR
Queue Stats
1W - 2L
1,482 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Glenderbolt
Artemis
11
1 / 1 / 8
8,170
628
9,412
6,900
2,777
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

12
3 / 2 / 7
9,145
703
5,583
13,206
13,558
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baron Samedi
imhellazenbro
Baron Samedi
13
6 / 1 / 4
9,233
710
14,754
10,147
4,765
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 3
7,782
599
4,609
14,456
9,283
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Danzaburou
Venkan987
Danzaburou
12
0 / 0 / 4
8,207
631
8,878
9,901
3,576
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hel
11
3 / 5 / 1
8,365
643
7,127
12,133
4,336
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
12
10
Kills
4
4
Deaths
10
19
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Artemis
Glenderbolt
Artemis
1
1
8
5
L
1
5
3
0.5
W
3
2
7
3.25
L
Danzaburou
Venkan987
Danzaburou
0
0
4
2
W
Baron Samedi
imhellazenbro
Baron Samedi
6
1
4
8
L
Hel
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,749
Damage
20,614
30,253
Taken
36,490
21,100
Mitigated
17,195
12,685
Healing
15,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Glenderbolt
Artemis
9,412
3,624
0
1,590
6,900
2,777
1,103
1,200
5,700
0
32,730
L
4,609
1,092
0
108
14,456
9,283
551
8,748
5,708
0
18,494
W
5,583
817
0
3,718
13,206
13,558
0
3,785
9,421
12,304
0
L
Danzaburou
Venkan987
Danzaburou
8,878
3,161
0
3,366
9,901
3,576
746
4,841
5,060
0
49,297
W
Baron Samedi
imhellazenbro
Baron Samedi
14,754
676
2,698
4,679
10,147
4,765
0
2,154
7,993
48,586
0
L
Hel
7,127
953
7,055
5,464
12,133
4,336
282
6,824
5,309
21,233
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,548
Gold Earned
24,354
139
Minions Killed
145
0
Camps Cleared
0
681,552
Distance Traveled
694,119
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
8,170
628
58
4
0
199,202
3
L
Bellona
7,782
599
31
2
0
239,220
5
W
Sobek
9,145
703
17
1
0
251,501
2
L
Danzaburou
8,207
631
78
6
0
230,620
2
W
Baron Samedi
9,233
710
64
5
0
230,849
4
L
Hel
8,365
643
36
3
0
224,279
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role