Player Matchup

Mercury
Mercury
JPRN_Dave
Mercury
Level 41
God Stats
5W - 4L
1,533 SR
Queue Stats
71W - 58L
1,426 Elo+
Party 1
Achilles
Achilles
JPRN_Fidek
Achilles
Level 33
God Stats
2W - 3L
1,268 SR
Queue Stats
73W - 53L
1,452 Elo+
Party 1
Cthulhu
Cthulhu
JPRN_IceMan
Cthulhu
Level 25
God Stats
1W - 1L
1,279 SR
Queue Stats
2W - 4L
1,202 Elo+
Party 1
Cupid
Cupid
KuBa_NowsKY
Cupid
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,389 Elo+
Party 1
Nu Wa
Nu Wa
mdvr04
Nu Wa
Level 26
God Stats
5W - 4L
1,500 SR
Queue Stats
82W - 79L
1,463 Elo+
Solo
Team Averages
Level 27
1,416 SR
1,386 Elo+

VS

Team Averages
Level 17
1,547 SR
1,401 Elo+
Izanami
Izanami
Mildate
Izanami
Level 18
God Stats
6W - 4L
1,816 SR
Queue Stats
14W - 10L
1,713 Elo+
Party 2
Bakasura
Bakasura
NiRoG
Bakasura
Level 17
God Stats
37W - 34L
1,351 SR
Queue Stats
39W - 44L
1,208 Elo+
Party 3
Guan Yu
Guan Yu
SevoBoss
Guan Yu
Level 15
God Stats
23W - 21L
1,371 SR
Queue Stats
33W - 40L
1,208 Elo+
Party 3
Chiron
Chiron
Shifty-298
Chiron
Level 7
God Stats
5W - 6L
1,745 SR
Queue Stats
38W - 54L
1,416 Elo+
Party 3
Vamana
Vamana
Wegeborjesson24
Vamana
Level 28
God Stats
5W - 7L
1,452 SR
Queue Stats
36W - 25L
1,456 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
JPRN_Dave
Mercury
20
24 / 3 / 11
25,666
658
47,476
34,980
15,673
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Achilles
JPRN_Fidek
Achilles
20
11 / 7 / 8
20,440
524
31,125
40,675
72,332
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cthulhu
JPRN_IceMan
Cthulhu
20
6 / 4 / 13
17,415
447
27,390
47,861
27,553
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
0 / 16 / 3
13,267
340
5,311
26,118
7,999
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nu Wa
mdvr04
Nu Wa
20
4 / 10 / 14
20,529
526
42,773
35,440
12,418
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Mildate
Izanami
20
8 / 9 / 4
21,588
554
30,900
41,139
24,769
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bakasura
NiRoG
Bakasura
20
13 / 10 / 4
21,860
561
26,738
41,749
20,298
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Guan Yu
SevoBoss
Guan Yu
20
5 / 8 / 8
17,137
439
13,332
37,649
52,218
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Chiron
Shifty-298
Chiron
20
8 / 10 / 9
17,420
447
41,667
44,228
19,706
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
6 / 9 / 8
19,523
501
28,531
46,275
63,204
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
73
45
Kills
40
40
Deaths
46
49
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Mercury
JPRN_Dave
Mercury
24
3
11
9.83
W
Achilles
JPRN_Fidek
Achilles
11
7
8
2.14
W
Cthulhu
JPRN_IceMan
Cthulhu
6
4
13
3.13
W
0
16
3
0.09
L
Izanami
Mildate
Izanami
8
9
4
1.11
L
Bakasura
NiRoG
Bakasura
13
10
4
1.5
L
Guan Yu
SevoBoss
Guan Yu
5
8
8
1.13
L
Chiron
Shifty-298
Chiron
8
10
9
1.25
L
6
9
8
1.11
W
Nu Wa
mdvr04
Nu Wa
4
10
14
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

154,075
Damage
141,168
185,074
Taken
211,040
135,975
Mitigated
180,195
58,039
Healing
83,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
JPRN_Dave
Mercury
47,476
29,389
964
16,150
34,980
15,673
5,328
1,218
33,592
0
248,650
W
Achilles
JPRN_Fidek
Achilles
31,125
12,935
0
9,177
40,675
72,332
3,152
824
38,357
0
108,168
W
Cthulhu
JPRN_IceMan
Cthulhu
27,390
483
1,650
19,973
47,861
27,553
1,398
872
46,644
103,844
0
W
5,311
1,301
663
3,147
26,118
7,999
1,066
0
26,093
0
24,877
L
Izanami
Mildate
Izanami
30,900
17,842
0
15,357
41,139
24,769
4,708
18,274
22,422
0
197,088
L
Bakasura
NiRoG
Bakasura
26,738
17,081
0
13,390
41,749
20,298
99
12,696
28,428
0
150,358
L
Guan Yu
SevoBoss
Guan Yu
13,332
2,295
7,172
14,747
37,649
52,218
743
12,615
23,665
0
65,669
L
Chiron
Shifty-298
Chiron
41,667
13,564
2,659
18,314
44,228
19,706
4,194
20,370
23,637
0
152,429
L
28,531
15,023
0
12,234
46,275
63,204
2,591
11,766
32,796
0
141,205
W
Nu Wa
mdvr04
Nu Wa
42,773
7,610
0
6,315
35,440
12,418
4,581
320
34,514
153,057
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

97,317
Gold Earned
97,528
777
Minions Killed
993
0
Camps Cleared
0
3,165,486
Distance Traveled
3,106,996
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
25,666
658
242
6
0
815,201
3
W
Achilles
20,440
524
146
4
0
641,410
0
W
Cthulhu
17,415
447
140
4
0
616,974
0
W
Cupid
13,267
340
46
1
0
544,259
3
L
Izanami
21,588
554
304
8
0
520,926
0
L
Bakasura
21,860
561
203
5
0
719,558
0
L
Guan Yu
17,137
439
90
2
0
698,572
0
L
Chiron
17,420
447
180
5
0
562,589
2
L
Vamana
19,523
501
216
6
0
605,351
2
W
Nu Wa
20,529
526
203
5
0
547,642
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role