Player Matchup

Hun Batz
Hun Batz
GoBananasMon
Hun Batz
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Party 2
Artemis
Artemis
Leep10
Artemis
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Party 2
Thor
Thor
LoboMcConchie
Thor
Level 6
God Stats
4W - 4L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Party 2
Yemoja
Yemoja
TheAbbu
Yemoja
Level 15
God Stats
25W - 29L
1,500 SR
Queue Stats
156W - 218L
1,420 Elo+
Solo
Sol
Sol
narik1509
Sol
Level 18
God Stats
6W - 2L
1,660 SR
Queue Stats
21W - 16L
1,503 Elo+
Solo
Team Averages
Level 14
1,532 SR
1,485 Elo+

VS

Team Averages
Level 8
1,532 SR
1,490 Elo+
Thanatos
Thanatos
CyTeHep4uk
Thanatos
Level 14
God Stats
35W - 30L
1,483 SR
Queue Stats
83W - 66L
1,520 Elo+
Solo
Neith
Neith
DotsuNeyd
Neith
Level 4
God Stats
2W - 6L
1,504 SR
Queue Stats
4W - 10L
1,446 Elo+
Solo
Guan Yu
Guan Yu
El1zeR
Guan Yu
Level 7
God Stats
3W - 3L
1,648 SR
Queue Stats
7W - 7L
1,484 Elo+
Party 1
Cthulhu
Cthulhu
Feudium
Cthulhu
Level 7
God Stats
7W - 5L
1,527 SR
Queue Stats
7W - 6L
1,518 Elo+
Party 1
Ra
Ra
Шастер
Ra
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
GoBananasMon
Hun Batz
19
21 / 1 / 9
14,378
1,307
23,528
9,506
4,050
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artemis
Leep10
Artemis
20
10 / 1 / 23
12,594
1,145
25,960
10,595
3,936
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
0 / 1 / 14
9,656
878
5,024
5,700
2,107
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Yemoja
TheAbbu
Yemoja
17
1 / 0 / 19
11,356
1,032
6,704
4,189
4,182
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

19
7 / 2 / 22
12,043
1,095
26,291
21,134
6,135
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Team 1 Tickets

253

VS

Team 2 Tickets

66

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
CyTeHep4uk
Thanatos
15
3 / 10 / 1
10,137
922
10,821
18,355
6,642
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Neith
DotsuNeyd
Neith
15
1 / 6 / 2
9,563
869
9,644
15,018
4,979
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Guan Yu
El1zeR
Guan Yu
15
0 / 7 / 1
9,985
908
7,669
22,521
26,928
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cthulhu
Feudium
Cthulhu
16
0 / 5 / 1
9,676
880
8,342
22,537
28,854
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

15
1 / 11 / 1
9,427
857
9,426
16,033
6,317
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
11
39
Kills
5
5
Deaths
39
87
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Thanatos
CyTeHep4uk
Thanatos
3
10
1
0.35
L
Neith
DotsuNeyd
Neith
1
6
2
0.33
L
Guan Yu
El1zeR
Guan Yu
0
7
1
0.07
L
Cthulhu
Feudium
Cthulhu
0
5
1
0.1
W
Hun Batz
GoBananasMon
Hun Batz
21
1
9
25.5
W
Artemis
Leep10
Artemis
10
1
23
21.5
W
0
1
14
7
W
Yemoja
TheAbbu
Yemoja
1
0
19
10.5
W
7
2
22
9
L
1
11
1
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,507
Damage
45,902
51,124
Taken
94,464
20,410
Mitigated
73,720
25,384
Healing
18,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
CyTeHep4uk
Thanatos
10,821
3,380
0
3,898
18,355
6,642
0
5,195
13,160
0
15,399
L
Neith
DotsuNeyd
Neith
9,644
3,077
0
1,826
15,018
4,979
0
3,459
11,559
0
26,441
L
Guan Yu
El1zeR
Guan Yu
7,669
1,235
2,858
5,669
22,521
26,928
0
9,351
13,170
0
17,367
L
Cthulhu
Feudium
Cthulhu
8,342
631
94
660
22,537
28,854
0
8,169
14,368
43,444
0
W
Hun Batz
GoBananasMon
Hun Batz
23,528
8,928
0
0
9,506
4,050
0
2,347
7,159
0
39,297
W
Artemis
Leep10
Artemis
25,960
15,928
0
5,697
10,595
3,936
0
3,543
7,052
0
44,370
W
5,024
650
0
136
5,700
2,107
0
2,027
3,673
0
9,422
W
Yemoja
TheAbbu
Yemoja
6,704
1,073
4,268
2,028
4,189
4,182
0
2,624
1,565
14,843
0
W
26,291
14,720
0
13,255
21,134
6,135
0
7,227
13,907
67,029
0
L
9,426
1,409
2,936
605
16,033
6,317
0
6,821
9,212
33,646
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,027
Gold Earned
48,788
208
Minions Killed
194
8
Camps Cleared
3
956,600
Distance Traveled
952,685
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
10,137
922
4
0
0
204,844
0
L
Neith
9,563
869
42
4
2
169,522
0
L
Guan Yu
9,985
908
19
2
0
223,792
1
L
Cthulhu
9,676
880
83
8
1
192,761
0
W
Hun Batz
14,378
1,307
31
3
6
204,927
0
W
Artemis
12,594
1,145
46
4
0
185,001
0
W
Thor
9,656
878
15
1
1
194,343
0
W
Yemoja
11,356
1,032
14
1
0
186,729
0
W
Sol
12,043
1,095
102
9
1
185,600
1
L
Ra
9,427
857
46
4
0
161,766
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role