Player Matchup

Kuzenbo
Kuzenbo
Blackychan978
Kuzenbo
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 30L
1,458 Elo+
Solo
Olorun
Olorun
KIINGMBG
Olorun
Level 49
God Stats
24W - 27L
1,695 SR
Queue Stats
344W - 323L
1,603 Elo+
Party 2
Bellona
Bellona
Official_YB500
Bellona
Level 16
God Stats
40W - 50L
1,446 SR
Queue Stats
43W - 54L
1,501 Elo+
Solo
Izanami
Izanami
Pancreas2397
Izanami
Level 29
God Stats
5W - 5L
1,551 SR
Queue Stats
37W - 58L
1,563 Elo+
Solo
Artemis
Artemis
Scarmus626
Artemis
Level 6
God Stats
11W - 11L
1,693 SR
Queue Stats
44W - 74L
1,634 Elo+
Party 2
Team Averages
Level 26
1,577 SR
1,552 Elo+

VS

Team Averages
Level 34
1,595 SR
1,553 Elo+
Guan Yu
Guan Yu
NOrris03
Guan Yu
Level 7
God Stats
21W - 13L
1,663 SR
Queue Stats
23W - 15L
1,631 Elo+
Party 1
Fenrir
Fenrir
Ragingkill786
Fenrir
Level 29
God Stats
31W - 28L
1,666 SR
Queue Stats
349W - 320L
1,532 Elo+
Party 1
Poseidon
Poseidon
VasmRasm
Poseidon
Level 20
God Stats
8W - 1L
1,496 SR
Queue Stats
8W - 1L
1,526 Elo+
Solo
Zhong Kui
Zhong Kui
XDrakaelX
Zhong Kui
Level 89
God Stats
28W - 23L
1,575 SR
Queue Stats
341W - 290L
1,553 Elo+
Party 1
Neith
Neith
kiwiwolf707
Neith
Level 26
God Stats
32W - 36L
1,574 SR
Queue Stats
283W - 311L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
18
2 / 4 / 9
12,264
1,022
10,150
22,327
32,050
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Olorun
KIINGMBG
Olorun
18
7 / 5 / 5
12,797
1,066
23,199
21,690
9,553
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
3 / 13 / 7
11,611
968
13,769
30,140
18,271
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Izanami
Pancreas2397
Izanami
14
0 / 2 / 3
9,470
789
1,765
2,963
705
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artemis
Scarmus626
Artemis
16
2 / 7 / 5
10,797
900
10,920
20,595
8,380
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Team 1 Tickets

0

VS

Team 2 Tickets

221

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
NOrris03
Guan Yu
17
5 / 4 / 8
11,302
942
11,694
15,735
11,250
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

18
6 / 7 / 11
12,160
1,013
12,411
14,608
7,910
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
VasmRasm
Poseidon
19
4 / 1 / 21
12,731
1,061
20,844
11,505
5,065
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Zhong Kui
XDrakaelX
Zhong Kui
20
10 / 0 / 16
13,810
1,151
24,197
15,734
13,086
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

19
6 / 2 / 13
12,562
1,047
23,069
9,395
4,722
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
100
14
Kills
31
31
Deaths
14
29
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
2
4
9
1.63
L
Olorun
KIINGMBG
Olorun
7
5
5
1.9
W
Guan Yu
NOrris03
Guan Yu
5
4
8
2.25
L
3
13
7
0.5
L
Izanami
Pancreas2397
Izanami
0
2
3
0.75
W
6
7
11
1.64
L
Artemis
Scarmus626
Artemis
2
7
5
0.64
W
Poseidon
VasmRasm
Poseidon
4
1
21
14.5
W
Zhong Kui
XDrakaelX
Zhong Kui
10
0
16
18
W
6
2
13
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,803
Damage
92,215
97,715
Taken
66,977
68,959
Mitigated
42,033
11,680
Healing
17,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
10,150
3,567
0
1,024
22,327
32,050
0
9,495
12,832
26,242
0
L
Olorun
KIINGMBG
Olorun
23,199
12,979
834
7,797
21,690
9,553
0
12,030
9,660
51,789
0
W
Guan Yu
NOrris03
Guan Yu
11,694
3,410
1,273
1,992
15,735
11,250
0
7,908
7,651
146
21,380
L
13,769
7,529
0
345
30,140
18,271
0
12,190
17,950
0
30,122
L
Izanami
Pancreas2397
Izanami
1,765
1,447
0
447
2,963
705
0
1,552
1,411
0
8,873
W
12,411
1,807
0
206
14,608
7,910
0
9,204
5,404
0
15,789
L
Artemis
Scarmus626
Artemis
10,920
4,888
0
1,233
20,595
8,380
0
9,920
10,675
0
26,002
W
Poseidon
VasmRasm
Poseidon
20,844
3,696
619
1,504
11,505
5,065
0
5,321
6,184
51,194
0
W
Zhong Kui
XDrakaelX
Zhong Kui
24,197
1,725
211
7,091
15,734
13,086
0
7,795
7,939
54,258
0
W
23,069
12,488
573
4,219
9,395
4,722
0
3,121
6,274
0
56,442

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,939
Gold Earned
62,565
181
Minions Killed
265
4
Camps Cleared
8
875,583
Distance Traveled
1,112,196
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
12,264
1,022
34
3
1
230,493
0
L
Olorun
12,797
1,066
59
5
1
214,141
0
W
Guan Yu
11,302
942
12
1
3
237,205
0
L
Bellona
11,611
968
40
3
1
194,333
0
L
Izanami
9,470
789
20
2
1
51,040
0
W
Fenrir
12,160
1,013
10
1
1
199,024
0
L
Artemis
10,797
900
28
2
0
185,576
2
W
Poseidon
12,731
1,061
89
7
2
247,757
0
W
Zhong Kui
13,810
1,151
86
7
0
228,794
0
W
Neith
12,562
1,047
68
6
2
199,416
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role