Player Matchup

Guan Yu
Guan Yu
DhariusBoDharius
Guan Yu
Level 3
God Stats
3W - 5L
1,500 SR
Queue Stats
4W - 6L
1,677 Elo+
Party 1
Cernunnos
Cernunnos
K1NGR1OT
Cernunnos
Level 67
God Stats
1W - 4L
1,386 SR
Queue Stats
9W - 11L
1,318 Elo+
Party 2
Geb
Geb
ThetaL
Geb
Level 7
God Stats
5W - 9L
1,414 SR
Queue Stats
6W - 12L
1,318 Elo+
Party 2
Merlin
Merlin
diegoalexnt
Merlin
Level 19
God Stats
1W - 1L
1,775 SR
Queue Stats
4W - 4L
1,433 Elo+
Solo
Zeus
Zeus
erickva
Zeus
Level 109
God Stats
3W - 2L
1,217 SR
Queue Stats
47W - 67L
1,405 Elo+
Party 1
Team Averages
Level 41
1,458 SR
1,431 Elo+

VS

Team Averages
Level 20
1,548 SR
1,428 Elo+
Tsukuyomi
Tsukuyomi
Jakethesnakex1
Tsukuyomi
Level 18
God Stats
21W - 35L
1,315 SR
Queue Stats
36W - 75L
1,189 Elo+
Party 3
Chaac
Chaac
KingPhrosty
Chaac
Level 22
God Stats
8W - 3L
1,666 SR
Queue Stats
28W - 17L
1,708 Elo+
Party 4
King Arthur
King Arthur
Sil3nthope
King Arthur
Level 16
God Stats
1W - 2L
1,650 SR
Queue Stats
15W - 14L
1,594 Elo+
Party 4
Bellona
Bellona
TopTier44
Bellona
Level 16
God Stats
1W - 1L
1,619 SR
Queue Stats
20W - 35L
1,238 Elo+
Party 3
Kukulkan
Kukulkan
kelpiie
Kukulkan
Level 26
God Stats
17W - 10L
1,489 SR
Queue Stats
80W - 68L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 11 / 7
10,115
843
5,322
18,260
13,218
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cernunnos
K1NGR1OT
Cernunnos
18
3 / 5 / 6
11,788
982
13,662
19,713
8,636
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Geb
ThetaL
Geb
19
2 / 15 / 7
12,752
1,063
11,522
36,754
42,105
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Merlin
17
4 / 9 / 5
11,777
981
17,123
23,998
14,115
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Zeus
erickva
Zeus
17
4 / 7 / 5
11,838
987
22,291
13,510
5,169
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

0

VS

Team 2 Tickets

186

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Jakethesnakex1
Tsukuyomi
19
6 / 6 / 22
12,119
1,010
14,323
12,970
5,475
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

19
14 / 4 / 15
13,850
1,154
26,832
18,326
13,145
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

King Arthur
Sil3nthope
King Arthur
20
10 / 1 / 23
13,638
1,137
17,874
21,723
26,119
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bellona
TopTier44
Bellona
19
6 / 2 / 19
13,002
1,084
14,103
17,793
18,073
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
kelpiie
Kukulkan
20
11 / 0 / 23
13,932
1,161
30,017
9,012
3,913
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
149
13
Kills
47
47
Deaths
13
30
Assists
102
Player
Kills
Deaths
Assists
KDA
L
0
11
7
0.32
W
Tsukuyomi
Jakethesnakex1
Tsukuyomi
6
6
22
2.83
L
Cernunnos
K1NGR1OT
Cernunnos
3
5
6
1.2
W
14
4
15
5.38
W
King Arthur
Sil3nthope
King Arthur
10
1
23
21.5
L
Geb
ThetaL
Geb
2
15
7
0.37
W
Bellona
TopTier44
Bellona
6
2
19
7.75
L
Merlin
4
9
5
0.72
L
Zeus
erickva
Zeus
4
7
5
0.93
W
Kukulkan
kelpiie
Kukulkan
11
0
23
22.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,920
Damage
103,149
112,235
Taken
79,824
83,243
Mitigated
66,725
7,897
Healing
14,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,322
2,372
0
381
18,260
13,218
0
4,891
13,055
0
5,664
W
Tsukuyomi
Jakethesnakex1
Tsukuyomi
14,323
3,105
0
280
12,970
5,475
0
7,442
5,378
0
19,727
L
Cernunnos
K1NGR1OT
Cernunnos
13,662
7,318
335
4,072
19,713
8,636
0
5,917
13,721
0
47,757
W
26,832
10,730
0
5,030
18,326
13,145
0
12,404
5,797
0
43,836
W
King Arthur
Sil3nthope
King Arthur
17,874
2,292
0
6,478
21,723
26,119
0
12,309
9,342
0
35,265
L
Geb
ThetaL
Geb
11,522
2,098
0
1,719
36,754
42,105
0
11,736
23,961
29,350
0
W
Bellona
TopTier44
Bellona
14,103
5,427
892
2,265
17,793
18,073
0
11,507
6,236
0
31,238
L
Merlin
17,123
1,148
0
995
23,998
14,115
0
5,926
17,706
41,605
0
L
Zeus
erickva
Zeus
22,291
2,409
0
395
13,510
5,169
0
1,547
11,863
48,370
0
W
Kukulkan
kelpiie
Kukulkan
30,017
5,983
0
0
9,012
3,913
0
7,274
1,688
61,240
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,270
Gold Earned
66,541
194
Minions Killed
228
3
Camps Cleared
4
914,813
Distance Traveled
1,117,407
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
10,115
843
3
0
0
130,291
0
W
Tsukuyomi
12,119
1,010
15
1
2
217,635
2
L
Cernunnos
11,788
982
69
6
2
209,088
0
W
Chaac
13,850
1,154
38
3
0
213,301
0
W
King Arthur
13,638
1,137
35
3
1
243,395
0
L
Geb
12,752
1,063
21
2
0
195,992
1
W
Bellona
13,002
1,084
53
4
0
206,165
1
L
Merlin
11,777
981
51
4
1
204,979
0
L
Zeus
11,838
987
50
4
0
174,463
0
W
Kukulkan
13,932
1,161
87
7
1
236,911
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role