Player Matchup

Anhur
Anhur
Gold V
DrunkBananas
Anhur
Gold V
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 20L
1,575 MMR
Solo
Osiris
Osiris
Silver III
PequenoTimmo98
Osiris
Silver III
Level 127
God Stats
2W - 3L
1,500 SR
Queue Stats
124W - 114L
1,544 MMR
Solo
Ymir
Ymir
Bronze III
ToastyTervis
Ymir
Bronze III
Level 85
God Stats
0W - 1L
1,742 SR
Queue Stats
2W - 4L
1,541 MMR
Solo
Arachne
Arachne
Platinum V
Youngphenom
Arachne
Platinum V
Level 130
God Stats
26W - 13L
1,750 SR
Queue Stats
133W - 135L
1,535 MMR
Solo
Discordia
Discordia
Silver I
softbutterbuns
Discordia
Silver I
Level 159
God Stats
0W - 2L
1,698 SR
Queue Stats
8W - 11L
1,542 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 126
1,638 SR
1,547 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 131
1,639 SR
1,530 MMR
Cu Chulainn
Cu Chulainn
Gold III
A1Solomon
Cu Chulainn
Gold III
Level 43
God Stats
5W - 5L
1,658 SR
Queue Stats
63W - 62L
1,543 MMR
Solo
Rama
Rama
Gold V
ItzCharlo
Rama
Gold V
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 11L
1,545 MMR
Party 1
Raijin
Raijin
Gold I
PLZgank
Raijin
Gold I
Level 145
God Stats
4W - 1L
1,790 SR
Queue Stats
52W - 46L
1,527 MMR
Solo
Ratatoskr
Ratatoskr
Silver I
ThePiggies
Ratatoskr
Silver I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cabrakan
Cabrakan
Gold IV
Thorboy99
Cabrakan
Gold IV
Level 149
God Stats
9W - 6L
1,748 SR
Queue Stats
799W - 790L
1,535 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 6 / 0
10,078
560
6,802
12,629
4,492
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
1 / 6 / 2
9,150
508
9,682
15,931
10,739
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
0 / 10 / 0
7,101
395
2,110
20,134
14,597
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Arachne
Youngphenom
Arachne
15
1 / 4 / 1
8,884
494
3,754
13,935
5,211
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Discordia
softbutterbuns
Discordia
15
1 / 7 / 1
9,176
510
11,511
10,984
3,459
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bans
NemesisSetScyllaDanzaburouThoth

VS

Bans
ApolloJanusChang'eTsukuyomiSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
A1Solomon
Cu Chulainn
18
7 / 1 / 7
11,386
633
13,187
16,907
18,920
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Rama
17
10 / 2 / 4
12,184
677
9,964
10,749
3,609
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Raijin
PLZgank
Raijin
17
7 / 1 / 10
11,261
626
11,982
8,244
2,919
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ratatoskr
ThePiggies
Ratatoskr
18
7 / 0 / 6
11,619
646
8,773
13,431
5,539
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cabrakan
Thorboy99
Cabrakan
16
2 / 0 / 22
11,082
616
12,588
17,596
26,312
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
82
4
Kills
33
33
Deaths
4
4
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
A1Solomon
Cu Chulainn
7
1
7
10.5
L
1
6
0
0.17
W
Rama
10
2
4
6
W
Raijin
PLZgank
Raijin
7
1
10
12
L
1
6
2
0.33
W
Ratatoskr
ThePiggies
Ratatoskr
7
0
6
10
W
Cabrakan
Thorboy99
Cabrakan
2
0
22
13
L
0
10
0
0
L
Arachne
Youngphenom
Arachne
1
4
1
0.38
L
Discordia
softbutterbuns
Discordia
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,859
Damage
56,494
73,613
Taken
66,927
38,498
Mitigated
57,299
13,088
Healing
25,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
A1Solomon
Cu Chulainn
13,187
2,743
0
8,131
16,907
18,920
1,141
3,233
13,500
10,203
60,686
L
6,802
2,877
0
2,340
12,629
4,492
2,872
2,815
9,774
0
72,063
W
Rama
9,964
8,558
0
4,488
10,749
3,609
8,099
1,118
9,555
0
80,612
W
Raijin
PLZgank
Raijin
11,982
1,296
0
3,186
8,244
2,919
1,330
5,411
2,463
70,848
0
L
9,682
4,364
0
4,245
15,931
10,739
720
4,056
11,371
0
58,339
W
Ratatoskr
ThePiggies
Ratatoskr
8,773
2,481
0
5,498
13,431
5,539
0
1,422
11,865
0
69,848
W
Cabrakan
Thorboy99
Cabrakan
12,588
760
0
4,119
17,596
26,312
423
3,580
13,838
40,701
0
L
2,110
495
0
874
20,134
14,597
0
11,543
8,136
16,413
0
L
Arachne
Youngphenom
Arachne
3,754
1,821
0
3,418
13,935
5,211
0
2,676
11,083
0
72,786
L
Discordia
softbutterbuns
Discordia
11,511
1,002
0
2,211
10,984
3,459
0
4,917
5,821
68,767
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,389
Gold Earned
57,532
517
Minions Killed
588
0
Camps Cleared
0
1,611,174
Distance Traveled
1,840,363
23
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
11,386
633
121
7
0
365,669
1
L
Anhur
10,078
560
142
8
0
289,370
2
W
Rama
12,184
677
135
8
0
333,300
6
W
Raijin
11,261
626
159
9
0
354,969
9
L
Osiris
9,150
508
98
5
0
354,141
6
W
Ratatoskr
11,619
646
126
7
0
425,616
12
W
Cabrakan
11,082
616
47
3
0
360,809
6
L
Ymir
7,101
395
23
1
0
295,198
6
L
Arachne
8,884
494
118
7
0
375,664
2
L
Discordia
9,176
510
136
8
0
296,801
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role