Player Matchup

Aphrodite
Aphrodite
GustavoPereiraJr
Aphrodite
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,307 Elo+
Party 1
Chernobog
Chernobog
LLeiru
Chernobog
Level 16
God Stats
1W - 5L
1,202 SR
Queue Stats
7W - 19L
1,266 Elo+
Party 1
Chaac
Chaac
TupaVictor
Chaac
Level 14
God Stats
1W - 1L
1,705 SR
Queue Stats
3W - 3L
1,686 Elo+
Solo
Fafnir
Fafnir
Vithuzinho
Fafnir
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 17L
1,355 Elo+
Party 1
Sun Wukong
Sun Wukong
h4ch1ko
Sun Wukong
Level 7
God Stats
1W - 5L
1,193 SR
Queue Stats
1W - 6L
1,164 Elo+
Party 1
Team Averages
Level 12
1,420 SR
1,356 Elo+

VS

Team Averages
Level 24
1,557 SR
1,337 Elo+
Merlin
Merlin
Cadenz_a1
Merlin
Level 86
God Stats
16W - 11L
1,517 SR
Queue Stats
187W - 197L
1,577 Elo+
Party 2
Danzaburou
Danzaburou
Fran74m
Danzaburou
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,086 Elo+
Party 2
Guan Yu
Guan Yu
Marcelsmit3
Guan Yu
Level 7
God Stats
5W - 1L
1,694 SR
Queue Stats
13W - 15L
1,381 Elo+
Party 3
Thor
Thor
traitrax
Thor
Level 11
God Stats
4W - 3L
1,484 SR
Queue Stats
16W - 25L
1,335 Elo+
Party 3
Kukulkan
Kukulkan
vaquerita
Kukulkan
Level 8
God Stats
4W - 3L
1,591 SR
Queue Stats
18W - 26L
1,305 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
17
4 / 9 / 3
12,385
413
7,302
23,985
15,828
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chernobog
LLeiru
Chernobog
20
12 / 12 / 2
15,368
512
23,961
38,911
15,313
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chaac
16
1 / 7 / 1
10,796
360
4,718
27,009
18,653
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Fafnir
Vithuzinho
Fafnir
18
3 / 7 / 5
13,295
443
8,405
27,470
32,586
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sun Wukong
h4ch1ko
Sun Wukong
20
2 / 5 / 1
13,322
444
5,746
28,704
15,425
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Cadenz_a1
Merlin
20
22 / 1 / 4
17,472
582
47,849
11,930
5,910
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
Fran74m
Danzaburou
15
3 / 9 / 2
12,080
403
11,114
16,043
8,061
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Guan Yu
Marcelsmit3
Guan Yu
20
5 / 2 / 15
15,565
519
17,132
24,043
23,182
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thor
16
3 / 3 / 8
12,074
402
3,304
9,838
3,532
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kukulkan
vaquerita
Kukulkan
20
7 / 7 / 15
15,253
508
21,230
17,937
8,048
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
84
22
Kills
40
40
Deaths
22
12
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Merlin
Cadenz_a1
Merlin
22
1
4
24
W
Danzaburou
Fran74m
Danzaburou
3
9
2
0.44
L
Aphrodite
4
9
3
0.61
L
Chernobog
LLeiru
Chernobog
12
12
2
1.08
W
Guan Yu
Marcelsmit3
Guan Yu
5
2
15
6.25
L
Chaac
1
7
1
0.21
L
Fafnir
Vithuzinho
Fafnir
3
7
5
0.79
L
Sun Wukong
h4ch1ko
Sun Wukong
2
5
1
0.5
W
Thor
3
3
8
2.33
W
Kukulkan
vaquerita
Kukulkan
7
7
15
2.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,132
Damage
100,629
146,079
Taken
79,791
97,805
Mitigated
48,733
42,516
Healing
18,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Cadenz_a1
Merlin
47,849
2,470
0
295
11,930
5,910
3,256
3,049
8,731
136,238
0
W
Danzaburou
Fran74m
Danzaburou
11,114
5,122
0
1,115
16,043
8,061
1,706
1,453
14,590
0
39,055
L
Aphrodite
7,302
2,629
3,381
9,396
23,985
15,828
460
15,769
7,410
45,953
0
L
Chernobog
LLeiru
Chernobog
23,961
14,318
0
14,932
38,911
15,313
3,252
17,956
19,948
0
127,962
W
Guan Yu
Marcelsmit3
Guan Yu
17,132
2,927
1,699
11,936
24,043
23,182
2,974
7,569
15,912
408
77,547
L
Chaac
4,718
678
0
2,752
27,009
18,653
762
12,266
13,964
0
46,094
L
Fafnir
Vithuzinho
Fafnir
8,405
2,525
0
1,899
27,470
32,586
210
11,525
15,379
41,074
0
L
Sun Wukong
h4ch1ko
Sun Wukong
5,746
1,560
0
10,156
28,704
15,425
640
10,189
18,254
0
107,999
W
Thor
3,304
1,046
0
2,808
9,838
3,532
1,062
1,626
8,212
0
33,444
W
Kukulkan
vaquerita
Kukulkan
21,230
1,722
0
731
17,937
8,048
2,532
2,010
15,927
87,498
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,166
Gold Earned
72,444
554
Minions Killed
555
0
Camps Cleared
0
2,375,219
Distance Traveled
2,260,757
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
17,472
582
183
6
0
508,221
5
W
Danzaburou
12,080
403
51
2
0
378,009
1
L
Aphrodite
12,385
413
110
4
0
425,491
2
L
Chernobog
15,368
512
169
6
0
438,247
0
W
Guan Yu
15,565
519
151
5
0
595,588
1
L
Chaac
10,796
360
57
2
0
488,869
0
L
Fafnir
13,295
443
55
2
0
510,445
0
L
Sun Wukong
13,322
444
163
5
0
512,167
3
W
Thor
12,074
402
51
2
0
226,591
5
W
Kukulkan
15,253
508
119
4
0
552,348
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role