Player Matchup

King Arthur
King Arthur
Gold V
Bush oGx
King Arthur
Gold V
Level 129
God Stats
3W - 1L
1,777 SR
Queue Stats
24W - 15L
1,635 MMR
Party 1
Cupid
Cupid
Silver II
IamFatalis
Cupid
Silver II
Level 149
God Stats
23W - 22L
1,751 SR
Queue Stats
176W - 179L
1,351 MMR
Party 1
Nemesis
Nemesis
Silver I
TheLastPendragon
Nemesis
Silver I
Level 145
God Stats
8W - 6L
1,968 SR
Queue Stats
79W - 70L
1,489 MMR
Solo
Mulan
Mulan
Gold III
cheezitdr3
Mulan
Gold III
Level 159
God Stats
17W - 5L
1,667 SR
Queue Stats
693W - 707L
1,522 MMR
Party 2
The Morrigan
The Morrigan
Gold III
iamsaintlouis
The Morrigan
Gold III
Level 107
God Stats
3W - 1L
1,500 SR
Queue Stats
214W - 219L
1,445 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 138
1,732 SR
1,488 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 136
1,481 SR
1,488 MMR
Odin
Odin
Gold II
LopezSlayz
Odin
Gold II
Level 154
God Stats
1W - 4L
1,505 SR
Queue Stats
254W - 261L
1,483 MMR
Solo
Ganesha
Ganesha
Gold IV
Matraquillo1
Ganesha
Gold IV
Level 125
God Stats
2W - 2L
1,204 SR
Queue Stats
62W - 56L
1,490 MMR
Solo
Nu Wa
Nu Wa
Gold II
MrAnaconda41
Nu Wa
Gold II
Level 158
God Stats
11W - 14L
1,500 SR
Queue Stats
336W - 345L
1,489 MMR
Solo
Arachne
Arachne
Bronze III
RavinPoptart
Arachne
Bronze III
Level 84
God Stats
0W - 1L
1,300 SR
Queue Stats
2W - 2L
1,492 MMR
Solo
Heimdallr
Heimdallr
Bronze III
TheKnt
Heimdallr
Bronze III
Level 160
God Stats
14W - 19L
1,896 SR
Queue Stats
191W - 171L
1,487 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Bush oGx
King Arthur
18
9 / 1 / 9
13,363
581
13,598
27,098
19,416
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cupid
20
6 / 2 / 3
13,610
592
9,458
10,166
4,209
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
8 / 1 / 14
14,295
622
10,581
16,669
8,454
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mulan
16
5 / 6 / 16
11,678
508
13,167
22,159
18,195
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Morrigan
iamsaintlouis
The Morrigan
18
4 / 2 / 16
13,134
571
12,938
10,299
4,534
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
DanzaburouSetPersephoneCu ChulainnCthulhu

VS

Bans
ScyllaJanusHeraKumbhakarnaBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 6 / 2
12,308
535
8,374
14,990
18,227
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ganesha
Matraquillo1
Ganesha
15
1 / 8 / 8
9,622
418
7,873
19,695
20,227
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

15
2 / 7 / 4
9,941
432
15,126
14,378
5,743
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
RavinPoptart
Arachne
13
2 / 9 / 0
8,673
377
6,153
16,224
8,680
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heimdallr
TheKnt
Heimdallr
19
3 / 2 / 2
11,958
520
7,638
15,213
7,988
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
28
32
Kills
12
12
Deaths
32
58
Assists
16
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Bush oGx
King Arthur
9
1
9
13.5
W
Cupid
6
2
3
3.75
L
4
6
2
0.83
L
Ganesha
Matraquillo1
Ganesha
1
8
8
0.63
L
2
7
4
0.57
L
Arachne
RavinPoptart
Arachne
2
9
0
0.22
L
Heimdallr
TheKnt
Heimdallr
3
2
2
2
W
8
1
14
15
W
Mulan
5
6
16
2.17
W
The Morrigan
iamsaintlouis
The Morrigan
4
2
16
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,742
Damage
45,164
86,391
Taken
80,500
54,808
Mitigated
60,865
25,488
Healing
14,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Bush oGx
King Arthur
13,598
2,653
0
9,176
27,098
19,416
1,100
7,134
19,964
582
76,520
W
Cupid
9,458
5,682
1,023
3,530
10,166
4,209
5,714
2,710
7,456
0
109,403
L
8,374
1,523
0
948
14,990
18,227
0
2,271
12,719
0
70,885
L
Ganesha
Matraquillo1
Ganesha
7,873
406
355
1,430
19,695
20,227
163
3,326
16,369
39,219
0
L
15,126
3,985
0
3,113
14,378
5,743
774
2,463
11,711
64,051
0
L
Arachne
RavinPoptart
Arachne
6,153
3,667
0
1,849
16,224
8,680
0
4,149
12,075
0
39,648
L
Heimdallr
TheKnt
Heimdallr
7,638
3,002
0
6,852
15,213
7,988
3,169
1,433
13,780
0
88,587
W
10,581
5,823
0
3,244
16,669
8,454
3,759
5,159
11,510
0
119,814
W
Mulan
13,167
1,693
477
6,852
22,159
18,195
1,260
7,264
14,894
0
55,411
W
The Morrigan
iamsaintlouis
The Morrigan
12,938
1,013
64
1,122
10,299
4,534
2,296
2,240
8,059
71,876
944

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,080
Gold Earned
52,502
629
Minions Killed
553
0
Camps Cleared
0
2,168,333
Distance Traveled
1,987,136
31
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
13,363
581
123
5
0
448,558
8
W
Cupid
13,610
592
184
8
0
401,062
1
L
Odin
12,308
535
162
7
0
398,930
2
L
Ganesha
9,622
418
33
1
0
406,239
9
L
Nu Wa
9,941
432
103
4
0
356,878
5
L
Arachne
8,673
377
65
3
0
430,213
1
L
Heimdallr
11,958
520
190
8
0
394,876
4
W
Nemesis
14,295
622
145
6
0
471,645
6
W
Mulan
11,678
508
75
3
0
436,670
9
W
The Morrigan
13,134
571
102
4
0
410,398
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role