Player Matchup

He Bo
He Bo
Gold V
 
He Bo
Gold V
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Gold V
Ryocane
Sylvanus
Gold V
Level 152
God Stats
72W - 82L
1,571 SR
Queue Stats
518W - 519L
1,209 MMR
Solo
Medusa
Medusa
Bronze IV
SkillShots420
Medusa
Bronze IV
Level 66
God Stats
0W - 4L
1,237 SR
Queue Stats
2W - 9L
1,220 MMR
Solo
Aphrodite
Aphrodite
Silver I
chromattic
Aphrodite
Silver I
Level 136
God Stats
30W - 31L
1,588 SR
Queue Stats
116W - 127L
1,163 MMR
Party 2
Scylla
Scylla
Gold V
yungglitche
Scylla
Gold V
Level 111
God Stats
12W - 20L
1,458 SR
Queue Stats
297W - 302L
1,245 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 119
1,471 SR
1,268 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 122
1,377 SR
1,212 MMR
Bacchus
Bacchus
Gold IV
E7Gamer027
Bacchus
Gold IV
Level 160
God Stats
13W - 16L
1,295 SR
Queue Stats
991W - 991L
1,198 MMR
Solo
Raijin
Raijin
Silver II
OofSalt
Raijin
Silver II
Level 138
God Stats
12W - 10L
1,513 SR
Queue Stats
227W - 207L
1,322 MMR
Party 1
Guan Yu
Guan Yu
Silver II
PoisonBullet9
Guan Yu
Silver II
Level 107
God Stats
3W - 2L
1,408 SR
Queue Stats
176W - 170L
1,146 MMR
Party 1
Apollo
Apollo
Bronze III
bvbblez
Apollo
Bronze III
Level 108
God Stats
6W - 17L
1,226 SR
Queue Stats
22W - 46L
1,198 MMR
Solo
Fenrir
Fenrir
Silver II
trippyvangogh
Fenrir
Silver II
Level 96
God Stats
7W - 10L
1,442 SR
Queue Stats
111W - 130L
1,197 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
15
4 / 3 / 2
9,567
504
8,332
8,927
2,929
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
Ryocane
Sylvanus
14
1 / 4 / 0
8,664
456
7,202
10,776
9,433
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
2 / 4 / 2
9,090
478
14,068
19,980
7,918
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
chromattic
Aphrodite
12
2 / 7 / 0
7,727
407
7,577
13,655
10,977
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Scylla
14
2 / 6 / 1
9,157
482
7,899
11,376
3,941
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bans
HeraTsukuyomiSetJanusPoseidon

VS

Bans
CthulhuKing ArthurArachneAwilixDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
E7Gamer027
Bacchus
14
2 / 2 / 14
8,956
471
11,318
17,236
14,726
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Raijin
OofSalt
Raijin
18
8 / 3 / 2
11,246
592
12,932
13,599
6,114
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
16
1 / 1 / 6
9,581
504
5,667
11,769
11,047
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Apollo
bvbblez
Apollo
18
7 / 2 / 5
11,064
582
9,880
11,474
4,219
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
6 / 3 / 6
10,631
560
6,374
13,792
6,019
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
57
11
Kills
24
24
Deaths
11
5
Assists
33
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
4
3
2
1.67
W
Bacchus
E7Gamer027
Bacchus
2
2
14
4.5
W
Raijin
OofSalt
Raijin
8
3
2
3
W
Guan Yu
1
1
6
4
L
Sylvanus
Ryocane
Sylvanus
1
4
0
0.25
L
2
4
2
0.75
W
Apollo
bvbblez
Apollo
7
2
5
4.75
L
Aphrodite
chromattic
Aphrodite
2
7
0
0.29
W
6
3
6
3
L
Scylla
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,078
Damage
46,171
64,714
Taken
67,870
35,198
Mitigated
42,125
24,293
Healing
21,092
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
8,332
441
0
3,167
8,927
2,929
573
3,288
5,639
57,540
0
W
Bacchus
E7Gamer027
Bacchus
11,318
968
1,442
2,672
17,236
14,726
0
7,303
9,933
27,441
0
W
Raijin
OofSalt
Raijin
12,932
669
258
4,618
13,599
6,114
1,419
8,375
5,224
78,018
0
W
Guan Yu
5,667
999
1,405
5,000
11,769
11,047
2,121
6,015
5,754
0
48,084
L
Sylvanus
Ryocane
Sylvanus
7,202
1,523
1,170
2,869
10,776
9,433
273
3,005
7,771
36,163
7,214
L
14,068
6,279
0
5,769
19,980
7,918
855
7,627
12,353
0
68,140
W
Apollo
bvbblez
Apollo
9,880
4,343
0
3,286
11,474
4,219
3,904
2,824
8,650
0
66,450
L
Aphrodite
chromattic
Aphrodite
7,577
777
4,434
5,214
13,655
10,977
232
6,700
6,955
35,283
0
W
6,374
2,125
756
1,655
13,792
6,019
0
6,253
7,539
0
72,592
L
Scylla
7,899
394
0
1,670
11,376
3,941
576
3,630
7,746
51,014
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,205
Gold Earned
51,478
455
Minions Killed
493
0
Camps Cleared
0
1,483,764
Distance Traveled
1,810,193
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
9,567
504
101
5
0
297,201
3
W
Bacchus
8,956
471
16
1
0
381,564
2
W
Raijin
11,246
592
141
7
0
312,720
5
W
Guan Yu
9,581
504
105
6
0
371,000
4
L
Sylvanus
8,664
456
84
4
0
274,141
0
L
Medusa
9,090
478
109
6
0
316,546
1
W
Apollo
11,064
582
132
7
0
381,964
1
L
Aphrodite
7,727
407
53
3
0
288,412
4
W
Fenrir
10,631
560
99
5
0
362,945
2
L
Scylla
9,157
482
108
6
0
307,464
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role