Player Matchup

Baron Samedi
Baron Samedi
Diksee_N0rmus
Baron Samedi
Level 135
God Stats
39W - 17L
2,068 SR
Queue Stats
356W - 236L
1,684 Elo+
Party 2
Osiris
Osiris
Uncle_McSweat
Osiris
Level 148
God Stats
1W - 0L
1,754 SR
Queue Stats
532W - 414L
1,659 Elo+
Party 2
Neith
Neith
ostrichscottrich
Neith
Level 92
God Stats
3W - 3L
1,299 SR
Queue Stats
363W - 236L
1,736 Elo+
Party 2
Team Averages
Level 125
1,707 SR
1,693 Elo+

VS

Team Averages
Level 121
1,512 SR
1,669 Elo+
Anubis
Anubis
Anbu Red Op
Anubis
Level 147
God Stats
12W - 15L
1,476 SR
Queue Stats
141W - 191L
1,548 Elo+
Solo
Set
Set
Dripp Gokuu
Set
Level 88
God Stats
0W - 2L
1,336 SR
Queue Stats
23W - 17L
1,760 Elo+
Party 1
Ares
Ares
Vincheti
Ares
Level 129
God Stats
4W - 4L
1,725 SR
Queue Stats
162W - 168L
1,700 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Diksee_N0rmus
Baron Samedi
7
1 / 0 / 3
4,333
867
1,985
1,751
592
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

7
0 / 0 / 3
4,063
813
2,000
3,531
1,239
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

7
3 / 0 / 1
4,771
954
1,847
649
165
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
5
0 / 1 / 0
3,583
717
1,085
1,688
834
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

6
0 / 1 / 0
3,786
757
1,316
2,364
1,194
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Boots

Boots

+6%
Movement Speed

Ares
6
0 / 2 / 0
3,708
742
785
4,501
2,082
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes

Shoes

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
0
4
Kills
0
0
Deaths
4
7
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Anubis
0
1
0
0
W
Baron Samedi
Diksee_N0rmus
Baron Samedi
1
0
3
2.5
L
0
1
0
0
W
0
0
3
1.5
L
Ares
0
2
0
0
W
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,832
Damage
3,186
5,931
Taken
8,553
1,996
Mitigated
4,110
3,512
Healing
2,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
1,085
108
0
524
1,688
834
0
170
1,478
7,077
0
W
Baron Samedi
Diksee_N0rmus
Baron Samedi
1,985
125
410
826
1,751
592
93
405
1,346
11,398
0
L
1,316
289
0
250
2,364
1,194
0
599
1,720
0
9,750
W
2,000
742
0
1,911
3,531
1,239
48
1,359
2,172
0
7,852
L
Ares
785
63
318
970
4,501
2,082
0
1,021
3,334
5,247
0
W
1,847
835
0
365
649
165
335
122
527
0
11,295

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,167
Gold Earned
11,077
62
Minions Killed
46
0
Camps Cleared
0
269,421
Distance Traveled
230,356
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
3,583
717
14
3
0
48,672
0
W
Baron Samedi
4,333
867
30
6
0
81,025
1
L
Set
3,786
757
25
5
0
98,568
2
W
Osiris
4,063
813
15
3
0
99,219
2
L
Ares
3,708
742
7
1
0
83,116
0
W
Neith
4,771
954
17
3
0
89,177
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role