Player Matchup

Ah Muzen Cab
Ah Muzen Cab
BarbOficial
Ah Muzen Cab
Level 29
God Stats
7W - 3L
1,867 SR
Queue Stats
103W - 116L
1,604 Elo+
Party 2
Janus
Janus
JohannCRM
Janus
Level 22
God Stats
0W - 3L
1,366 SR
Queue Stats
5W - 15L
1,437 Elo+
Solo
Serqet
Serqet
LukaxLua
Serqet
Level 24
God Stats
1W - 3L
1,500 SR
Queue Stats
47W - 45L
1,530 Elo+
Solo
Ra
Ra
LyonGamer97
Ra
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,323 Elo+
Solo
Athena
Athena
ReginaMillls
Athena
Level 29
God Stats
4W - 4L
1,615 SR
Queue Stats
60W - 49L
1,604 Elo+
Party 2
Team Averages
Level 26
1,570 SR
1,500 Elo+

VS

Team Averages
Level 34
1,485 SR
1,464 Elo+
Izanami
Izanami
Rohtaria
Izanami
Level 76
God Stats
5W - 5L
1,954 SR
Queue Stats
49W - 39L
1,609 Elo+
Party 1
Set
Set
SpringTrap7112
Set
Level 15
God Stats
2W - 3L
1,376 SR
Queue Stats
4W - 11L
1,247 Elo+
Party 3
Heimdallr
Heimdallr
maisumronaldinho
Heimdallr
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 12L
1,707 Elo+
Party 1
Baron Samedi
Baron Samedi
xZzDream
Baron Samedi
Level 29
God Stats
11W - 16L
1,444 SR
Queue Stats
48W - 69L
1,478 Elo+
Solo
Sol
Sol
zorogamer4
Sol
Level 40
God Stats
17W - 30L
1,151 SR
Queue Stats
271W - 412L
1,277 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BarbOficial
Ah Muzen Cab
14
0 / 10 / 6
9,321
373
11,945
23,228
10,025
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Janus
JohannCRM
Janus
13
2 / 6 / 2
9,039
362
7,600
14,261
5,064
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Serqet
LukaxLua
Serqet
16
6 / 9 / 1
10,769
431
12,391
23,096
10,131
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
2 / 7 / 2
10,016
401
12,857
16,564
10,965
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Athena
18
7 / 5 / 3
12,431
497
14,441
31,311
43,033
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Rohtaria
Izanami
18
7 / 3 / 12
12,509
500
10,274
14,283
5,452
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Bow

Short Bow

+15%
Attack Speed

16
1 / 9 / 5
11,524
461
6,890
16,147
7,533
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heimdallr
20
18 / 0 / 11
15,078
603
35,118
21,865
11,112
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Baron Samedi
xZzDream
Baron Samedi
19
11 / 3 / 15
13,347
534
19,098
16,512
9,172
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
0 / 2 / 20
10,373
415
11,165
13,765
11,542
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
100
17
Kills
37
37
Deaths
17
14
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
BarbOficial
Ah Muzen Cab
0
10
6
0.3
L
Janus
JohannCRM
Janus
2
6
2
0.5
L
Serqet
LukaxLua
Serqet
6
9
1
0.72
L
2
7
2
0.43
L
Athena
7
5
3
1.7
W
Izanami
Rohtaria
Izanami
7
3
12
4.33
W
1
9
5
0.39
W
Heimdallr
18
0
11
23.5
W
Baron Samedi
xZzDream
Baron Samedi
11
3
15
6.17
W
0
2
20
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,234
Damage
82,545
108,460
Taken
82,572
79,218
Mitigated
44,811
23,512
Healing
25,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
BarbOficial
Ah Muzen Cab
11,945
4,000
0
5,569
23,228
10,025
160
6,920
16,308
0
60,370
L
Janus
JohannCRM
Janus
7,600
313
0
1,009
14,261
5,064
101
4,183
10,055
50,350
0
L
Serqet
LukaxLua
Serqet
12,391
3,675
0
4,516
23,096
10,131
0
5,497
17,512
0
50,498
L
12,857
1,325
5,290
5,545
16,564
10,965
70
4,750
11,814
49,109
0
L
Athena
14,441
5,558
0
1,583
31,311
43,033
177
8,913
22,078
65,524
0
W
Izanami
Rohtaria
Izanami
10,274
5,516
0
3,189
14,283
5,452
6,194
5,582
8,490
0
64,213
W
6,890
3,996
0
1,363
16,147
7,533
3,800
6,187
8,988
0
50,358
W
Heimdallr
35,118
18,237
0
9,494
21,865
11,112
2,908
9,437
11,916
0
138,174
W
Baron Samedi
xZzDream
Baron Samedi
19,098
2,841
2,524
5,563
16,512
9,172
1,587
6,630
9,385
84,272
0
W
11,165
2,300
510
2,589
13,765
11,542
1,022
6,237
6,829
37,207
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,576
Gold Earned
62,831
448
Minions Killed
572
0
Camps Cleared
0
2,125,160
Distance Traveled
2,249,462
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
9,321
373
91
4
0
405,477
1
L
Janus
9,039
362
87
3
0
336,465
0
L
Serqet
10,769
431
89
4
0
472,357
0
L
Ra
10,016
401
58
2
0
470,802
3
L
Athena
12,431
497
123
5
0
440,059
0
W
Izanami
12,509
500
119
5
0
455,299
2
W
Set
11,524
461
91
4
0
419,767
0
W
Heimdallr
15,078
603
174
7
0
488,125
7
W
Baron Samedi
13,347
534
127
5
0
426,948
2
W
Sol
10,373
415
61
2
0
459,323
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role