Player Matchup

Amaterasu
Amaterasu
 
Amaterasu
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
Joona_Over
Cernunnos
Level 48
God Stats
5W - 4L
1,449 SR
Queue Stats
94W - 131L
1,404 Elo+
Party 1
Scylla
Scylla
Love_My_WAlFU
Scylla
Level 66
God Stats
0W - 2L
1,500 SR
Queue Stats
175W - 212L
1,580 Elo+
Party 1
Heimdallr
Heimdallr
Yandere_Is_Kawai
Heimdallr
Level 16
God Stats
2W - 8L
1,327 SR
Queue Stats
71W - 85L
1,407 Elo+
Party 1
Cerberus
Cerberus
askorianarr
Cerberus
Level 15
God Stats
0W - 2L
1,327 SR
Queue Stats
1W - 2L
1,497 Elo+
Party 1
Team Averages
Level 53
1,421 SR
1,478 Elo+

VS

Team Averages
Level 65
1,624 SR
1,411 Elo+
Ganesha
Ganesha
 
Ganesha
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
Deuce212509
Neith
Level 64
God Stats
16W - 10L
1,681 SR
Queue Stats
197W - 224L
1,400 Elo+
Party 2
Agni
Agni
The_Warrior_2300
Agni
Level 69
God Stats
5W - 5L
1,740 SR
Queue Stats
131W - 148L
1,435 Elo+
Party 2
Ares
Ares
Trashboi11
Ares
Level 41
God Stats
7W - 3L
1,697 SR
Queue Stats
130W - 140L
1,546 Elo+
Party 2
Hun Batz
Hun Batz
ZzZTkozZzKillZzZ
Hun Batz
Level 69
God Stats
3W - 0L
1,500 SR
Queue Stats
71W - 93L
1,173 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
12
4 / 2 / 2
7,269
559
4,740
10,971
6,257
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cernunnos
Joona_Over
Cernunnos
7
0 / 6 / 1
5,021
386
4,263
9,092
2,371
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
4 / 2 / 2
7,088
545
6,736
6,708
1,890
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Heimdallr
9
1 / 5 / 0
5,616
432
2,823
7,710
2,656
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cerberus
askorianarr
Cerberus
9
0 / 7 / 1
5,621
432
708
8,864
3,978
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Shoes

Shoes

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
11
2 / 0 / 10
7,477
575
3,805
7,814
5,485
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
11 / 1 / 2
7,685
591
10,694
5,278
1,885
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
3 / 5 / 1
6,944
534
5,467
7,387
2,474
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

13
5 / 2 / 0
7,740
595
6,444
7,530
5,147
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
1 / 1 / 4
6,808
524
3,244
7,420
2,552
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
39
9
Kills
22
22
Deaths
9
6
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
4
2
2
2.5
W
Ganesha
 
Ganesha
2
0
10
7
W
11
1
2
12
L
Cernunnos
Joona_Over
Cernunnos
0
6
1
0.08
L
4
2
2
2.5
W
3
5
1
0.7
W
5
2
0
2.5
L
Heimdallr
1
5
0
0.2
W
1
1
4
3
L
Cerberus
askorianarr
Cerberus
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,270
Damage
29,654
43,345
Taken
35,429
17,152
Mitigated
17,543
10,041
Healing
10,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
4,740
2,923
0
4,409
10,971
6,257
860
2,387
8,354
0
46,511
W
Ganesha
 
Ganesha
3,805
894
0
2,766
7,814
5,485
903
1,381
6,433
22,775
0
W
10,694
5,923
0
2,597
5,278
1,885
2,216
2,027
3,251
0
29,716
L
Cernunnos
Joona_Over
Cernunnos
4,263
1,947
0
1,281
9,092
2,371
44
2,175
6,909
0
20,825
L
6,736
880
0
1,835
6,708
1,890
399
3,516
2,748
32,131
0
W
5,467
549
0
1,470
7,387
2,474
630
2,580
4,807
29,758
0
W
6,444
1,528
0
2,452
7,530
5,147
504
0
7,530
37,396
0
L
Heimdallr
2,823
1,637
0
1,637
7,710
2,656
450
5,335
2,075
0
19,270
W
3,244
395
0
750
7,420
2,552
0
1,456
5,964
0
36,597
L
Cerberus
askorianarr
Cerberus
708
90
0
879
8,864
3,978
453
1,235
7,543
8,564
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,615
Gold Earned
36,654
241
Minions Killed
273
0
Camps Cleared
0
1,047,411
Distance Traveled
1,173,094
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
7,269
559
86
7
0
259,225
4
W
Ganesha
7,477
575
6
0
0
257,999
1
W
Neith
7,685
591
61
5
0
194,646
1
L
Cernunnos
5,021
386
36
3
0
190,997
0
L
Scylla
7,088
545
59
5
0
228,175
1
W
Agni
6,944
534
60
5
0
233,256
2
W
Ares
7,740
595
84
6
0
222,086
2
L
Heimdallr
5,616
432
40
3
0
203,153
0
W
Hun Batz
6,808
524
62
5
0
265,107
2
L
Cerberus
5,621
432
20
2
0
165,861
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role