Player Matchup

Tsukuyomi
Tsukuyomi
Pressurezxc
Tsukuyomi
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 6L
1,688 Elo+
Party 3
Izanami
Izanami
SOSAGEOO
Izanami
Level 15
God Stats
36W - 23L
1,645 SR
Queue Stats
42W - 32L
1,557 Elo+
Party 1
Kukulkan
Kukulkan
erehanathi
Kukulkan
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Neith
Neith
iexhilaratE
Neith
Level 10
God Stats
14W - 12L
1,446 SR
Queue Stats
45W - 40L
1,443 Elo+
Party 3
Hel
Hel
присоска
Hel
Level 15
God Stats
19W - 17L
1,550 SR
Queue Stats
24W - 19L
1,530 Elo+
Party 1
Team Averages
Level 14
1,528 SR
1,543 Elo+

VS

Team Averages
Level 31
1,620 SR
1,556 Elo+
Bellona
Bellona
Avantyurist
Bellona
Level 27
God Stats
8W - 9L
1,534 SR
Queue Stats
56W - 46L
1,415 Elo+
Solo
Sylvanus
Sylvanus
Calkam
Sylvanus
Level 5
God Stats
2W - 1L
1,500 SR
Queue Stats
5W - 4L
1,454 Elo+
Solo
Agni
Agni
Mosselsap
Agni
Level 16
God Stats
4W - 3L
1,500 SR
Queue Stats
177W - 163L
1,666 Elo+
Party 2
Skadi
Skadi
YorMudders
Skadi
Level 84
God Stats
4W - 0L
1,953 SR
Queue Stats
31W - 21L
1,661 Elo+
Party 2
Thanatos
Thanatos
dutchgaint0229
Thanatos
Level 23
God Stats
44W - 30L
1,615 SR
Queue Stats
202W - 150L
1,583 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Pressurezxc
Tsukuyomi
10
1 / 3 / 1
5,823
485
4,101
8,386
2,794
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Izanami
SOSAGEOO
Izanami
10
1 / 6 / 3
6,195
516
3,959
11,166
2,741
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
erehanathi
Kukulkan
11
0 / 4 / 2
6,149
512
4,275
8,424
2,612
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

9
2 / 2 / 0
5,447
454
4,183
9,280
2,308
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
2 / 1 / 1
6,177
515
3,356
5,434
1,452
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Avantyurist
Bellona
11
0 / 1 / 1
6,516
543
3,208
5,904
4,136
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sylvanus
Calkam
Sylvanus
10
1 / 0 / 4
6,358
530
2,903
5,620
2,948
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Agni
14
8 / 2 / 2
8,266
689
12,766
7,882
2,721
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Skadi
10
0 / 2 / 3
5,753
479
4,700
7,971
2,295
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thanatos
13
7 / 2 / 1
8,039
670
7,566
7,220
4,117
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
27
6
Kills
16
16
Deaths
7
7
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Bellona
Avantyurist
Bellona
0
1
1
0.5
W
Sylvanus
Calkam
Sylvanus
1
0
4
3
W
Agni
8
2
2
4.5
L
Tsukuyomi
Pressurezxc
Tsukuyomi
1
3
1
0.5
L
Izanami
SOSAGEOO
Izanami
1
6
3
0.42
W
Skadi
0
2
3
0.75
W
Thanatos
7
2
1
3.75
L
Kukulkan
erehanathi
Kukulkan
0
4
2
0.25
L
2
2
0
1
L
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,874
Damage
31,143
42,690
Taken
34,597
11,907
Mitigated
16,217
15,079
Healing
19,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Avantyurist
Bellona
3,208
409
0
2,056
5,904
4,136
1,075
0
5,904
0
29,428
W
Sylvanus
Calkam
Sylvanus
2,903
1,030
1,657
2,238
5,620
2,948
64
2,018
3,602
10,850
0
W
Agni
12,766
1,832
0
2,829
7,882
2,721
0
2,149
5,733
53,814
0
L
Tsukuyomi
Pressurezxc
Tsukuyomi
4,101
516
0
671
8,386
2,794
161
1,841
6,279
0
21,671
L
Izanami
SOSAGEOO
Izanami
3,959
2,984
0
2,113
11,166
2,741
0
3,477
7,506
0
31,604
W
Skadi
4,700
1,431
0
3,200
7,971
2,295
0
1,167
6,804
0
38,743
W
Thanatos
7,566
2,608
0
7,503
7,220
4,117
0
2,297
4,923
0
48,494
L
Kukulkan
erehanathi
Kukulkan
4,275
1,010
0
740
8,424
2,612
0
3,901
4,229
38,477
0
L
4,183
1,586
0
3,852
9,280
2,308
196
3,869
5,287
0
27,060
L
3,356
606
4,253
3,450
5,434
1,452
0
1,935
3,445
18,985
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,791
Gold Earned
34,932
279
Minions Killed
343
0
Camps Cleared
0
1,125,564
Distance Traveled
1,118,860
11
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
6,516
543
65
5
0
201,253
4
W
Sylvanus
6,358
530
22
2
0
243,650
5
W
Agni
8,266
689
104
9
0
244,939
3
L
Tsukuyomi
5,823
485
47
4
0
264,276
2
L
Izanami
6,195
516
68
6
0
200,880
3
W
Skadi
5,753
479
60
5
0
205,945
6
W
Thanatos
8,039
670
92
8
0
223,073
0
L
Kukulkan
6,149
512
80
7
0
226,438
1
L
Neith
5,447
454
59
5
0
197,221
2
L
Hel
6,177
515
25
2
0
236,749
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role