Player Matchup

Chaac
Chaac
LucianGabo
Chaac
Level 19
God Stats
13W - 13L
1,436 SR
Queue Stats
65W - 64L
1,358 Elo+
Solo
Discordia
Discordia
PrettyKitty11223
Discordia
Level 29
God Stats
14W - 28L
1,177 SR
Queue Stats
142W - 228L
1,306 Elo+
Party 2
Artemis
Artemis
Thehiddenfriend9
Artemis
Level 78
God Stats
17W - 15L
1,391 SR
Queue Stats
182W - 274L
1,381 Elo+
Party 2
Team Averages
Level 42
1,334 SR
1,348 Elo+

VS

Team Averages
Level 33
1,550 SR
1,358 Elo+
Ares
Ares
DeadlyAD
Ares
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
RealDaniel145
Nemesis
Level 14
God Stats
0W - 1L
1,646 SR
Queue Stats
3W - 9L
1,277 Elo+
Solo
Scylla
Scylla
SkyDeLa3
Scylla
Level 28
God Stats
22W - 23L
1,504 SR
Queue Stats
306W - 421L
1,298 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
10
2 / 2 / 4
7,686
699
3,689
10,909
6,560
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Discordia
11
1 / 0 / 7
7,726
702
4,071
2,397
1,089
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

11
6 / 0 / 2
8,710
792
6,846
7,891
2,581
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
6
0 / 1 / 0
6,124
557
456
2,525
2,100
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nemesis
9
1 / 5 / 0
6,485
590
4,223
10,072
3,171
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
SkyDeLa3
Scylla
9
1 / 3 / 1
6,467
588
4,911
7,523
1,871
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
3
9
Kills
2
2
Deaths
9
13
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Ares
0
1
0
0
W
Chaac
2
2
4
2
W
Discordia
1
0
7
4.5
L
Nemesis
1
5
0
0.2
L
Scylla
SkyDeLa3
Scylla
1
3
1
0.5
W
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,606
Damage
9,590
21,197
Taken
20,120
10,230
Mitigated
7,142
9,997
Healing
1,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
456
0
0
348
2,525
2,100
0
1,240
1,285
3,973
0
W
Chaac
3,689
950
0
3,482
10,909
6,560
889
2,608
8,301
0
21,228
W
Discordia
4,071
38
183
1,394
2,397
1,089
490
719
1,678
18,321
0
L
Nemesis
4,223
1,031
0
1,115
10,072
3,171
0
1,123
8,824
0
17,381
L
Scylla
SkyDeLa3
Scylla
4,911
133
0
0
7,523
1,871
0
1,708
5,740
14,940
0
W
6,846
2,919
0
4,938
7,891
2,581
1,334
2,124
5,767
0
40,164

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,122
Gold Earned
19,076
107
Minions Killed
30
0
Camps Cleared
0
569,447
Distance Traveled
457,124
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
6,124
557
4
0
0
54,667
0
W
Chaac
7,686
699
29
3
0
204,540
1
W
Discordia
7,726
702
24
2
0
194,806
1
L
Nemesis
6,485
590
13
1
0
212,414
0
L
Scylla
6,467
588
13
1
0
190,043
0
W
Artemis
8,710
792
54
5
0
170,101
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role