Player Matchup

Cthulhu
Cthulhu
EGTPxDeefus
Cthulhu
Level 42
God Stats
18W - 10L
1,668 SR
Queue Stats
45W - 37L
1,594 Elo+
Party 2
Nox
Nox
Ms_LaDyiSH
Nox
Level 126
God Stats
336W - 263L
1,608 SR
Queue Stats
370W - 283L
1,563 Elo+
Solo
Fenrir
Fenrir
Xirreon
Fenrir
Level 69
God Stats
65W - 97L
1,475 SR
Queue Stats
107W - 181L
1,473 Elo+
Party 2
Team Averages
Level 79
1,583 SR
1,543 Elo+

VS

Team Averages
Level 88
1,424 SR
1,544 Elo+
Xbalanque
Xbalanque
Jreezy161
Xbalanque
Level 89
God Stats
6W - 7L
1,482 SR
Queue Stats
52W - 45L
1,532 Elo+
Party 1
Bacchus
Bacchus
Shortysmooth
Bacchus
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,721 Elo+
Solo
Aphrodite
Aphrodite
The Spicy Wind
Aphrodite
Level 90
God Stats
1W - 0L
1,289 SR
Queue Stats
120W - 90L
1,380 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
EGTPxDeefus
Cthulhu
14
0 / 3 / 6
12,514
544
10,885
14,525
8,006
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
5 / 1 / 6
13,624
592
20,698
11,420
5,916
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
Xirreon
Fenrir
15
6 / 4 / 3
13,760
598
13,396
21,475
23,431
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Jreezy161
Xbalanque
18
4 / 4 / 3
14,543
632
17,628
20,325
8,029
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bacchus
Shortysmooth
Bacchus
16
2 / 6 / 2
12,655
550
6,923
19,090
22,970
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Aphrodite
The Spicy Wind
Aphrodite
18
2 / 2 / 5
13,728
597
14,199
19,358
13,581
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
18
11
Kills
8
8
Deaths
12
15
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
EGTPxDeefus
Cthulhu
0
3
6
1
W
Xbalanque
Jreezy161
Xbalanque
4
4
3
1.38
L
5
1
6
8
W
Bacchus
Shortysmooth
Bacchus
2
6
2
0.5
W
Aphrodite
The Spicy Wind
Aphrodite
2
2
5
2.25
L
Fenrir
Xirreon
Fenrir
6
4
3
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,979
Damage
38,750
47,420
Taken
58,773
37,353
Mitigated
44,580
8,252
Healing
29,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
EGTPxDeefus
Cthulhu
10,885
99
970
2,821
14,525
8,006
0
5,863
8,662
43,255
0
W
Xbalanque
Jreezy161
Xbalanque
17,628
10,193
0
2,989
20,325
8,029
3,256
11,025
9,125
0
78,673
L
20,698
402
0
2,251
11,420
5,916
0
5,159
6,261
88,657
0
W
Bacchus
Shortysmooth
Bacchus
6,923
492
150
1,957
19,090
22,970
266
11,242
7,403
30,227
0
W
Aphrodite
The Spicy Wind
Aphrodite
14,199
1,088
10,712
13,989
19,358
13,581
749
10,104
9,129
91,246
0
L
Fenrir
Xirreon
Fenrir
13,396
4,022
0
2,210
21,475
23,431
0
10,239
11,236
348
46,230

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,898
Gold Earned
40,926
210
Minions Killed
268
0
Camps Cleared
0
1,032,644
Distance Traveled
1,105,849
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
12,514
544
50
2
0
301,008
1
W
Xbalanque
14,543
632
136
6
0
363,639
0
L
Nox
13,624
592
121
5
0
404,650
1
W
Bacchus
12,655
550
37
2
0
352,872
0
W
Aphrodite
13,728
597
95
4
0
389,338
0
L
Fenrir
13,760
598
39
2
0
326,986
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role