Player Matchup

Da Ji
Da Ji
BunkerC
Da Ji
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 20L
1,515 Elo+
Party 1
Ymir
Ymir
Granadero1999
Ymir
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
LaMissFrancaise
Neith
Level 7
God Stats
6W - 2L
1,889 SR
Queue Stats
20W - 15L
1,465 Elo+
Party 1
Sun Wukong
Sun Wukong
Slupli
Sun Wukong
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 3L
1,774 Elo+
Party 1
Nu Wa
Nu Wa
YoutubePlebMarv
Nu Wa
Level 67
God Stats
24W - 18L
1,494 SR
Queue Stats
26W - 22L
1,508 Elo+
Party 1
Team Averages
Level 26
1,577 SR
1,552 Elo+

VS

Team Averages
Level 22
1,559 SR
1,456 Elo+
Hades
Hades
ElGameplayer
Hades
Level 24
God Stats
1W - 2L
1,397 SR
Queue Stats
3W - 4L
1,508 Elo+
Solo
Osiris
Osiris
Matartor
Osiris
Level 28
God Stats
1W - 1L
1,715 SR
Queue Stats
30W - 32L
1,442 Elo+
Party 2
Pele
Pele
Pandora2598
Pele
Level 28
God Stats
18W - 8L
1,662 SR
Queue Stats
69W - 84L
1,418 Elo+
Party 2
Ymir
Ymir
iMOGMAN x
Ymir
Level 16
God Stats
18W - 17L
1,518 SR
Queue Stats
66W - 51L
1,492 Elo+
Party 3
Medusa
Medusa
mohammedthegreat
Medusa
Level 15
God Stats
6W - 8L
1,500 SR
Queue Stats
99W - 122L
1,421 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
BunkerC
Da Ji
10
7 / 4 / 2
6,230
623
4,848
6,588
2,003
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
4 / 2 / 9
6,237
624
6,051
7,231
3,144
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
9 / 1 / 5
6,498
650
7,109
5,692
1,444
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
Slupli
Sun Wukong
10
3 / 2 / 2
5,900
590
2,594
6,555
3,565
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

11
3 / 1 / 7
6,367
637
9,846
5,300
1,596
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 0
5,645
565
2,523
7,777
2,394
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Osiris
Matartor
Osiris
10
4 / 5 / 0
6,265
627
4,243
10,356
4,382
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8
2 / 5 / 2
5,676
568
5,932
8,665
2,695
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ymir
7
1 / 4 / 4
4,973
497
3,091
6,348
2,102
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
2 / 8 / 2
5,328
533
3,076
8,548
2,008
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
18
26
Kills
10
10
Deaths
26
25
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Da Ji
BunkerC
Da Ji
7
4
2
2
L
1
4
0
0.25
W
4
2
9
4.25
W
9
1
5
11.5
L
Osiris
Matartor
Osiris
4
5
0
0.8
L
2
5
2
0.6
W
Sun Wukong
Slupli
Sun Wukong
3
2
2
2
W
3
1
7
6.5
L
Ymir
1
4
4
0.75
L
2
8
2
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,448
Damage
18,865
31,366
Taken
41,694
11,752
Mitigated
13,581
6,803
Healing
9,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
BunkerC
Da Ji
4,848
1,509
0
978
6,588
2,003
0
713
5,875
0
16,741
L
2,523
727
0
1,357
7,777
2,394
503
5,072
2,464
22,825
0
W
6,051
1,893
0
1,078
7,231
3,144
68
1,649
5,582
13,875
0
W
7,109
4,480
0
2,090
5,692
1,444
602
1,017
4,675
0
22,788
L
Osiris
Matartor
Osiris
4,243
1,310
0
3,501
10,356
4,382
738
1,339
8,700
0
27,238
L
5,932
2,977
171
2,437
8,665
2,695
616
2,577
5,975
0
25,424
W
Sun Wukong
Slupli
Sun Wukong
2,594
370
0
1,938
6,555
3,565
135
0
6,555
0
21,348
W
9,846
3,346
0
719
5,300
1,596
585
2,235
3,065
40,870
0
L
Ymir
3,091
576
0
656
6,348
2,102
372
3,002
3,312
6,131
0
L
3,076
1,513
0
1,091
8,548
2,008
0
3,390
5,100
0
12,612

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,232
Gold Earned
27,887
194
Minions Killed
190
0
Camps Cleared
0
890,179
Distance Traveled
867,564
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
6,230
623
32
3
0
173,472
0
L
Hades
5,645
565
47
5
0
168,845
4
W
Ymir
6,237
624
16
2
0
183,524
3
W
Neith
6,498
650
39
4
0
179,120
1
L
Osiris
6,265
627
67
7
0
173,596
2
L
Pele
5,676
568
48
5
0
198,747
1
W
Sun Wukong
5,900
590
43
4
0
186,628
2
W
Nu Wa
6,367
637
64
6
0
167,435
4
L
Ymir
4,973
497
7
1
0
168,068
3
L
Medusa
5,328
533
21
2
0
158,308
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role