Player Matchup

Fenrir
Fenrir
Ostuda_Babyface
Fenrir
Level 15
God Stats
31W - 26L
1,594 SR
Queue Stats
55W - 66L
1,364 Elo+
Solo
Neith
Neith
baltazar_244
Neith
Level 7
God Stats
14W - 16L
1,643 SR
Queue Stats
16W - 16L
1,614 Elo+
Party 2
Agni
Agni
dragunovShot
Agni
Level 154
God Stats
0W - 1L
1,535 SR
Queue Stats
8W - 9L
1,701 Elo+
Party 2
Chaac
Chaac
skrotolord
Chaac
Level 27
God Stats
1W - 2L
1,460 SR
Queue Stats
36W - 17L
1,535 Elo+
Solo
Kali
Kali
x_Daemonia_x
Kali
Level 16
God Stats
1W - 3L
1,746 SR
Queue Stats
2,603W - 2,723L
1,368 Elo+
Solo
Team Averages
Level 44
1,596 SR
1,516 Elo+

VS

Team Averages
Level 26
1,573 SR
1,464 Elo+
Xing Tian
Xing Tian
DanielVurro
Xing Tian
Level 28
God Stats
3W - 4L
1,408 SR
Queue Stats
29W - 36L
1,426 Elo+
Solo
Neith
Neith
DeSiKo14
Neith
Level 30
God Stats
7W - 13L
1,587 SR
Queue Stats
71W - 101L
1,444 Elo+
Solo
Izanami
Izanami
HaZe Executor
Izanami
Level 26
God Stats
41W - 33L
1,687 SR
Queue Stats
69W - 61L
1,553 Elo+
Party 1
Kukulkan
Kukulkan
caferMidas
Kukulkan
Level 20
God Stats
4W - 6L
1,324 SR
Queue Stats
4W - 7L
1,335 Elo+
Solo
Bakasura
Bakasura
vAkasuii
Bakasura
Level 25
God Stats
3W - 1L
1,857 SR
Queue Stats
17W - 14L
1,561 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 0
6,167
881
169
1,373
398
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

12
1 / 4 / 3
7,177
1,025
3,755
8,599
2,861
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

14
1 / 3 / 4
7,834
1,119
12,166
7,725
2,576
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
13
5 / 0 / 1
8,400
1,200
5,861
8,425
5,645
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

14
1 / 7 / 4
7,639
1,091
5,280
11,373
4,734
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Team 1 Tickets

261

VS

Team 2 Tickets

318

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
DanielVurro
Xing Tian
13
1 / 1 / 10
7,953
1,136
4,300
9,579
7,440
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Neith
DeSiKo14
Neith
13
3 / 2 / 7
7,909
1,130
7,352
6,586
2,585
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Izanami
14
3 / 1 / 9
8,138
1,163
5,494
3,313
1,575
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kukulkan
caferMidas
Kukulkan
14
3 / 2 / 7
7,802
1,115
7,856
4,334
1,804
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
vAkasuii
Bakasura
13
5 / 2 / 5
8,113
1,159
6,031
8,065
3,165
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
53
8
Kills
15
15
Deaths
8
12
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
DanielVurro
Xing Tian
1
1
10
6
W
Neith
DeSiKo14
Neith
3
2
7
3.25
W
Izanami
3
1
9
7.5
L
0
1
0
0
L
1
4
3
0.63
W
Kukulkan
caferMidas
Kukulkan
3
2
7
3.25
L
1
3
4
1
L
Chaac
5
0
1
5.5
W
Bakasura
vAkasuii
Bakasura
5
2
5
3.75
L
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,231
Damage
31,033
37,495
Taken
31,877
16,214
Mitigated
16,569
4,690
Healing
4,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
DanielVurro
Xing Tian
4,300
529
0
708
9,579
7,440
0
3,261
6,318
12,880
0
W
Neith
DeSiKo14
Neith
7,352
3,737
0
1,798
6,586
2,585
0
3,064
3,522
0
17,128
W
Izanami
5,494
4,856
309
207
3,313
1,575
0
1,136
2,177
0
17,938
L
169
104
0
62
1,373
398
0
620
703
0
1,204
L
3,755
1,739
0
643
8,599
2,861
0
2,112
6,197
0
13,773
W
Kukulkan
caferMidas
Kukulkan
7,856
1,227
0
0
4,334
1,804
0
966
3,368
26,686
0
L
12,166
1,113
0
355
7,725
2,576
0
1,684
5,773
39,951
0
L
Chaac
5,861
1,936
0
1,799
8,425
5,645
0
3,122
5,223
0
12,872
W
Bakasura
vAkasuii
Bakasura
6,031
3,821
0
1,933
8,065
3,165
0
3,739
4,326
0
7,551
L
5,280
3,946
0
1,831
11,373
4,734
0
4,618
6,730
0
13,178

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,217
Gold Earned
39,915
121
Minions Killed
126
3
Camps Cleared
4
507,303
Distance Traveled
618,947
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
7,953
1,136
14
2
0
146,386
0
W
Neith
7,909
1,130
22
3
0
111,416
0
W
Izanami
8,138
1,163
37
5
2
104,121
0
L
Fenrir
6,167
881
2
0
0
37,860
1
L
Neith
7,177
1,025
10
1
0
104,993
0
W
Kukulkan
7,802
1,115
47
7
0
114,502
0
L
Agni
7,834
1,119
73
10
0
135,169
0
L
Chaac
8,400
1,200
14
2
1
129,460
1
W
Bakasura
8,113
1,159
6
1
2
142,522
0
L
Kali
7,639
1,091
22
3
2
99,821
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role