Player Matchup

Terra
Terra
CursedCrusade
Terra
Level 37
God Stats
3W - 0L
1,500 SR
Queue Stats
7W - 4L
1,500 Elo+
Party 2
Mercury
Mercury
Lorsay
Mercury
Level 43
God Stats
4W - 6L
1,358 SR
Queue Stats
600W - 604L
1,429 Elo+
Solo
Merlin
Merlin
MishaShet
Merlin
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
TheGuimi
Nu Wa
Level 127
God Stats
1W - 0L
1,632 SR
Queue Stats
16W - 13L
1,500 Elo+
Solo
Izanami
Izanami
TheTahat
Izanami
Level 108
God Stats
17W - 11L
1,668 SR
Queue Stats
221W - 212L
1,515 Elo+
Party 2
Team Averages
Level 76
1,532 SR
1,489 Elo+

VS

Team Averages
Level 103
1,463 SR
1,339 Elo+
Guan Yu
Guan Yu
Moukie
Guan Yu
Level 97
God Stats
3W - 3L
1,457 SR
Queue Stats
383W - 504L
1,288 Elo+
Party 1
Nemesis
Nemesis
MrStrawberryJam
Nemesis
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 15L
1,256 Elo+
Solo
Horus
Horus
Takhsmlrd
Horus
Level 122
God Stats
98W - 79L
1,446 SR
Queue Stats
561W - 701L
1,333 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
beanos2702
Ah Muzen Cab
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 112L
1,518 Elo+
Solo
Persephone
Persephone
fni_da
Persephone
Level 92
God Stats
8W - 11L
1,413 SR
Queue Stats
411W - 548L
1,300 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 7 / 14
12,691
453
7,988
26,150
36,974
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mercury
Lorsay
Mercury
20
4 / 7 / 13
13,536
483
11,751
23,727
14,026
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
MishaShet
Merlin
20
4 / 6 / 8
14,331
512
18,015
14,438
6,078
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nu Wa
TheGuimi
Nu Wa
20
8 / 9 / 6
16,682
596
27,717
20,721
12,275
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
TheTahat
Izanami
20
12 / 3 / 9
16,273
581
35,839
22,225
11,998
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Moukie
Guan Yu
20
11 / 1 / 8
15,261
545
19,867
32,284
40,936
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

20
15 / 6 / 5
16,831
601
23,472
27,622
13,835
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Horus
Takhsmlrd
Horus
16
1 / 7 / 7
12,661
452
6,251
30,437
32,362
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ah Muzen Cab
beanos2702
Ah Muzen Cab
17
2 / 8 / 10
12,704
454
15,423
27,081
9,925
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Persephone
fni_da
Persephone
18
2 / 7 / 9
13,304
475
11,869
19,323
7,559
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
70
29
Kills
31
32
Deaths
29
50
Assists
39
Player
Kills
Deaths
Assists
KDA
W
1
7
14
1.14
W
Mercury
Lorsay
Mercury
4
7
13
1.5
W
Merlin
MishaShet
Merlin
4
6
8
1.33
L
Guan Yu
Moukie
Guan Yu
11
1
8
15
L
15
6
5
2.92
L
Horus
Takhsmlrd
Horus
1
7
7
0.64
W
Nu Wa
TheGuimi
Nu Wa
8
9
6
1.22
W
Izanami
TheTahat
Izanami
12
3
9
5.5
L
Ah Muzen Cab
beanos2702
Ah Muzen Cab
2
8
10
0.88
L
Persephone
fni_da
Persephone
2
7
9
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,310
Damage
76,882
107,261
Taken
136,747
81,351
Mitigated
104,617
30,971
Healing
49,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,988
1,442
2,657
4,306
26,150
36,974
125
1,217
24,537
21,523
0
W
Mercury
Lorsay
Mercury
11,751
5,271
606
9,142
23,727
14,026
872
3,237
20,490
173
94,963
W
Merlin
MishaShet
Merlin
18,015
1,482
0
2,328
14,438
6,078
179
3,079
11,119
89,901
0
L
Guan Yu
Moukie
Guan Yu
19,867
2,861
4,142
13,971
32,284
40,936
868
14,424
16,829
898
89,744
L
23,472
10,912
0
9,674
27,622
13,835
498
11,571
15,707
0
147,636
L
Horus
Takhsmlrd
Horus
6,251
2,644
5,728
7,467
30,437
32,362
126
9,197
20,780
0
32,608
W
Nu Wa
TheGuimi
Nu Wa
27,717
5,985
0
3,280
20,721
12,275
3,834
1,166
19,445
146,437
0
W
Izanami
TheTahat
Izanami
35,839
29,507
0
8,652
22,225
11,998
4,803
3,938
18,287
0
128,488
L
Ah Muzen Cab
beanos2702
Ah Muzen Cab
15,423
5,214
0
6,447
27,081
9,925
354
9,585
17,276
0
84,607
L
Persephone
fni_da
Persephone
11,869
987
0
2,566
19,323
7,559
488
10,031
9,117
71,789
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,513
Gold Earned
70,761
714
Minions Killed
601
0
Camps Cleared
0
2,477,924
Distance Traveled
2,486,498
20
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
12,691
453
23
1
0
484,930
3
W
Mercury
13,536
483
115
4
0
610,226
6
W
Merlin
14,331
512
136
5
0
485,232
4
L
Guan Yu
15,261
545
150
5
0
578,222
7
L
Nemesis
16,831
601
164
6
0
545,111
3
L
Horus
12,661
452
25
1
0
457,208
7
W
Nu Wa
16,682
596
217
8
0
431,572
3
W
Izanami
16,273
581
223
8
0
465,964
4
L
Ah Muzen Cab
12,704
454
131
5
0
443,990
0
L
Persephone
13,304
475
131
5
0
461,967
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role