Player Matchup

Hercules
Hercules
LeMaKoTi
Hercules
Level 40
God Stats
2W - 2L
1,500 SR
Queue Stats
11W - 28L
1,086 Elo+
Party 2
Raijin
Raijin
LitlleMarko
Raijin
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 38L
1,086 Elo+
Party 2
Ne Zha
Ne Zha
monkeydario
Ne Zha
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 79
1,500 SR
1,224 Elo+

VS

Team Averages
Level 67
1,504 SR
1,471 Elo+
Bastet
Bastet
COOLTHINGppp
Bastet
Level 28
God Stats
20W - 20L
1,494 SR
Queue Stats
52W - 68L
1,384 Elo+
Party 1
Thor
Thor
Kealam
Thor
Level 46
God Stats
18W - 12L
1,620 SR
Queue Stats
92W - 78L
1,505 Elo+
Party 1
Freya
Freya
PrimeInfinity
Freya
Level 128
God Stats
4W - 5L
1,400 SR
Queue Stats
361W - 268L
1,524 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
LeMaKoTi
Hercules
14
7 / 5 / 3
10,400
743
9,319
13,965
10,068
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Raijin
13
4 / 7 / 3
9,667
691
3,445
10,762
3,618
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ne Zha
13
1 / 8 / 7
9,093
650
5,945
11,729
4,167
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
12
1 / 6 / 13
9,714
694
5,083
9,703
3,261
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Thor
Kealam
Thor
14
1 / 4 / 13
10,067
719
3,200
7,363
2,670
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

17
18 / 2 / 2
12,628
902
21,871
13,303
5,594
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
48
12
Kills
20
20
Deaths
12
13
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Bastet
1
6
13
1.25
W
Thor
Kealam
Thor
1
4
13
1.88
L
Hercules
LeMaKoTi
Hercules
7
5
3
1.7
L
Raijin
4
7
3
0.79
W
18
2
2
9.5
L
Ne Zha
1
8
7
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,709
Damage
30,154
36,456
Taken
30,369
17,853
Mitigated
11,525
4,566
Healing
6,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
5,083
2,162
0
0
9,703
3,261
720
1,096
8,230
0
23,196
W
Thor
Kealam
Thor
3,200
761
0
0
7,363
2,670
0
92
7,121
0
38,907
L
Hercules
LeMaKoTi
Hercules
9,319
2,226
0
2,216
13,965
10,068
278
8,629
5,336
0
16,223
L
Raijin
3,445
315
0
737
10,762
3,618
300
7,060
3,702
22,381
0
W
21,871
7,939
0
6,763
13,303
5,594
1,631
2,069
10,988
55,748
0
L
Ne Zha
5,945
1,140
0
1,613
11,729
4,167
432
6,270
5,459
0
45,613

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,160
Gold Earned
32,409
134
Minions Killed
166
0
Camps Cleared
0
619,911
Distance Traveled
738,039
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
9,714
694
32
2
0
266,485
0
W
Thor
10,067
719
55
4
0
228,174
1
L
Hercules
10,400
743
21
2
0
209,582
0
L
Raijin
9,667
691
39
3
0
200,979
1
W
Freya
12,628
902
79
6
0
243,380
2
L
Ne Zha
9,093
650
74
5
0
209,350
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role