Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Osiris
Osiris
Captn_Dotterbart
Osiris
Level 101
God Stats
2W - 4L
1,469 SR
Queue Stats
67W - 74L
1,397 Elo+
Solo
Hachiman
Hachiman
Quinton44magnum
Hachiman
Level 117
God Stats
2W - 1L
1,500 SR
Queue Stats
284W - 323L
1,367 Elo+
Party 2
Bacchus
Bacchus
adventure_boy12
Bacchus
Level 127
God Stats
20W - 20L
1,503 SR
Queue Stats
669W - 668L
1,401 Elo+
Solo
Loki
Loki
jorge99099
Loki
Level 68
God Stats
9W - 3L
1,736 SR
Queue Stats
123W - 156L
1,467 Elo+
Solo
Team Averages
Level 102
1,542 SR
1,426 Elo+

VS

Team Averages
Level 79
1,477 SR
1,417 Elo+
Neith
Neith
 
Neith
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Aphrodite
Aphrodite
GregoryIT
Aphrodite
Level 97
God Stats
24W - 11L
1,704 SR
Queue Stats
127W - 118L
1,434 Elo+
Party 1
Ymir
Ymir
Mikikhail
Ymir
Level 87
God Stats
0W - 3L
1,291 SR
Queue Stats
122W - 209L
1,365 Elo+
Party 3
Set
Set
Tempest1607
Set
Level 85
God Stats
2W - 1L
1,161 SR
Queue Stats
17W - 27L
1,377 Elo+
Party 3
Nu Wa
Nu Wa
anime_intim
Nu Wa
Level 67
God Stats
3W - 3L
1,730 SR
Queue Stats
160W - 153L
1,407 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
12
3 / 2 / 5
7,110
593
5,365
8,090
3,602
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

12
2 / 0 / 1
7,140
595
3,392
6,374
4,833
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hachiman
13
5 / 0 / 3
7,347
612
7,021
7,807
2,380
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
3 / 1 / 9
7,014
585
4,923
6,467
5,606
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

11
4 / 3 / 3
7,365
614
5,076
6,880
2,104
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
9
2 / 4 / 0
5,578
465
4,126
6,490
1,810
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Aphrodite
GregoryIT
Aphrodite
10
2 / 2 / 2
6,268
522
5,382
8,642
3,493
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ymir
8
0 / 3 / 1
4,678
390
833
8,090
2,804
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
2 / 6 / 0
6,079
507
3,972
10,054
3,585
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

11
0 / 3 / 0
5,870
489
4,167
4,703
1,254
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
9
17
Kills
6
6
Deaths
18
21
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
3
2
5
2.75
L
Neith
 
Neith
2
4
0
0.5
W
2
0
1
2.5
L
Aphrodite
GregoryIT
Aphrodite
2
2
2
1.5
L
Ymir
0
3
1
0.17
W
Hachiman
5
0
3
6.5
L
2
6
0
0.33
W
3
1
9
7.5
L
0
3
0
0
W
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,777
Damage
18,480
35,618
Taken
37,979
18,525
Mitigated
12,946
16,359
Healing
8,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
5,365
341
1,618
4,253
8,090
3,602
408
3,902
4,178
26,794
0
L
Neith
 
Neith
4,126
2,374
0
1,234
6,490
1,810
71
2,515
3,925
0
22,479
W
3,392
1,445
0
2,125
6,374
4,833
508
3,510
2,601
0
34,160
L
Aphrodite
GregoryIT
Aphrodite
5,382
492
256
3,755
8,642
3,493
128
3,360
4,957
29,816
0
L
Ymir
833
0
0
0
8,090
2,804
0
2,395
5,674
13,517
0
W
Hachiman
7,021
4,167
0
5,343
7,807
2,380
1,785
623
7,174
0
44,242
L
3,972
1,685
0
2,740
10,054
3,585
0
1,497
8,432
0
39,511
W
4,923
620
0
1,184
6,467
5,606
0
868
5,590
19,264
0
L
4,167
1,157
0
500
4,703
1,254
36
0
4,703
23,228
0
W
5,076
1,271
0
1,836
6,880
2,104
0
1,177
5,693
0
38,504

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,976
Gold Earned
28,473
282
Minions Killed
238
0
Camps Cleared
0
1,142,553
Distance Traveled
1,072,717
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
7,110
593
41
3
0
236,910
4
L
Neith
5,578
465
38
3
0
210,735
0
W
Osiris
7,140
595
74
6
0
207,910
0
L
Aphrodite
6,268
522
65
5
0
215,888
2
L
Ymir
4,678
390
18
2
0
202,281
1
W
Hachiman
7,347
612
79
7
0
216,738
1
L
Set
6,079
507
66
6
0
233,267
0
W
Bacchus
7,014
585
25
2
0
213,992
4
L
Nu Wa
5,870
489
51
4
0
210,546
0
W
Loki
7,365
614
63
5
0
267,003
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role