Player Matchup

Discordia
Discordia
Caernum
Discordia
Level 107
God Stats
2W - 2L
1,500 SR
Queue Stats
250W - 272L
1,572 Elo+
Solo
Achilles
Achilles
ChersaAlex
Achilles
Level 106
God Stats
2W - 3L
1,500 SR
Queue Stats
173W - 187L
1,441 Elo+
Solo
Hercules
Hercules
JPLDN
Hercules
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
JP_LdN_
Thor
Level 38
God Stats
0W - 11L
1,013 SR
Queue Stats
1W - 22L
974 Elo+
Party 1
Ullr
Ullr
RickFlare
Ullr
Level 46
God Stats
55W - 94L
1,369 SR
Queue Stats
168W - 228L
1,328 Elo+
Party 1
Team Averages
Level 69
1,377 SR
1,363 Elo+

VS

Team Averages
Level 53
1,435 SR
1,402 Elo+
Nox
Nox
Chamaline
Nox
Level 58
God Stats
2W - 1L
1,577 SR
Queue Stats
54W - 64L
1,404 Elo+
Party 2
Aphrodite
Aphrodite
Danielpop122
Aphrodite
Level 66
God Stats
17W - 11L
1,243 SR
Queue Stats
109W - 116L
1,405 Elo+
Solo
Danzaburou
Danzaburou
HuKuuro
Danzaburou
Level 49
God Stats
12W - 13L
1,348 SR
Queue Stats
54W - 64L
1,404 Elo+
Party 2
Set
Set
MORFuN
Set
Level 45
God Stats
7W - 9L
1,330 SR
Queue Stats
132W - 152L
1,421 Elo+
Solo
Ra
Ra
sqrl28
Ra
Level 45
God Stats
11W - 9L
1,677 SR
Queue Stats
284W - 289L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Caernum
Discordia
12
3 / 5 / 1
7,540
444
7,136
8,178
2,515
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Achilles
ChersaAlex
Achilles
14
1 / 5 / 0
7,523
443
3,816
13,452
6,235
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
JPLDN
Hercules
11
0 / 5 / 4
7,208
424
5,589
17,077
9,090
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shillelagh

Shillelagh

+25
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Thor
JP_LdN_
Thor
12
0 / 4 / 0
6,977
410
523
10,752
3,674
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Ullr
11
1 / 5 / 0
6,878
405
4,815
13,770
4,136
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 8
8,302
488
6,388
7,234
3,838
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Aphrodite
Danielpop122
Aphrodite
18
6 / 0 / 3
11,428
672
9,336
8,859
4,810
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
HuKuuro
Danzaburou
15
6 / 1 / 6
10,072
592
16,409
10,954
3,638
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Set
MORFuN
Set
15
5 / 2 / 4
9,472
557
5,173
10,336
4,664
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ra
17
4 / 1 / 4
10,248
603
4,723
8,431
3,442
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
49
5
Kills
24
24
Deaths
6
5
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Discordia
Caernum
Discordia
3
5
1
0.7
W
3
2
8
3.5
L
Achilles
ChersaAlex
Achilles
1
5
0
0.2
W
Aphrodite
Danielpop122
Aphrodite
6
0
3
7.5
W
Danzaburou
HuKuuro
Danzaburou
6
1
6
9
L
Hercules
JPLDN
Hercules
0
5
4
0.4
L
Thor
JP_LdN_
Thor
0
4
0
0
W
Set
MORFuN
Set
5
2
4
3.5
L
Ullr
1
5
0
0.2
W
Ra
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,879
Damage
42,029
63,229
Taken
45,814
25,650
Mitigated
20,392
15,704
Healing
20,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Caernum
Discordia
7,136
596
0
189
8,178
2,515
170
3,756
4,242
39,447
0
W
6,388
1,174
246
1,413
7,234
3,838
750
1,384
5,850
17,510
0
L
Achilles
ChersaAlex
Achilles
3,816
823
0
2,349
13,452
6,235
0
6,103
6,943
0
42,376
W
Aphrodite
Danielpop122
Aphrodite
9,336
1,033
1,583
7,695
8,859
4,810
1,375
1,432
7,427
71,091
0
W
Danzaburou
HuKuuro
Danzaburou
16,409
6,687
0
4,874
10,954
3,638
1,703
2,436
8,518
0
61,447
L
Hercules
JPLDN
Hercules
5,589
1,728
0
5,737
17,077
9,090
364
3,157
13,888
0
20,968
L
Thor
JP_LdN_
Thor
523
86
0
3,581
10,752
3,674
0
2,531
8,077
0
39,817
W
Set
MORFuN
Set
5,173
2,865
0
216
10,336
4,664
684
106
10,230
0
60,300
L
Ullr
4,815
1,630
159
3,689
13,770
4,136
0
4,094
9,632
0
38,033
W
Ra
4,723
726
636
3,853
8,431
3,442
0
1,946
6,485
67,530
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,126
Gold Earned
49,522
338
Minions Killed
528
0
Camps Cleared
0
1,578,077
Distance Traveled
1,559,239
8
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
7,540
444
72
4
0
318,819
1
W
Nox
8,302
488
24
1
0
313,925
4
L
Achilles
7,523
443
76
4
0
306,598
6
W
Aphrodite
11,428
672
166
10
0
300,108
5
W
Danzaburou
10,072
592
107
6
0
296,202
3
L
Hercules
7,208
424
26
2
0
325,696
1
L
Thor
6,977
410
86
5
0
349,145
0
W
Set
9,472
557
95
6
0
306,903
4
L
Ullr
6,878
405
78
5
0
277,819
0
W
Ra
10,248
603
136
8
0
342,101
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role