Player Matchup

Athena
Athena
JinglesMacbeth
Athena
Level 106
God Stats
29W - 22L
1,500 SR
Queue Stats
461W - 363L
1,588 Elo+
Party 1
Amaterasu
Amaterasu
Pabuu
Amaterasu
Level 43
God Stats
4W - 3L
1,743 SR
Queue Stats
188W - 140L
1,593 Elo+
Party 1
Medusa
Medusa
PaporParrot6320
Medusa
Level 21
God Stats
4W - 2L
1,254 SR
Queue Stats
93W - 106L
1,660 Elo+
Solo
Pele
Pele
samuel
Pele
Level 127
God Stats
29W - 23L
1,377 SR
Queue Stats
335W - 274L
1,574 Elo+
Party 1
Ra
Ra
smoochygottlieb
Ra
Level 27
God Stats
2W - 1L
1,547 SR
Queue Stats
25W - 39L
1,551 Elo+
Solo
Team Averages
Level 65
1,484 SR
1,593 Elo+

VS

Team Averages
Level 54
1,482 SR
1,545 Elo+
Loki
Loki
CallMeGraze
Loki
Level 29
God Stats
22W - 26L
1,765 SR
Queue Stats
37W - 36L
1,702 Elo+
Solo
Guan Yu
Guan Yu
CreamMachine69_
Guan Yu
Level 27
God Stats
0W - 3L
1,527 SR
Queue Stats
16W - 12L
1,387 Elo+
Party 2
Thoth
Thoth
Heckingwoke
Thoth
Level 49
God Stats
0W - 4L
1,442 SR
Queue Stats
64W - 51L
1,509 Elo+
Solo
Hel
Hel
Yams5040
Hel
Level 26
God Stats
0W - 2L
1,392 SR
Queue Stats
4W - 4L
1,666 Elo+
Solo
Bellona
Bellona
outstagebilly
Bellona
Level 141
God Stats
0W - 1L
1,285 SR
Queue Stats
21W - 20L
1,462 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 15
9,062
906
4,867
7,096
6,327
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Amaterasu
Pabuu
Amaterasu
14
3 / 1 / 11
8,051
805
6,093
9,680
4,855
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

15
4 / 2 / 13
9,174
917
10,761
11,938
4,990
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Pele
samuel
Pele
15
9 / 2 / 10
9,886
989
11,076
6,825
2,453
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
3 / 0 / 7
9,321
932
4,255
4,594
1,933
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 3 / 2
8,617
862
6,890
7,550
2,556
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
0 / 2 / 3
6,156
616
4,277
10,217
8,207
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

12
0 / 6 / 4
6,811
681
7,654
7,601
2,156
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 4 / 1
5,961
596
1,443
7,375
2,424
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Bellona
13
3 / 7 / 2
7,729
773
6,838
12,823
11,481
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
18
22
Kills
6
6
Deaths
22
56
Assists
12
Player
Kills
Deaths
Assists
KDA
L
3
3
2
1.33
L
0
2
3
0.75
L
0
6
4
0.33
W
3
1
15
10.5
W
Amaterasu
Pabuu
Amaterasu
3
1
11
8.5
W
4
2
13
5.25
L
0
4
1
0.13
L
Bellona
3
7
2
0.57
W
Pele
samuel
Pele
9
2
10
7
W
3
0
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,052
Damage
27,102
40,133
Taken
45,566
20,558
Mitigated
26,824
19,531
Healing
9,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,890
1,664
0
854
7,550
2,556
0
1,562
5,988
0
34,831
L
4,277
322
1,098
2,038
10,217
8,207
0
2,147
8,070
0
16,906
L
7,654
630
0
0
7,601
2,156
0
2,323
5,278
23,257
0
W
4,867
1,490
999
1,002
7,096
6,327
355
1,404
5,522
11,131
0
W
Amaterasu
Pabuu
Amaterasu
6,093
2,868
975
3,650
9,680
4,855
877
2,221
7,313
0
12,392
W
10,761
4,574
0
5,681
11,938
4,990
3,205
2,161
9,693
0
38,597
L
1,443
254
2,780
1,794
7,375
2,424
0
1,266
6,109
10,264
0
L
Bellona
6,838
1,465
0
1,039
12,823
11,481
0
2,353
10,470
0
18,311
W
Pele
samuel
Pele
11,076
3,376
243
1,642
6,825
2,453
429
1,677
5,015
0
21,655
W
4,255
578
2,423
2,916
4,594
1,933
117
1,356
3,110
48,725
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,494
Gold Earned
35,274
252
Minions Killed
195
11
Camps Cleared
5
1,039,085
Distance Traveled
874,974
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
8,617
862
66
7
5
200,231
4
L
Guan Yu
6,156
616
25
3
0
192,235
3
L
Thoth
6,811
681
54
5
0
153,660
1
W
Athena
9,062
906
14
1
1
208,237
1
W
Amaterasu
8,051
805
10
1
1
220,835
1
W
Medusa
9,174
917
70
7
3
167,968
3
L
Hel
5,961
596
20
2
0
148,573
0
L
Bellona
7,729
773
30
3
0
180,275
1
W
Pele
9,886
989
26
3
1
227,681
2
W
Ra
9,321
932
132
13
5
214,364
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role