Player Matchup

Hou Yi
Hou Yi
Silver II
AKFrostByte
Hou Yi
Silver II
Level 115
God Stats
11W - 10L
1,719 SR
Queue Stats
96W - 103L
1,321 MMR
Party 1
Thanatos
Thanatos
Silver II
AmbL
Thanatos
Silver II
Level 142
God Stats
0W - 5L
1,089 SR
Queue Stats
29W - 32L
1,326 MMR
Solo
Sobek
Sobek
Silver II
EasyE360
Sobek
Silver II
Level 107
God Stats
10W - 11L
1,461 SR
Queue Stats
127W - 141L
1,274 MMR
Party 1
Bellona
Bellona
Silver V
TheZoc
Bellona
Silver V
Level 102
God Stats
9W - 9L
1,508 SR
Queue Stats
16W - 25L
1,046 MMR
Party 2
Thoth
Thoth
Bronze III
xDarkFenix
Thoth
Bronze III
Level 121
God Stats
0W - 1L
1,695 SR
Queue Stats
0W - 2L
1,500 MMR
Party 2
Team Averages
Silver IV
Silver IV
Average Tier
Level 117
1,494 SR
1,293 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 132
1,478 SR
1,331 MMR
Osiris
Osiris
Silver IV
Loaderrr
Osiris
Silver IV
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Raijin
Raijin
Gold V
LuisMiguelMC
Raijin
Gold V
Level 142
God Stats
1W - 3L
1,500 SR
Queue Stats
106W - 99L
1,287 MMR
Solo
Rama
Rama
Silver I
Pxjy
Rama
Silver I
Level 126
God Stats
10W - 8L
1,416 SR
Queue Stats
40W - 40L
1,302 MMR
Solo
Anubis
Anubis
Gold V
RaDamanTiL
Anubis
Gold V
Level 142
God Stats
18W - 10L
1,615 SR
Queue Stats
204W - 203L
1,291 MMR
Solo
Awilix
Awilix
Silver I
servilla
Awilix
Silver I
Level 125
God Stats
12W - 7L
1,360 SR
Queue Stats
110W - 119L
1,273 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
9
1 / 5 / 2
5,857
418
2,636
8,576
2,372
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
AmbL
Thanatos
13
5 / 3 / 1
8,145
582
5,704
11,279
3,649
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Sobek
EasyE360
Sobek
10
0 / 2 / 3
6,485
463
3,470
9,864
4,921
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bellona
TheZoc
Bellona
10
0 / 3 / 1
6,282
449
7,613
12,437
9,252
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Thoth
10
2 / 9 / 2
6,585
470
4,020
10,306
2,828
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
TsukuyomiApolloJanusNemesisCu Chulainn

VS

Bans
ScyllaGebTyrDanzaburouGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Loaderrr
Osiris
14
4 / 0 / 4
8,593
614
10,146
12,356
8,098
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Raijin
13
1 / 5 / 7
8,127
581
4,664
8,291
2,946
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Rama
Pxjy
Rama
15
7 / 0 / 3
9,114
651
8,296
7,799
2,869
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
RaDamanTiL
Anubis
13
3 / 1 / 3
7,755
554
6,570
4,959
2,360
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Awilix
servilla
Awilix
14
7 / 2 / 6
8,741
624
8,536
10,588
3,938
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
45
8
Kills
22
22
Deaths
8
9
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
1
5
2
0.4
L
Thanatos
AmbL
Thanatos
5
3
1
1.83
L
Sobek
EasyE360
Sobek
0
2
3
0.75
W
Osiris
Loaderrr
Osiris
4
0
4
6
W
Raijin
1
5
7
0.9
W
Rama
Pxjy
Rama
7
0
3
8.5
W
Anubis
RaDamanTiL
Anubis
3
1
3
4.5
L
Bellona
TheZoc
Bellona
0
3
1
0.17
W
Awilix
servilla
Awilix
7
2
6
5
L
Thoth
2
9
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,443
Damage
38,212
52,462
Taken
43,993
23,022
Mitigated
20,211
18,700
Healing
19,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
2,636
1,296
0
1,728
8,576
2,372
0
971
7,503
0
21,159
L
Thanatos
AmbL
Thanatos
5,704
1,594
0
10,182
11,279
3,649
0
1,701
9,462
0
43,033
L
Sobek
EasyE360
Sobek
3,470
104
0
3,428
9,864
4,921
0
3,774
5,912
20,007
0
W
Osiris
Loaderrr
Osiris
10,146
4,254
0
7,733
12,356
8,098
303
566
11,248
0
50,086
W
Raijin
4,664
666
0
808
8,291
2,946
532
3,052
5,214
46,255
0
W
Rama
Pxjy
Rama
8,296
5,133
0
6,321
7,799
2,869
398
1,615
6,184
0
59,710
W
Anubis
RaDamanTiL
Anubis
6,570
403
0
1,076
4,959
2,360
0
809
4,125
42,070
0
L
Bellona
TheZoc
Bellona
7,613
3,109
0
2,937
12,437
9,252
0
361
12,054
0
27,403
W
Awilix
servilla
Awilix
8,536
2,850
0
3,860
10,588
3,938
0
1,448
9,090
0
48,663
L
Thoth
4,020
561
0
425
10,306
2,828
0
3,934
6,297
28,629
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,354
Gold Earned
42,330
252
Minions Killed
443
0
Camps Cleared
0
1,262,561
Distance Traveled
1,364,746
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
5,857
418
37
3
0
228,210
2
L
Thanatos
8,145
582
84
6
0
275,690
7
L
Sobek
6,485
463
27
2
0
285,181
0
W
Osiris
8,593
614
88
6
0
282,598
1
W
Raijin
8,127
581
90
6
0
242,174
5
W
Rama
9,114
651
113
8
0
240,396
0
W
Anubis
7,755
554
75
5
0
259,807
2
L
Bellona
6,282
449
51
4
0
221,505
1
W
Awilix
8,741
624
77
6
0
339,771
3
L
Thoth
6,585
470
53
4
0
251,975
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role