Player Matchup

Cthulhu
Cthulhu
ALEX12MTRZZ
Cthulhu
Level 20
God Stats
28W - 18L
1,549 SR
Queue Stats
53W - 66L
1,409 Elo+
Solo
Discordia
Discordia
HiGabs
Discordia
Level 25
God Stats
10W - 12L
1,321 SR
Queue Stats
51W - 49L
1,455 Elo+
Solo
Ah Puch
Ah Puch
Symmetreiro
Ah Puch
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 9L
1,271 Elo+
Solo
Set
Set
Toezin
Set
Level 8
God Stats
1W - 1L
1,324 SR
Queue Stats
76W - 82L
1,518 Elo+
Solo
Loki
Loki
vHypnotic8904
Loki
Level 15
God Stats
1W - 1L
1,330 SR
Queue Stats
18W - 18L
1,438 Elo+
Solo
Team Averages
Level 19
1,405 SR
1,418 Elo+

VS

Team Averages
Level 14
1,465 SR
1,350 Elo+
Ymir
Ymir
GtoF
Ymir
Level 19
God Stats
10W - 16L
1,583 SR
Queue Stats
264W - 246L
1,585 Elo+
Solo
Danzaburou
Danzaburou
LoopyGourmand
Danzaburou
Level 28
God Stats
11W - 29L
1,452 SR
Queue Stats
36W - 70L
1,316 Elo+
Solo
Persephone
Persephone
Martinsyuu17
Persephone
Level 5
God Stats
9W - 10L
1,511 SR
Queue Stats
29W - 38L
1,229 Elo+
Solo
Mulan
Mulan
Santiagocolm1234
Mulan
Level 4
God Stats
0W - 2L
1,278 SR
Queue Stats
0W - 2L
1,256 Elo+
Solo
Susano
Susano
melinho11
Susano
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 5L
1,362 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ALEX12MTRZZ
Cthulhu
20
10 / 7 / 20
14,326
1,102
15,485
30,251
31,870
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Discordia
HiGabs
Discordia
20
16 / 7 / 19
16,847
1,296
36,995
16,022
6,951
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ah Puch
Symmetreiro
Ah Puch
20
9 / 4 / 24
15,884
1,222
34,745
17,088
7,088
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Set
Toezin
Set
20
7 / 8 / 25
14,718
1,132
12,434
17,652
10,539
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

16
3 / 4 / 4
11,180
860
2,585
7,042
2,419
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Team 1 Tickets

87

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
GtoF
Ymir
20
7 / 3 / 20
15,154
1,166
22,723
27,770
41,544
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
LoopyGourmand
Danzaburou
20
12 / 8 / 12
16,209
1,247
23,257
21,725
8,589
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Persephone
Martinsyuu17
Persephone
19
2 / 8 / 13
12,857
989
10,357
14,434
5,135
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
5 / 13 / 14
13,478
1,037
10,457
26,163
21,913
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Susano
melinho11
Susano
20
4 / 12 / 16
13,077
1,006
14,663
20,885
7,793
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

137
Kill Participation
105
45
Kills
30
30
Deaths
44
92
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
ALEX12MTRZZ
Cthulhu
10
7
20
2.86
L
Ymir
GtoF
Ymir
7
3
20
5.67
W
Discordia
HiGabs
Discordia
16
7
19
3.64
L
Danzaburou
LoopyGourmand
Danzaburou
12
8
12
2.25
L
Persephone
Martinsyuu17
Persephone
2
8
13
1.06
L
5
13
14
0.92
W
Ah Puch
Symmetreiro
Ah Puch
9
4
24
5.25
W
Set
Toezin
Set
7
8
25
2.44
L
Susano
melinho11
Susano
4
12
16
1
W
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,244
Damage
81,457
88,055
Taken
110,977
58,867
Mitigated
84,974
11,069
Healing
8,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
ALEX12MTRZZ
Cthulhu
15,485
842
894
4,266
30,251
31,870
0
11,068
18,978
29,916
0
L
Ymir
GtoF
Ymir
22,723
5,918
0
0
27,770
41,544
0
19,427
8,343
42,753
0
W
Discordia
HiGabs
Discordia
36,995
2,666
0
1,021
16,022
6,951
0
6,174
9,752
53,520
0
L
Danzaburou
LoopyGourmand
Danzaburou
23,257
12,931
0
5,104
21,725
8,589
0
19,295
2,430
0
58,957
L
Persephone
Martinsyuu17
Persephone
10,357
1,417
376
2,597
14,434
5,135
0
12,276
2,154
34,253
0
L
10,457
2,223
0
479
26,163
21,913
0
18,619
7,051
137
20,003
W
Ah Puch
Symmetreiro
Ah Puch
34,745
2,270
814
1,736
17,088
7,088
0
6,427
10,554
75,199
0
W
Set
Toezin
Set
12,434
5,807
0
1,986
17,652
10,539
0
7,121
10,431
0
26,413
L
Susano
melinho11
Susano
14,663
1,831
0
170
20,885
7,793
0
17,606
3,279
0
26,896
W
2,585
453
0
352
7,042
2,419
0
2,427
4,590
0
7,837

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,955
Gold Earned
70,775
213
Minions Killed
236
5
Camps Cleared
3
931,415
Distance Traveled
1,080,968
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
14,326
1,102
38
3
3
223,793
0
L
Ymir
15,154
1,166
48
4
2
221,878
0
W
Discordia
16,847
1,296
39
3
0
197,789
0
L
Danzaburou
16,209
1,247
65
5
0
226,579
0
L
Persephone
12,857
989
71
5
0
208,286
1
L
Mulan
13,478
1,037
23
2
1
204,504
0
W
Ah Puch
15,884
1,222
105
8
0
192,122
0
W
Set
14,718
1,132
22
2
2
179,281
1
L
Susano
13,077
1,006
29
2
0
219,721
0
W
Loki
11,180
860
9
1
0
138,430
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role