Player Matchup

Bellona
Bellona
Deni-w
Bellona
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
31W - 7L
1,900 Elo+
Solo
Cthulhu
Cthulhu
I Apex Angel I
Cthulhu
Level 106
God Stats
7W - 1L
1,971 SR
Queue Stats
135W - 136L
1,567 Elo+
Solo
Nox
Nox
WoodyWooduck9
Nox
Level 42
God Stats
2W - 4L
1,338 SR
Queue Stats
97W - 108L
1,472 Elo+
Solo
Team Averages
Level 52
1,603 SR
1,646 Elo+

VS

Team Averages
Level 93
1,455 SR
1,499 Elo+
Odin
Odin
 
Odin
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Jack_AppleDragoo
Zhong Kui
Level 22
God Stats
0W - 1L
1,692 SR
Queue Stats
17W - 21L
1,530 Elo+
Solo
Skadi
Skadi
maineevent2012
Skadi
Level 159
God Stats
27W - 41L
1,172 SR
Queue Stats
440W - 540L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Deni-w
Bellona
12
5 / 0 / 2
9,388
782
10,928
15,053
16,335
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
1 / 2 / 5
8,285
690
6,774
9,811
8,016
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

11
1 / 0 / 4
7,681
640
3,028
3,679
1,442
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
10
0 / 3 / 2
6,972
581
5,494
12,052
9,104
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zhong Kui
11
0 / 1 / 2
7,323
610
11,313
8,646
6,104
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

11
2 / 3 / 0
7,531
628
6,676
7,664
3,178
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
6
7
Kills
2
2
Deaths
7
11
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
0
3
2
0.33
W
Bellona
Deni-w
Bellona
5
0
2
6
W
1
2
5
1.75
L
Zhong Kui
0
1
2
1
W
1
0
4
3
L
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,730
Damage
23,483
28,543
Taken
28,362
25,793
Mitigated
18,386
8,997
Healing
9,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
5,494
892
791
3,030
12,052
9,104
0
3,340
8,712
0
26,477
W
Bellona
Deni-w
Bellona
10,928
3,441
0
4,180
15,053
16,335
0
4,973
9,730
0
35,999
W
6,774
273
123
3,569
9,811
8,016
0
5,430
4,196
23,021
0
L
Zhong Kui
11,313
1,890
0
3,659
8,646
6,104
0
3,272
5,374
39,642
0
W
3,028
629
390
735
3,679
1,442
455
981
2,648
23,904
0
L
6,676
2,538
147
1,461
7,664
3,178
0
3,226
4,438
0
24,174

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,354
Gold Earned
21,826
126
Minions Killed
143
0
Camps Cleared
0
673,313
Distance Traveled
586,628
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
6,972
581
36
3
0
224,623
0
W
Bellona
9,388
782
36
3
0
237,661
1
W
Cthulhu
8,285
690
20
2
0
214,512
0
L
Zhong Kui
7,323
610
67
6
0
211,607
7
W
Nox
7,681
640
70
6
0
221,140
1
L
Skadi
7,531
628
40
3
0
150,398
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role