Player Matchup

Scylla
Scylla
Di3s3l girl x
Scylla
Level 5
God Stats
3W - 6L
1,500 SR
Queue Stats
32W - 31L
1,808 Elo+
Solo
Erlang Shen
Erlang Shen
Done5766
Erlang Shen
Level 23
God Stats
4W - 2L
1,933 SR
Queue Stats
266W - 305L
1,786 Elo+
Solo
Ullr
Ullr
RRODRIGO 20
Ullr
Level 28
God Stats
7W - 8L
1,731 SR
Queue Stats
50W - 41L
1,670 Elo+
Solo
Da Ji
Da Ji
Tawdo
Da Ji
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
208W - 227L
1,593 Elo+
Solo
King Arthur
King Arthur
kpk12346
King Arthur
Level 16
God Stats
0W - 3L
1,204 SR
Queue Stats
215W - 245L
1,663 Elo+
Solo
Team Averages
Level 20
1,574 SR
1,704 Elo+

VS

Team Averages
Level 29
1,583 SR
1,680 Elo+
Nemesis
Nemesis
KIoKane
Nemesis
Level 28
God Stats
3W - 2L
1,500 SR
Queue Stats
101W - 68L
1,576 Elo+
Solo
Zeus
Zeus
Lady_Flor_
Zeus
Level 28
God Stats
5W - 1L
1,723 SR
Queue Stats
43W - 28L
1,626 Elo+
Solo
Hachiman
Hachiman
Leggo_My_Ahegao
Hachiman
Level 18
God Stats
2W - 2L
1,500 SR
Queue Stats
182W - 92L
1,885 Elo+
Party 1
Fenrir
Fenrir
SatoruGojo_4x
Fenrir
Level 42
God Stats
3W - 1L
1,500 SR
Queue Stats
17W - 7L
1,748 Elo+
Party 1
Odin
Odin
capuchita1
Odin
Level 29
God Stats
6W - 3L
1,694 SR
Queue Stats
90W - 109L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 7 / 0
8,692
511
6,505
10,416
3,052
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Erlang Shen
Done5766
Erlang Shen
10
0 / 10 / 2
6,366
374
4,780
11,365
4,874
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

13
0 / 3 / 4
7,739
455
4,896
9,731
2,815
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Da Ji
Tawdo
Da Ji
15
7 / 6 / 5
9,695
570
7,178
14,237
5,501
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
kpk12346
King Arthur
12
0 / 6 / 4
6,982
411
3,115
15,541
10,771
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
KIoKane
Nemesis
15
4 / 3 / 6
9,598
565
7,612
9,206
5,410
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
5 / 4 / 3
9,936
584
6,278
10,168
3,434
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hachiman
16
10 / 2 / 3
10,654
627
12,994
11,444
5,326
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
6 / 2 / 4
10,440
614
9,331
12,039
12,424
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

15
7 / 1 / 7
10,407
612
6,425
9,709
10,990
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
55
12
Kills
32
32
Deaths
12
15
Assists
23
Player
Kills
Deaths
Assists
KDA
L
5
7
0
0.71
L
Erlang Shen
Done5766
Erlang Shen
0
10
2
0.1
W
Nemesis
KIoKane
Nemesis
4
3
6
2.33
W
5
4
3
1.63
W
Hachiman
10
2
3
5.75
L
0
3
4
0.67
W
6
2
4
4
L
Da Ji
Tawdo
Da Ji
7
6
5
1.58
W
7
1
7
10.5
L
King Arthur
kpk12346
King Arthur
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,474
Damage
42,640
61,290
Taken
52,566
27,013
Mitigated
37,584
7,880
Healing
12,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,505
649
0
347
10,416
3,052
507
2,302
8,064
41,778
0
L
Erlang Shen
Done5766
Erlang Shen
4,780
2,224
0
1,228
11,365
4,874
0
1,927
9,438
0
27,575
W
Nemesis
KIoKane
Nemesis
7,612
3,561
0
497
9,206
5,410
3,053
1,126
8,080
0
42,905
W
6,278
859
0
2,195
10,168
3,434
1,317
2,352
7,816
65,199
0
W
Hachiman
12,994
7,881
0
3,723
11,444
5,326
2,929
1,796
9,648
0
77,853
L
4,896
1,727
0
841
9,731
2,815
0
0
9,731
0
53,823
W
9,331
2,259
0
4,678
12,039
12,424
716
50
11,989
0
54,553
L
Da Ji
Tawdo
Da Ji
7,178
1,749
0
2,482
14,237
5,501
0
955
13,182
0
40,184
W
6,425
2,333
0
1,392
9,709
10,990
825
1,181
8,528
1,138
30,055
L
King Arthur
kpk12346
King Arthur
3,115
443
0
2,982
15,541
10,771
0
1,214
14,056
0
24,874

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,474
Gold Earned
51,035
328
Minions Killed
468
0
Camps Cleared
0
1,391,094
Distance Traveled
1,583,595
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
8,692
511
80
5
0
264,065
0
L
Erlang Shen
6,366
374
46
3
0
299,112
2
W
Nemesis
9,598
565
82
5
0
336,752
2
W
Zeus
9,936
584
108
6
0
277,252
0
W
Hachiman
10,654
627
131
8
0
285,669
2
L
Ullr
7,739
455
90
5
0
285,975
2
W
Fenrir
10,440
614
99
6
0
329,601
2
L
Da Ji
9,695
570
72
4
0
284,888
1
W
Odin
10,407
612
48
3
0
354,321
5
L
King Arthur
6,982
411
40
2
0
257,054
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role