Player Matchup

Xbalanque
Xbalanque
Crunzbatsu
Xbalanque
Level 150
God Stats
3W - 1L
1,743 SR
Queue Stats
156W - 158L
1,569 Elo+
Party 1
Anhur
Anhur
Jebatsu
Anhur
Level 158
God Stats
5W - 1L
1,706 SR
Queue Stats
231W - 203L
1,577 Elo+
Party 1
Athena
Athena
Raptbatsu
Athena
Level 144
God Stats
24W - 17L
1,500 SR
Queue Stats
190W - 182L
1,592 Elo+
Party 1
Chang'e
Chang'e
VirgoLiz
Chang'e
Level 143
God Stats
9W - 8L
1,540 SR
Queue Stats
163W - 151L
1,605 Elo+
Party 1
Ao Kuang
Ao Kuang
Wiggaking
Ao Kuang
Level 160
God Stats
5W - 1L
1,715 SR
Queue Stats
323W - 295L
1,589 Elo+
Party 1
Team Averages
Level 151
1,641 SR
1,586 Elo+

VS

Team Averages
Level 127
1,497 SR
1,679 Elo+
Chang'e
Chang'e
Enevii
Chang'e
Level 123
God Stats
3W - 4L
1,732 SR
Queue Stats
165W - 170L
1,529 Elo+
Solo
Sobek
Sobek
McLaffyTaffy
Sobek
Level 89
God Stats
3W - 2L
1,740 SR
Queue Stats
26W - 20L
1,643 Elo+
Solo
Erlang Shen
Erlang Shen
MrKeukenrol
Erlang Shen
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
229W - 121L
1,794 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Oathless
Tsukuyomi
Level 144
God Stats
5W - 4L
1,181 SR
Queue Stats
170W - 107L
1,786 Elo+
Party 2
Heimdallr
Heimdallr
lordlars19
Heimdallr
Level 126
God Stats
11W - 15L
1,331 SR
Queue Stats
214W - 214L
1,644 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Crunzbatsu
Xbalanque
20
6 / 5 / 6
13,149
572
21,529
23,639
11,531
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Anhur
Jebatsu
Anhur
20
7 / 3 / 9
13,357
581
13,218
19,929
7,633
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Athena
Raptbatsu
Athena
18
3 / 3 / 8
12,073
525
9,564
23,079
25,594
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chang'e
VirgoLiz
Chang'e
18
2 / 5 / 5
11,643
506
10,344
14,207
5,014
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ao Kuang
Wiggaking
Ao Kuang
20
8 / 3 / 10
13,752
598
18,114
32,629
28,912
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Enevii
Chang'e
20
4 / 4 / 7
12,706
552
17,497
18,043
6,472
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
1 / 2 / 10
10,673
464
10,277
18,767
19,783
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Erlang Shen
MrKeukenrol
Erlang Shen
18
8 / 6 / 4
11,941
519
17,663
22,460
12,633
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
Oathless
Tsukuyomi
17
0 / 9 / 1
10,739
467
11,841
20,360
11,193
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Heimdallr
lordlars19
Heimdallr
19
6 / 5 / 5
12,103
526
21,150
22,936
8,164
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
46
26
Kills
19
19
Deaths
26
38
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
Crunzbatsu
Xbalanque
6
5
6
1.8
L
Chang'e
Enevii
Chang'e
4
4
7
1.88
W
Anhur
Jebatsu
Anhur
7
3
9
3.83
L
1
2
10
3
L
Erlang Shen
MrKeukenrol
Erlang Shen
8
6
4
1.67
L
Tsukuyomi
Oathless
Tsukuyomi
0
9
1
0.06
W
Athena
Raptbatsu
Athena
3
3
8
2.33
W
Chang'e
VirgoLiz
Chang'e
2
5
5
0.9
W
Ao Kuang
Wiggaking
Ao Kuang
8
3
10
4.33
L
Heimdallr
lordlars19
Heimdallr
6
5
5
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,769
Damage
78,428
113,483
Taken
102,566
78,684
Mitigated
58,245
55,565
Healing
36,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
Crunzbatsu
Xbalanque
21,529
11,158
0
11,615
23,639
11,531
2,903
4,396
19,167
0
102,263
L
Chang'e
Enevii
Chang'e
17,497
1,212
4,622
8,471
18,043
6,472
0
7,960
10,083
96,961
0
W
Anhur
Jebatsu
Anhur
13,218
5,574
0
5,876
19,929
7,633
1,344
4,197
15,646
0
104,892
L
10,277
744
0
5,515
18,767
19,783
0
5,007
13,600
37,459
0
L
Erlang Shen
MrKeukenrol
Erlang Shen
17,663
10,824
0
2,677
22,460
12,633
0
10,741
11,719
0
85,480
L
Tsukuyomi
Oathless
Tsukuyomi
11,841
2,702
0
4,722
20,360
11,193
33
9,581
10,779
0
75,611
W
Athena
Raptbatsu
Athena
9,564
4,160
0
3,533
23,079
25,594
477
9,328
12,409
38,080
0
W
Chang'e
VirgoLiz
Chang'e
10,344
1,070
5,483
5,997
14,207
5,014
524
6,704
7,209
81,361
0
W
Ao Kuang
Wiggaking
Ao Kuang
18,114
5,329
0
23,061
32,629
28,912
764
3,549
29,008
90,628
0
L
Heimdallr
lordlars19
Heimdallr
21,150
13,894
0
10,127
22,936
8,164
728
4,733
18,203
0
92,899

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,974
Gold Earned
58,162
662
Minions Killed
596
0
Camps Cleared
0
2,252,199
Distance Traveled
2,165,200
27
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
13,149
572
150
7
0
418,665
5
L
Chang'e
12,706
552
178
8
0
442,096
2
W
Anhur
13,357
581
158
7
0
423,343
4
L
Sobek
10,673
464
48
2
0
494,693
7
L
Erlang Shen
11,941
519
127
6
0
469,766
4
L
Tsukuyomi
10,739
467
125
5
0
389,507
2
W
Athena
12,073
525
43
2
0
547,063
7
W
Chang'e
11,643
506
150
7
0
427,368
8
W
Ao Kuang
13,752
598
161
7
0
435,760
3
L
Heimdallr
12,103
526
118
5
0
369,138
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role