Player Matchup

Neith
Neith
By-TheDarkKnight
Neith
Level 153
God Stats
6W - 7L
1,599 SR
Queue Stats
45W - 46L
1,560 Elo+
Solo
Scylla
Scylla
FlavaFraz19
Scylla
Level 126
God Stats
5W - 6L
1,662 SR
Queue Stats
355W - 312L
1,624 Elo+
Solo
Bellona
Bellona
Molag_bals_son
Bellona
Level 129
God Stats
1W - 3L
1,568 SR
Queue Stats
11W - 10L
1,628 Elo+
Solo
Team Averages
Level 136
1,610 SR
1,604 Elo+

VS

Team Averages
Level 117
1,665 SR
1,525 Elo+
Kuzenbo
Kuzenbo
Josh_XS
Kuzenbo
Level 121
God Stats
1W - 0L
1,749 SR
Queue Stats
35W - 26L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
TheJahyy
Nu Wa
Level 126
God Stats
2W - 3L
1,624 SR
Queue Stats
96W - 82L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
getinthevan3854
Tsukuyomi
Level 103
God Stats
12W - 9L
1,622 SR
Queue Stats
440W - 402L
1,576 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 9
9,273
662
9,426
8,938
2,977
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Scylla
13
3 / 4 / 5
9,379
670
5,225
8,423
2,804
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
8 / 4 / 2
9,981
713
10,157
12,977
9,138
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Josh_XS
Kuzenbo
13
2 / 2 / 8
9,940
710
7,433
10,569
12,292
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nu Wa
TheJahyy
Nu Wa
13
3 / 6 / 5
9,183
656
8,855
8,546
2,512
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tsukuyomi
getinthevan3854
Tsukuyomi
13
6 / 5 / 2
10,135
724
7,736
10,977
3,821
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
26
13
Kills
11
11
Deaths
13
16
Assists
15
Player
Kills
Deaths
Assists
KDA
L
2
3
9
2.17
L
Scylla
3
4
5
1.38
W
Kuzenbo
Josh_XS
Kuzenbo
2
2
8
3
L
8
4
2
2.25
W
Nu Wa
TheJahyy
Nu Wa
3
6
5
0.92
W
Tsukuyomi
getinthevan3854
Tsukuyomi
6
5
2
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,808
Damage
24,024
30,338
Taken
30,092
14,919
Mitigated
18,625
4,764
Healing
3,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,426
2,886
0
3,120
8,938
2,977
1,154
4,786
3,934
0
37,479
L
Scylla
5,225
422
0
500
8,423
2,804
0
4,473
3,824
46,869
0
W
Kuzenbo
Josh_XS
Kuzenbo
7,433
2,309
0
1,208
10,569
12,292
87
2,512
7,853
17,306
0
L
10,157
5,270
0
1,144
12,977
9,138
0
6,591
5,931
0
25,749
W
Nu Wa
TheJahyy
Nu Wa
8,855
1,941
0
1,076
8,546
2,512
0
1,316
7,126
40,530
0
W
Tsukuyomi
getinthevan3854
Tsukuyomi
7,736
2,356
0
1,619
10,977
3,821
0
1,033
9,868
0
33,035

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,633
Gold Earned
29,258
168
Minions Killed
130
0
Camps Cleared
0
718,867
Distance Traveled
715,403
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,273
662
61
4
0
224,890
4
L
Scylla
9,379
670
73
5
0
232,165
0
W
Kuzenbo
9,940
710
26
2
0
246,056
0
L
Bellona
9,981
713
34
2
0
261,812
1
W
Nu Wa
9,183
656
60
4
0
224,259
3
W
Tsukuyomi
10,135
724
44
3
0
245,088
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role