Player Matchup

Discordia
Discordia
DharIoshimine
Discordia
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 17L
1,539 Elo+
Solo
Chaac
Chaac
JairVT
Chaac
Level 31
God Stats
0W - 2L
1,500 SR
Queue Stats
41W - 30L
1,647 Elo+
Party 1
Fenrir
Fenrir
LichNegro
Fenrir
Level 13
God Stats
3W - 7L
1,301 SR
Queue Stats
14W - 25L
1,328 Elo+
Solo
Artemis
Artemis
ZaikoLeBolsh
Artemis
Level 28
God Stats
0W - 1L
1,715 SR
Queue Stats
86W - 64L
1,596 Elo+
Party 1
Ares
Ares
richardralf
Ares
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Team Averages
Level 20
1,503 SR
1,522 Elo+

VS

Team Averages
Level 13
1,518 SR
1,431 Elo+
Susano
Susano
EuSouDeusWoWWW
Susano
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Jessiialves
Kukulkan
Level 23
God Stats
43W - 43L
1,547 SR
Queue Stats
297W - 298L
1,445 Elo+
Solo
Loki
Loki
TTPsmoker
Loki
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,138 Elo+
Solo
Baron Samedi
Baron Samedi
Weidle
Baron Samedi
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
13W - 11L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
טאנקי
Sun Wukong
Level 17
God Stats
5W - 4L
1,541 SR
Queue Stats
28W - 17L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
DharIoshimine
Discordia
20
7 / 5 / 19
16,787
1,119
24,761
16,078
6,007
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chaac
JairVT
Chaac
20
11 / 7 / 19
17,075
1,138
30,091
40,145
39,693
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Fenrir
LichNegro
Fenrir
20
6 / 8 / 11
15,336
1,022
13,605
28,814
15,061
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Artemis
ZaikoLeBolsh
Artemis
20
13 / 10 / 17
17,676
1,178
40,755
24,176
8,886
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

17
0 / 10 / 3
11,418
761
146
13,566
6,048
Team 1 Tickets

0

VS

Team 2 Tickets

6

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 8 / 13
15,160
1,011
17,801
23,052
10,148
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
Jessiialves
Kukulkan
20
2 / 6 / 19
14,647
976
21,676
16,962
7,515
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Loki
20
8 / 6 / 16
15,651
1,043
17,200
16,460
6,841
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
Weidle
Baron Samedi
20
8 / 13 / 18
16,031
1,069
30,229
29,191
14,152
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sun Wukong
טאנקי
Sun Wukong
20
12 / 4 / 17
17,034
1,136
25,050
29,403
23,691
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
123
37
Kills
40
40
Deaths
37
69
Assists
83
Player
Kills
Deaths
Assists
KDA
L
Discordia
DharIoshimine
Discordia
7
5
19
3.3
W
10
8
13
2.06
L
Chaac
JairVT
Chaac
11
7
19
2.93
W
Kukulkan
Jessiialves
Kukulkan
2
6
19
1.92
L
Fenrir
LichNegro
Fenrir
6
8
11
1.44
W
Loki
8
6
16
2.67
W
Baron Samedi
Weidle
Baron Samedi
8
13
18
1.31
L
Artemis
ZaikoLeBolsh
Artemis
13
10
17
2.15
L
0
10
3
0.15
W
Sun Wukong
טאנקי
Sun Wukong
12
4
17
5.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,358
Damage
111,956
122,779
Taken
115,068
75,695
Mitigated
62,347
14,013
Healing
15,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
DharIoshimine
Discordia
24,761
1,850
0
0
16,078
6,007
0
6,707
9,371
67,543
0
W
17,801
3,725
267
1,397
23,052
10,148
0
4,989
17,959
0
35,720
L
Chaac
JairVT
Chaac
30,091
10,369
0
12,769
40,145
39,693
0
19,888
20,257
595
48,102
W
Kukulkan
Jessiialves
Kukulkan
21,676
2,525
0
0
16,962
7,515
0
2,878
13,879
57,609
0
L
Fenrir
LichNegro
Fenrir
13,605
1,651
0
1,244
28,814
15,061
0
12,498
16,316
0
45,304
W
Loki
17,200
3,544
0
601
16,460
6,841
0
2,011
14,256
0
31,974
W
Baron Samedi
Weidle
Baron Samedi
30,229
2,898
6,962
5,356
29,191
14,152
0
6,736
22,221
64,971
0
L
Artemis
ZaikoLeBolsh
Artemis
40,755
27,204
0
0
24,176
8,886
0
9,526
14,650
0
75,876
L
146
146
0
0
13,566
6,048
0
3,286
10,280
4,728
0
W
Sun Wukong
טאנקי
Sun Wukong
25,050
5,769
0
1,074
29,403
23,691
0
8,840
20,488
0
53,040

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,292
Gold Earned
78,523
282
Minions Killed
288
6
Camps Cleared
7
1,236,463
Distance Traveled
1,396,692
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
16,787
1,119
109
7
4
283,695
3
W
Susano
15,160
1,011
36
2
0
268,868
3
L
Chaac
17,075
1,138
46
3
0
304,014
1
W
Kukulkan
14,647
976
71
5
1
275,383
0
L
Fenrir
15,336
1,022
71
5
0
298,780
1
W
Loki
15,651
1,043
30
2
4
290,190
0
W
Baron Samedi
16,031
1,069
76
5
2
250,307
0
L
Artemis
17,676
1,178
51
3
1
257,631
0
L
Ares
11,418
761
5
0
1
92,343
0
W
Sun Wukong
17,034
1,136
75
5
0
311,944
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role