Player Matchup

Hou Yi
Hou Yi
Im RyanH ye
Hou Yi
Level 28
God Stats
4W - 8L
1,437 SR
Queue Stats
102W - 133L
1,342 Elo+
Solo
Nike
Nike
TheSergio_17
Nike
Level 4
God Stats
0W - 5L
1,193 SR
Queue Stats
0W - 5L
1,100 Elo+
Solo
Scylla
Scylla
gukuu_Hy6aC
Scylla
Level 18
God Stats
6W - 11L
1,419 SR
Queue Stats
9W - 21L
1,371 Elo+
Solo
Team Averages
Level 17
1,350 SR
1,271 Elo+

VS

Team Averages
Level 18
1,530 SR
1,291 Elo+
Pele
Pele
Knowyei
Pele
Level 25
God Stats
6W - 1L
1,828 SR
Queue Stats
160W - 186L
1,350 Elo+
Solo
Izanami
Izanami
RedArrow70317
Izanami
Level 12
God Stats
1W - 4L
1,500 SR
Queue Stats
23W - 34L
1,562 Elo+
Solo
Fenrir
Fenrir
lambda8145
Fenrir
Level 17
God Stats
2W - 2L
1,262 SR
Queue Stats
27W - 58L
961 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
5
0 / 0 / 0
3,641
728
2,151
1,822
855
Mace

Mace

+10
Physical Power

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

4
0 / 3 / 0
3,394
679
956
2,342
952
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
6
0 / 5 / 0
3,474
695
1,887
3,809
735
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Knowyei
Pele
7
2 / 0 / 4
4,495
899
2,334
3,212
791
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Izanami
8
4 / 0 / 3
5,069
1,014
1,367
2,261
644
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Fenrir
lambda8145
Fenrir
7
2 / 0 / 5
4,576
915
2,164
2,346
668
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
20
0
Kills
8
8
Deaths
0
0
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
0
0
0
0
W
Pele
Knowyei
Pele
2
0
4
4
W
Izanami
4
0
3
5.5
L
0
3
0
0
L
Scylla
0
5
0
0
W
Fenrir
lambda8145
Fenrir
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,994
Damage
5,865
7,973
Taken
7,819
2,542
Mitigated
2,103
573
Healing
845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
2,151
855
0
462
1,822
855
0
2
1,820
0
8,603
W
Pele
Knowyei
Pele
2,334
879
0
352
3,212
791
324
689
2,391
0
14,476
W
Izanami
1,367
1,086
0
0
2,261
644
721
440
1,765
0
9,784
L
956
467
0
0
2,342
952
95
0
2,342
0
1,616
L
Scylla
1,887
363
0
111
3,809
735
42
0
3,809
5,788
0
W
Fenrir
lambda8145
Fenrir
2,164
851
0
493
2,346
668
270
482
1,736
0
4,113

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

10,509
Gold Earned
14,140
24
Minions Killed
51
0
Camps Cleared
0
184,916
Distance Traveled
290,775
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
3,641
728
13
3
0
56,899
1
W
Pele
4,495
899
19
4
0
98,665
0
W
Izanami
5,069
1,014
25
5
0
86,130
0
L
Nike
3,394
679
0
0
0
46,337
0
L
Scylla
3,474
695
11
2
0
81,680
2
W
Fenrir
4,576
915
7
1
0
105,980
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role