Player Matchup

Rama
Rama
Darkseramod
Rama
Level 81
God Stats
4W - 8L
1,128 SR
Queue Stats
86W - 140L
1,420 Elo+
Solo
Awilix
Awilix
DragonLazarus
Awilix
Level 154
God Stats
0W - 1L
1,177 SR
Queue Stats
224W - 390L
1,253 Elo+
Solo
Nu Wa
Nu Wa
THICCAnimeGrills
Nu Wa
Level 43
God Stats
26W - 20L
1,528 SR
Queue Stats
164W - 162L
1,562 Elo+
Solo
Team Averages
Level 93
1,278 SR
1,412 Elo+

VS

Team Averages
Level 32
1,447 SR
1,420 Elo+
Janus
Janus
J_O_on_his_J_O
Janus
Level 24
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Anubis
Anubis
ObiWanJablowmi
Anubis
Level 45
God Stats
15W - 17L
1,455 SR
Queue Stats
119W - 113L
1,610 Elo+
Solo
Pele
Pele
TopMonkey86
Pele
Level 26
God Stats
2W - 3L
1,386 SR
Queue Stats
2W - 3L
1,149 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 4 / 1
7,767
706
5,794
8,504
1,839
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

10
1 / 6 / 1
7,299
664
1,905
8,840
2,058
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 4 / 4
7,084
644
7,596
7,337
1,707
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 6
7,435
676
3,444
6,362
1,677
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
7 / 2 / 5
9,051
823
10,436
5,962
2,600
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
6 / 0 / 5
8,652
787
4,620
7,647
2,602
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
30
4
Kills
14
14
Deaths
4
6
Assists
16
Player
Kills
Deaths
Assists
KDA
L
3
4
1
0.88
L
1
6
1
0.25
W
1
2
6
2
W
7
2
5
4.75
L
0
4
4
0.5
W
6
0
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,295
Damage
18,500
24,681
Taken
19,971
5,604
Mitigated
6,879
5,251
Healing
6,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,794
4,847
0
1,980
8,504
1,839
760
6,019
2,485
0
23,927
L
1,905
742
0
1,636
8,840
2,058
0
4,032
4,808
0
18,726
W
3,444
833
111
1,116
6,362
1,677
0
2,050
4,062
17,640
0
W
10,436
298
0
2,539
5,962
2,600
288
2,295
3,441
41,847
0
L
7,596
2,227
333
1,302
7,337
1,707
524
3,877
3,460
27,147
0
W
4,620
502
0
2,512
7,647
2,602
538
2,439
4,854
0
20,971

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,150
Gold Earned
25,138
117
Minions Killed
130
0
Camps Cleared
0
498,628
Distance Traveled
631,123
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
7,767
706
48
4
0
163,142
1
L
Awilix
7,299
664
31
3
0
162,596
2
W
Janus
7,435
676
22
2
0
204,098
0
W
Anubis
9,051
823
53
5
0
181,021
3
L
Nu Wa
7,084
644
38
3
0
172,890
1
W
Pele
8,652
787
55
5
0
246,004
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role