Player Matchup

Erlang Shen
Erlang Shen
Silver I
 
Erlang Shen
Silver I
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ah Puch
Ah Puch
Silver III
beholdthebanshee
Ah Puch
Silver III
Level 116
God Stats
1W - 1L
1,476 SR
Queue Stats
22W - 22L
1,249 MMR
Solo
Ravana
Ravana
Gold V
imthatguy104
Ravana
Gold V
Level 129
God Stats
19W - 40L
1,391 SR
Queue Stats
249W - 258L
1,261 MMR
Solo
Hercules
Hercules
Gold IV
santinomiami21
Hercules
Gold IV
Level 143
God Stats
2W - 4L
1,285 SR
Queue Stats
422W - 423L
1,244 MMR
Solo
Danzaburou
Danzaburou
Gold IV
xvbatman13vx
Danzaburou
Gold IV
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 123
1,430 SR
1,351 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 115
1,402 SR
1,299 MMR
He Bo
He Bo
Gold IV
 
He Bo
Gold IV
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Gold V
Bulllll
Scylla
Gold V
Level 65
God Stats
2W - 3L
1,407 SR
Queue Stats
33W - 40L
1,261 MMR
Solo
Bacchus
Bacchus
Gold IV
E7Gamer027
Bacchus
Gold IV
Level 160
God Stats
13W - 16L
1,382 SR
Queue Stats
991W - 991L
1,244 MMR
Solo
Apollo
Apollo
Bronze III
bvbblez
Apollo
Bronze III
Level 108
God Stats
6W - 17L
1,258 SR
Queue Stats
22W - 46L
1,244 MMR
Solo
Chronos
Chronos
Gold V
xCLUTCHFIRSTx
Chronos
Gold V
Level 116
God Stats
9W - 11L
1,462 SR
Queue Stats
299W - 298L
1,249 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
14
4 / 2 / 1
8,162
583
3,875
8,470
5,523
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

13
2 / 0 / 3
7,875
563
6,580
3,388
1,080
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ravana
12
2 / 1 / 4
7,199
514
4,340
5,205
2,063
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Hercules
10
6 / 2 / 2
7,264
519
5,413
7,430
3,906
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Danzaburou
xvbatman13vx
Danzaburou
13
1 / 3 / 4
8,110
579
4,419
8,972
2,887
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bans
CthulhuSetTsukuyomiSobekChang'e

VS

Bans
Cu ChulainnKing ArthurAwilixYemojaGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
13
2 / 1 / 4
7,664
547
3,807
4,410
1,132
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Scylla
Bulllll
Scylla
10
1 / 5 / 0
5,900
421
1,688
5,912
1,823
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bacchus
E7Gamer027
Bacchus
11
3 / 3 / 3
6,873
491
4,020
8,147
5,317
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Apollo
bvbblez
Apollo
11
0 / 4 / 1
6,552
468
2,772
10,259
3,665
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Chronos
11
2 / 2 / 1
6,551
468
5,716
8,148
2,390
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
17
15
Kills
8
8
Deaths
15
14
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
 
Erlang Shen
4
2
1
2.25
L
He Bo
 
He Bo
2
1
4
4
L
Scylla
Bulllll
Scylla
1
5
0
0.2
L
Bacchus
E7Gamer027
Bacchus
3
3
3
1.5
W
2
0
3
3.5
L
Apollo
bvbblez
Apollo
0
4
1
0.13
W
Ravana
2
1
4
4
W
Hercules
6
2
2
3.5
L
Chronos
2
2
1
1.25
W
Danzaburou
xvbatman13vx
Danzaburou
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,627
Damage
18,003
33,465
Taken
36,876
15,459
Mitigated
14,327
9,203
Healing
7,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
 
Erlang Shen
3,875
1,582
0
3,360
8,470
5,523
0
2,538
5,846
0
44,878
L
He Bo
 
He Bo
3,807
70
0
398
4,410
1,132
0
191
4,219
41,945
0
L
Scylla
Bulllll
Scylla
1,688
87
0
230
5,912
1,823
0
2,365
3,547
22,619
0
L
Bacchus
E7Gamer027
Bacchus
4,020
302
95
1,847
8,147
5,317
0
1,836
6,311
16,302
0
W
6,580
213
0
1,822
3,388
1,080
1,288
563
2,801
41,947
0
L
Apollo
bvbblez
Apollo
2,772
1,079
0
3,211
10,259
3,665
272
2,188
8,071
0
34,381
W
Ravana
4,340
1,595
0
578
5,205
2,063
620
1,653
3,452
0
40,968
W
Hercules
5,413
880
0
537
7,430
3,906
902
5,191
2,069
0
21,738
L
Chronos
5,716
1,538
0
1,841
8,148
2,390
0
0
8,148
33,791
0
W
Danzaburou
xvbatman13vx
Danzaburou
4,419
1,842
0
2,906
8,972
2,887
0
4,862
4,066
0
53,508

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,610
Gold Earned
33,540
390
Minions Killed
313
0
Camps Cleared
0
1,332,211
Distance Traveled
1,239,441
14
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
8,162
583
88
6
0
285,583
2
L
He Bo
7,664
547
89
6
0
238,175
1
L
Scylla
5,900
421
58
4
0
229,901
7
L
Bacchus
6,873
491
25
2
0
284,779
3
W
Ah Puch
7,875
563
95
7
0
263,957
1
L
Apollo
6,552
468
80
6
0
256,070
3
W
Ravana
7,199
514
74
5
0
302,776
1
W
Hercules
7,264
519
32
2
0
282,582
5
L
Chronos
6,551
468
61
4
0
230,516
5
W
Danzaburou
8,110
579
101
7
0
197,313
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role