Player Matchup

Cthulhu
Cthulhu
Alexxj12
Cthulhu
Level 25
God Stats
2W - 8L
1,231 SR
Queue Stats
6W - 18L
1,297 Elo+
Party 1
Loki
Loki
DameTuFlujo
Loki
Level 29
God Stats
3W - 2L
1,543 SR
Queue Stats
8W - 10L
1,466 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Rubenision55
Tsukuyomi
Level 49
God Stats
3W - 2L
1,500 SR
Queue Stats
8W - 21L
1,306 Elo+
Party 1
Danzaburou
Danzaburou
caldenx
Danzaburou
Level 34
God Stats
3W - 1L
1,602 SR
Queue Stats
4W - 6L
1,456 Elo+
Party 1
Anubis
Anubis
citythunder1
Anubis
Level 15
God Stats
6W - 6L
1,455 SR
Queue Stats
13W - 20L
1,462 Elo+
Party 1
Team Averages
Level 30
1,466 SR
1,397 Elo+

VS

Team Averages
Level 19
1,399 SR
1,447 Elo+
Nemesis
Nemesis
D4rkouss
Nemesis
Level 20
God Stats
9W - 21L
1,293 SR
Queue Stats
126W - 133L
1,284 Elo+
Party 2
Scylla
Scylla
NoNi2382
Scylla
Level 24
God Stats
16W - 20L
1,338 SR
Queue Stats
150W - 143L
1,359 Elo+
Party 2
Fenrir
Fenrir
Yoshi-dad
Fenrir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,600 Elo+
Party 3
Mercury
Mercury
mrmalik186
Mercury
Level 29
God Stats
63W - 68L
1,525 SR
Queue Stats
507W - 545L
1,393 Elo+
Solo
Thanatos
Thanatos
ragerangelos2_0
Thanatos
Level 17
God Stats
2W - 2L
1,340 SR
Queue Stats
3W - 2L
1,600 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Alexxj12
Cthulhu
16
5 / 5 / 7
11,641
448
8,365
26,844
20,663
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

18
9 / 8 / 7
13,012
500
11,311
17,178
6,691
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
Rubenision55
Tsukuyomi
20
9 / 8 / 6
13,915
535
14,980
23,609
11,736
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
caldenx
Danzaburou
19
11 / 6 / 9
13,674
526
24,124
17,467
7,589
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anubis
20
13 / 7 / 12
14,044
540
19,860
21,836
9,342
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
D4rkouss
Nemesis
18
4 / 13 / 7
11,616
447
14,309
23,687
9,232
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Scylla
NoNi2382
Scylla
19
9 / 11 / 6
13,248
510
20,336
18,287
6,554
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
Yoshi-dad
Fenrir
14
0 / 12 / 4
9,232
355
2,448
21,224
8,363
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Mercury
mrmalik186
Mercury
20
8 / 1 / 10
13,385
515
16,126
20,778
8,266
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thanatos
20
13 / 13 / 4
13,629
524
16,485
26,360
13,454
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
65
47
Kills
34
34
Deaths
50
41
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Alexxj12
Cthulhu
5
5
7
1.7
L
Nemesis
D4rkouss
Nemesis
4
13
7
0.58
W
9
8
7
1.56
L
Scylla
NoNi2382
Scylla
9
11
6
1.09
W
Tsukuyomi
Rubenision55
Tsukuyomi
9
8
6
1.5
L
Fenrir
Yoshi-dad
Fenrir
0
12
4
0.17
W
Danzaburou
caldenx
Danzaburou
11
6
9
2.58
W
Anubis
13
7
12
2.71
L
Mercury
mrmalik186
Mercury
8
1
10
13
L
Thanatos
13
13
4
1.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,640
Damage
69,704
106,934
Taken
110,336
56,021
Mitigated
45,869
28,373
Healing
23,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Alexxj12
Cthulhu
8,365
254
467
4,738
26,844
20,663
1,235
4,140
22,590
49,726
0
L
Nemesis
D4rkouss
Nemesis
14,309
5,572
0
1,035
23,687
9,232
1,318
7,336
16,351
0
67,915
W
11,311
3,016
125
2,408
17,178
6,691
372
2,446
14,574
468
52,119
L
Scylla
NoNi2382
Scylla
20,336
2,961
0
1,612
18,287
6,554
756
3,894
14,393
63,554
0
W
Tsukuyomi
Rubenision55
Tsukuyomi
14,980
2,127
898
4,857
23,609
11,736
5,887
5,436
17,746
0
85,766
L
Fenrir
Yoshi-dad
Fenrir
2,448
814
0
2,348
21,224
8,363
0
6,356
14,868
0
36,978
W
Danzaburou
caldenx
Danzaburou
24,124
12,913
1,023
4,005
17,467
7,589
4,153
3,192
14,187
0
66,313
W
Anubis
19,860
2,508
1,173
8,679
21,836
9,342
1,305
4,176
17,501
77,775
0
L
Mercury
mrmalik186
Mercury
16,126
9,626
0
6,566
20,778
8,266
971
5,848
14,930
0
60,680
L
Thanatos
16,485
4,925
0
12,356
26,360
13,454
1,086
5,259
21,101
0
62,834

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,286
Gold Earned
61,110
492
Minions Killed
407
0
Camps Cleared
0
2,278,464
Distance Traveled
2,280,212
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,641
448
65
3
0
476,116
2
L
Nemesis
11,616
447
97
4
0
496,836
0
W
Loki
13,012
500
88
3
0
509,377
2
L
Scylla
13,248
510
94
4
0
359,261
0
W
Tsukuyomi
13,915
535
137
5
0
502,946
2
L
Fenrir
9,232
355
52
2
0
395,898
1
W
Danzaburou
13,674
526
97
4
0
406,385
1
W
Anubis
14,044
540
105
4
0
383,640
2
L
Mercury
13,385
515
86
3
0
583,112
1
L
Thanatos
13,629
524
78
3
0
445,105
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role