Player Matchup

He Bo
He Bo
Divvd
He Bo
Level 26
God Stats
0W - 2L
1,330 SR
Queue Stats
85W - 82L
1,527 Elo+
Solo
Cthulhu
Cthulhu
Hi-I-am-Yato
Cthulhu
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 51L
1,528 Elo+
Party 1
Izanami
Izanami
NeverFaker
Izanami
Level 18
God Stats
11W - 8L
1,573 SR
Queue Stats
41W - 36L
1,489 Elo+
Party 1
Apollo
Apollo
WhyAmIAways1v5
Apollo
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
YingDosYangs
Bellona
Level 26
God Stats
15W - 9L
1,585 SR
Queue Stats
109W - 129L
1,582 Elo+
Solo
Team Averages
Level 22
1,498 SR
1,525 Elo+

VS

Team Averages
Level 20
1,542 SR
1,546 Elo+
Izanami
Izanami
Akayyaa
Izanami
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
Alubia
Thor
Level 18
God Stats
3W - 0L
1,500 SR
Queue Stats
46W - 30L
1,582 Elo+
Solo
Bellona
Bellona
Juansito12
Bellona
Level 19
God Stats
7W - 7L
1,546 SR
Queue Stats
42W - 28L
1,587 Elo+
Solo
Anubis
Anubis
Oxtor
Anubis
Level 28
God Stats
5W - 7L
1,521 SR
Queue Stats
135W - 125L
1,566 Elo+
Solo
Cerberus
Cerberus
kurjaky
Cerberus
Level 18
God Stats
43W - 32L
1,643 SR
Queue Stats
776W - 764L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Divvd
He Bo
9
0 / 8 / 1
5,541
426
2,634
7,193
1,729
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cthulhu
Hi-I-am-Yato
Cthulhu
9
0 / 10 / 3
5,569
428
2,889
14,825
4,668
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
NeverFaker
Izanami
10
3 / 7 / 2
6,548
504
5,466
11,472
2,325
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
3 / 2 / 0
7,455
573
6,089
7,384
2,076
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bellona
YingDosYangs
Bellona
10
0 / 3 / 0
6,033
464
4,136
11,865
6,313
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Akayyaa
Izanami
14
12 / 4 / 5
9,203
708
14,269
8,624
3,056
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thor
Alubia
Thor
12
4 / 1 / 4
7,591
584
2,017
7,906
2,575
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bellona
Juansito12
Bellona
14
3 / 0 / 2
8,199
631
9,830
8,960
6,513
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Anubis
Oxtor
Anubis
13
6 / 0 / 4
8,020
617
6,612
6,119
3,388
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cerberus
kurjaky
Cerberus
13
5 / 1 / 9
8,388
645
6,361
7,479
3,290
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
54
6
Kills
30
30
Deaths
6
6
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Izanami
Akayyaa
Izanami
12
4
5
3.63
W
Thor
Alubia
Thor
4
1
4
6
L
He Bo
Divvd
He Bo
0
8
1
0.06
L
Cthulhu
Hi-I-am-Yato
Cthulhu
0
10
3
0.15
W
Bellona
Juansito12
Bellona
3
0
2
4
L
Izanami
NeverFaker
Izanami
3
7
2
0.57
W
Anubis
Oxtor
Anubis
6
0
4
8
L
3
2
0
1.5
L
Bellona
YingDosYangs
Bellona
0
3
0
0
W
Cerberus
kurjaky
Cerberus
5
1
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,214
Damage
39,089
52,739
Taken
39,088
17,111
Mitigated
18,822
10,401
Healing
17,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Akayyaa
Izanami
14,269
10,767
246
3,116
8,624
3,056
1,688
1,701
6,923
0
59,955
W
Thor
Alubia
Thor
2,017
521
0
2,930
7,906
2,575
871
177
7,729
0
35,058
L
He Bo
Divvd
He Bo
2,634
0
0
560
7,193
1,729
132
2,356
4,837
27,095
0
L
Cthulhu
Hi-I-am-Yato
Cthulhu
2,889
281
111
481
14,825
4,668
344
4,560
10,265
13,017
0
W
Bellona
Juansito12
Bellona
9,830
3,663
0
4,896
8,960
6,513
2,378
755
8,205
0
51,400
L
Izanami
NeverFaker
Izanami
5,466
4,732
298
2,657
11,472
2,325
971
4,421
7,051
0
32,827
W
Anubis
Oxtor
Anubis
6,612
332
0
2,934
6,119
3,388
833
1,399
4,720
39,106
0
L
6,089
3,514
0
1,245
7,384
2,076
0
1,636
5,748
0
35,255
L
Bellona
YingDosYangs
Bellona
4,136
1,037
0
5,049
11,865
6,313
184
0
11,865
0
31,457
W
Cerberus
kurjaky
Cerberus
6,361
439
0
2,941
7,479
3,290
814
1,491
5,988
30,642
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,146
Gold Earned
41,401
283
Minions Killed
400
0
Camps Cleared
0
1,091,895
Distance Traveled
1,245,443
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,203
708
99
8
0
231,131
5
W
Thor
7,591
584
62
5
0
248,297
2
L
He Bo
5,541
426
43
3
0
199,088
1
L
Cthulhu
5,569
428
31
2
0
219,183
1
W
Bellona
8,199
631
106
8
0
256,359
2
L
Izanami
6,548
504
60
5
0
196,017
1
W
Anubis
8,020
617
80
6
0
234,984
2
L
Apollo
7,455
573
77
6
0
241,414
2
L
Bellona
6,033
464
72
6
0
236,193
0
W
Cerberus
8,388
645
53
4
0
274,672
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role