Player Matchup

Fenrir
Fenrir
Blue_BlaZer0
Fenrir
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 43L
1,408 Elo+
Solo
Tyr
Tyr
DemonicSwing652
Tyr
Level 28
God Stats
5W - 1L
1,773 SR
Queue Stats
79W - 64L
1,537 Elo+
Solo
Persephone
Persephone
Devina3434
Persephone
Level 14
God Stats
1W - 1L
1,457 SR
Queue Stats
9W - 23L
1,228 Elo+
Solo
Ra
Ra
Keeno4x
Ra
Level 18
God Stats
3W - 4L
1,299 SR
Queue Stats
77W - 74L
1,550 Elo+
Solo
Jing Wei
Jing Wei
jacobs_kalene123
Jing Wei
Level 23
God Stats
2W - 2L
1,500 SR
Queue Stats
60W - 43L
1,528 Elo+
Solo
Team Averages
Level 22
1,506 SR
1,450 Elo+

VS

Team Averages
Level 12
1,470 SR
1,462 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Fazekid2808
Bellona
Level 3
God Stats
1W - 7L
1,157 SR
Queue Stats
7W - 15L
1,349 Elo+
Solo
Anhur
Anhur
GainedDolphin98
Anhur
Level 18
God Stats
2W - 2L
1,692 SR
Queue Stats
27W - 19L
1,497 Elo+
Solo
Thor
Thor
TallerTwo915996
Thor
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 15L
1,462 Elo+
Solo
Agni
Agni
snub_chip9
Agni
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
18
9 / 1 / 3
12,551
598
8,578
19,461
8,398
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

17
7 / 1 / 8
11,953
569
9,420
14,185
12,072
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Persephone
Devina3434
Persephone
16
9 / 1 / 9
12,239
583
10,449
5,193
1,838
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
11 / 3 / 6
13,313
634
15,391
16,619
9,819
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

16
10 / 1 / 9
11,218
534
16,043
11,870
4,216
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
11
2 / 4 / 1
8,239
392
7,052
17,406
7,686
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Bellona
Fazekid2808
Bellona
13
1 / 21 / 1
8,034
383
4,006
25,881
19,725
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8
1 / 2 / 1
6,843
326
2,568
7,799
1,919
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

9
0 / 12 / 0
6,578
313
2,724
16,241
4,911
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
0 / 10 / 1
6,600
314
2,787
11,192
3,176
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
8
46
Kills
4
7
Deaths
49
35
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
2
4
1
0.63
W
Fenrir
9
1
3
10.5
W
7
1
8
11
W
Persephone
Devina3434
Persephone
9
1
9
13.5
L
Bellona
Fazekid2808
Bellona
1
21
1
0.07
L
1
2
1
0.75
W
11
3
6
4.67
L
0
12
0
0
W
10
1
9
14.5
L
0
10
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,881
Damage
19,137
67,328
Taken
78,519
36,343
Mitigated
37,417
32,304
Healing
6,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
7,052
1,659
0
1,370
17,406
7,686
0
7,027
10,354
0
39,198
W
Fenrir
8,578
2,830
99
9,678
19,461
8,398
0
1,465
17,896
0
97,610
W
9,420
1,686
0
4,507
14,185
12,072
3,103
1,076
9,640
0
55,949
W
Persephone
Devina3434
Persephone
10,449
2,231
0
827
5,193
1,838
4,440
0
5,042
51,261
0
L
Bellona
Fazekid2808
Bellona
4,006
3,631
0
306
25,881
19,725
658
8,760
17,096
12
21,616
L
2,568
1,538
0
1,688
7,799
1,919
0
1,182
6,442
0
18,136
W
15,391
3,307
1,919
9,364
16,619
9,819
5,988
1,706
14,863
98,789
0
L
2,724
1,180
0
2,816
16,241
4,911
876
5,329
10,712
0
19,667
W
16,043
13,677
0
5,910
11,870
4,216
3,744
1,396
10,424
0
55,903
L
2,787
447
0
0
11,192
3,176
0
3,542
7,575
17,192
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,274
Gold Earned
36,294
537
Minions Killed
219
0
Camps Cleared
0
1,731,432
Distance Traveled
1,209,132
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
8,239
392
73
3
0
277,794
0
W
Fenrir
12,551
598
123
6
0
378,660
2
W
Tyr
11,953
569
94
4
0
375,659
1
W
Persephone
12,239
583
89
4
0
312,486
0
L
Bellona
8,034
383
40
2
0
278,411
8
L
Anhur
6,843
326
37
2
0
143,084
0
W
Ra
13,313
634
170
8
0
328,868
0
L
Thor
6,578
313
32
2
0
222,043
0
W
Jing Wei
11,218
534
61
3
0
335,759
0
L
Agni
6,600
314
37
2
0
287,800
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role